Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
AlcoholicMother
Horus
Level 108
God Stats
22W - 13L
1,647 SR
Queue Stats
332W - 301L
1,547 Elo+
Solo
Tiamat
Tiamat
CallMe_Kiyo
Tiamat
Level 149
God Stats
11W - 14L
1,531 SR
Queue Stats
283W - 280L
1,560 Elo+
Solo
Athena
Athena
Elusive1170
Athena
Level 160
God Stats
7W - 1L
1,837 SR
Queue Stats
926W - 939L
1,520 Elo+
Party 2
Erlang Shen
Erlang Shen
stax t 54321
Erlang Shen
Level 154
God Stats
15W - 18L
1,451 SR
Queue Stats
371W - 398L
1,455 Elo+
Party 2
Team Averages
Level 145
1,593 SR
1,516 Elo+

VS

Team Averages
Level 126
1,559 SR
1,520 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Flamingo xo
Eset
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,544 Elo+
Party 1
Mercury
Mercury
HeavensOwn
Mercury
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,386 Elo+
Party 1
Hel
Hel
IEnjoy2DGirls
Hel
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,549 Elo+
Party 1
Artio
Artio
littlefrank888
Artio
Level 121
God Stats
3W - 0L
1,796 SR
Queue Stats
159W - 138L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
3 / 5 / 0
10,013
556
7,542
12,379
3,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 6 / 4
6,406
356
3,664
12,617
11,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
14
2 / 4 / 3
8,681
482
12,830
12,200
8,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
14
2 / 6 / 4
8,679
482
6,937
17,844
15,986
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
stax t 54321
Erlang Shen
13
1 / 5 / 5
8,480
471
4,756
15,442
6,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
10 / 4 / 6
11,990
666
16,950
18,348
7,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 1 / 10
10,693
594
9,336
12,461
5,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
HeavensOwn
Mercury
18
8 / 2 / 9
11,383
632
11,323
13,195
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 16
9,330
518
5,717
6,909
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 0 / 10
10,573
587
7,910
13,339
15,170
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
8
Kills
26
26
Deaths
8
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
5
0
0.6
W
Cernunnos
 
Cernunnos
10
4
6
3.25
L
0
6
4
0.33
L
Tiamat
2
4
3
0.88
L
Athena
2
6
4
0.67
W
3
1
10
8
W
Mercury
HeavensOwn
Mercury
8
2
9
6.25
W
3
1
16
11
W
2
0
10
7
L
Erlang Shen
stax t 54321
Erlang Shen
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,729
Damage
51,236
70,482
Taken
64,252
46,697
Mitigated
39,186
18,732
Healing
35,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,542
3,500
0
3,248
12,379
3,879
1,122
1,611
10,768
0
74,364
W
Cernunnos
 
Cernunnos
16,950
11,059
0
7,074
18,348
7,791
4,546
3,834
14,514
0
89,246
L
3,664
1,426
2,502
2,602
12,617
11,954
0
3,489
9,128
0
15,295
L
Tiamat
12,830
502
0
2,161
12,200
8,221
48
4,264
7,936
68,568
0
L
Athena
6,937
1,568
0
3,056
17,844
15,986
0
8,379
9,465
44,010
0
W
9,336
988
982
5,566
12,461
5,136
1,798
6,608
5,853
75,793
0
W
Mercury
HeavensOwn
Mercury
11,323
5,565
0
3,488
13,195
5,870
1,164
2,876
10,319
0
74,763
W
5,717
906
6,841
3,572
6,909
5,219
769
2,600
4,309
19,927
0
W
7,910
871
388
7,591
13,339
15,170
409
3,849
9,490
55,936
0
L
Erlang Shen
stax t 54321
Erlang Shen
4,756
1,897
0
5,163
15,442
6,657
0
5,220
10,222
0
37,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,259
Gold Earned
53,969
441
Minions Killed
564
0
Camps Cleared
0
1,688,767
Distance Traveled
1,806,509
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,013
556
133
7
0
317,167
0
W
Cernunnos
11,990
666
150
8
0
314,646
0
L
Horus
6,406
356
20
1
0
317,030
7
L
Tiamat
8,681
482
121
7
0
342,612
3
L
Athena
8,679
482
92
5
0
345,760
2
W
Eset
10,693
594
151
8
0
328,842
2
W
Mercury
11,383
632
117
7
0
404,193
0
W
Hel
9,330
518
30
2
0
364,818
2
W
Artio
10,573
587
116
6
0
394,010
5
L
Erlang Shen
8,480
471
75
4
0
366,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role