Player Matchup

Bacchus
Bacchus
Silver I
Itachi_Vendetta
Bacchus
Silver I
Level 84
God Stats
1W - 1L
1,864 SR
Queue Stats
131W - 130L
1,236 MMR
Party 2
Skadi
Skadi
Gold IV
Sida100k
Skadi
Gold IV
Level 89
God Stats
0W - 6L
1,138 SR
Queue Stats
91W - 125L
1,387 MMR
Solo
Kukulkan
Kukulkan
Gold II
lafuzer
Kukulkan
Gold II
Level 109
God Stats
1W - 2L
1,828 SR
Queue Stats
336W - 390L
1,512 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,610 SR
1,379 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,509 SR
1,373 MMR
Scylla
Scylla
Silver II
ElRaiKn
Scylla
Silver II
Level 85
God Stats
12W - 5L
1,487 SR
Queue Stats
74W - 81L
1,136 MMR
Party 1
Cerberus
Cerberus
Gold II
LeLyonnais57
Cerberus
Gold II
Level 119
God Stats
8W - 14L
1,428 SR
Queue Stats
173W - 206L
1,672 MMR
Party 1
Cernunnos
Cernunnos
Silver V
mrKLolik
Cernunnos
Silver V
Level 125
God Stats
3W - 4L
1,612 SR
Queue Stats
16W - 22L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
9,953
622
6,110
21,468
22,160
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
Sida100k
Skadi
13
2 / 9 / 0
10,339
646
9,236
16,556
5,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
lafuzer
Kukulkan
14
0 / 5 / 2
9,558
597
8,493
11,555
4,385
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
TiamatCabrakanMorgan Le FayAresAthena

VS

Bans
KumbhakarnaYmirKhepriSobekKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ElRaiKn
Scylla
15
7 / 1 / 10
11,197
700
14,337
8,820
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
LeLyonnais57
Cerberus
16
7 / 1 / 13
12,848
803
10,230
16,751
19,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
mrKLolik
Cernunnos
17
8 / 1 / 11
11,854
741
19,376
13,027
6,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
3
Kills
22
22
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Scylla
ElRaiKn
Scylla
7
1
10
12
L
1
8
2
0.25
W
Cerberus
LeLyonnais57
Cerberus
7
1
13
13.5
L
Skadi
Sida100k
Skadi
2
9
0
0.22
L
Kukulkan
lafuzer
Kukulkan
0
5
2
0.2
W
Cernunnos
mrKLolik
Cernunnos
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,839
Damage
43,943
49,579
Taken
38,598
31,728
Mitigated
29,234
7,810
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ElRaiKn
Scylla
14,337
794
404
3,589
8,820
3,480
707
3,722
5,098
47,926
0
L
6,110
74
0
3,894
21,468
22,160
172
7,866
13,602
12,888
0
W
Cerberus
LeLyonnais57
Cerberus
10,230
106
0
3,480
16,751
19,672
0
5,778
10,973
35,044
0
L
Skadi
Sida100k
Skadi
9,236
3,569
0
1,108
16,556
5,183
440
10,092
6,464
0
34,570
L
Kukulkan
lafuzer
Kukulkan
8,493
403
0
2,808
11,555
4,385
65
7,127
4,428
48,649
0
W
Cernunnos
mrKLolik
Cernunnos
19,376
8,784
0
5,201
13,027
6,082
1,690
5,544
7,483
0
60,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,850
Gold Earned
35,899
157
Minions Killed
234
5
Camps Cleared
10
789,527
Distance Traveled
856,984
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,197
700
70
4
1
291,183
2
L
Bacchus
9,953
622
11
1
0
284,383
6
W
Cerberus
12,848
803
51
3
2
296,432
3
L
Skadi
10,339
646
48
3
3
241,595
0
L
Kukulkan
9,558
597
98
6
2
263,549
3
W
Cernunnos
11,854
741
113
7
7
269,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role