Player Matchup

Artemis
Artemis
Marmighty
Artemis
Level 38
God Stats
1W - 1L
1,407 SR
Queue Stats
16W - 6L
1,666 Elo+
Party 2
Thor
Thor
MeGa Pr4nKz
Thor
Level 159
God Stats
12W - 8L
1,626 SR
Queue Stats
190W - 169L
1,631 Elo+
Party 2
Loki
Loki
Stage4Canzer
Loki
Level 141
God Stats
3W - 1L
1,617 SR
Queue Stats
66W - 47L
1,547 Elo+
Party 2
Team Averages
Level 113
1,550 SR
1,615 Elo+

VS

Team Averages
Level 91
1,721 SR
1,499 Elo+
Cupid
Cupid
AbsoluteMadLad7
Cupid
Level 65
God Stats
14W - 2L
1,977 SR
Queue Stats
47W - 59L
1,515 Elo+
Solo
Tiamat
Tiamat
HeldenHorst0010
Tiamat
Level 122
God Stats
23W - 25L
1,612 SR
Queue Stats
94W - 90L
1,491 Elo+
Party 1
Aphrodite
Aphrodite
NXC_MayerM87
Aphrodite
Level 85
God Stats
51W - 39L
1,575 SR
Queue Stats
98W - 87L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Marmighty
Artemis
14
2 / 3 / 9
9,717
648
8,641
9,199
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 0 / 6
10,246
683
11,726
9,306
9,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 2 / 8
10,421
695
8,782
13,977
11,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
8,728
582
7,379
10,842
3,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 2
8,899
593
11,691
11,459
7,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
NXC_MayerM87
Aphrodite
12
1 / 4 / 3
8,511
567
6,135
10,381
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
5
5
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
2
3
2
1
W
Artemis
Marmighty
Artemis
2
3
9
2.17
W
6
0
6
9
L
Aphrodite
NXC_MayerM87
Aphrodite
1
4
3
0.63
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,149
Damage
25,205
32,482
Taken
32,682
24,489
Mitigated
15,066
6,142
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,379
3,431
0
1,156
10,842
3,950
160
0
10,115
0
28,919
L
11,691
1,053
0
1,751
11,459
7,032
62
246
9,916
38,821
0
W
Artemis
Marmighty
Artemis
8,641
2,937
0
1,777
9,199
3,686
1,652
4,347
4,812
0
28,874
W
11,726
1,067
0
2,224
9,306
9,742
641
4,016
5,095
0
34,277
L
Aphrodite
NXC_MayerM87
Aphrodite
6,135
31
3,759
4,945
10,381
4,084
56
46
9,631
19,236
0
W
8,782
1,177
0
2,141
13,977
11,061
470
9,555
3,972
0
34,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,384
Gold Earned
26,138
158
Minions Killed
157
5
Camps Cleared
8
807,692
Distance Traveled
800,276
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,728
582
47
3
1
239,982
3
L
Tiamat
8,899
593
58
4
4
289,626
1
W
Artemis
9,717
648
49
3
0
243,519
0
W
Thor
10,246
683
55
4
1
280,420
4
L
Aphrodite
8,511
567
52
3
3
270,668
10
W
Loki
10,421
695
54
4
4
283,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role