Player Matchup

Sol
Sol
FANG4000
Sol
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 114L
1,382 Elo+
Solo
Skadi
Skadi
Hoopgard
Skadi
Level 16
God Stats
1W - 3L
1,294 SR
Queue Stats
75W - 77L
1,436 Elo+
Solo
Cthulhu
Cthulhu
Zendaku
Cthulhu
Level 24
God Stats
1W - 1L
1,255 SR
Queue Stats
9W - 9L
1,377 Elo+
Solo
Nemesis
Nemesis
noeytherapper
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,348 Elo+
Solo
Fenrir
Fenrir
oguzhanpolat1903
Fenrir
Level 6
God Stats
3W - 2L
1,124 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Team Averages
Level 14
1,335 SR
1,408 Elo+

VS

Team Averages
Level 15
1,535 SR
1,378 Elo+
Jormungandr
Jormungandr
DJ Diabetez
Jormungandr
Level 17
God Stats
13W - 8L
1,362 SR
Queue Stats
94W - 91L
1,366 Elo+
Party 1
Fenrir
Fenrir
Skull 915433
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,035 Elo+
Solo
He Bo
He Bo
Wingman324
He Bo
Level 28
God Stats
4W - 3L
1,782 SR
Queue Stats
23W - 21L
1,450 Elo+
Party 1
Thanatos
Thanatos
jimmack22
Thanatos
Level 19
God Stats
3W - 2L
1,483 SR
Queue Stats
20W - 18L
1,481 Elo+
Solo
Olorun
Olorun
ヴァロミア
Olorun
Level 5
God Stats
12W - 16L
1,549 SR
Queue Stats
223W - 251L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 12
15,244
1,016
22,561
12,549
5,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Skadi
Hoopgard
Skadi
20
5 / 6 / 13
15,089
1,006
25,690
15,483
6,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Zendaku
Cthulhu
20
2 / 0 / 19
15,091
1,006
21,205
26,866
41,033
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
18
1 / 2 / 4
11,787
786
2,313
1,697
517
Heavy Mace

Heavy Mace

+30
Physical Power

20
14 / 6 / 8
15,725
1,048
17,193
16,748
8,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DJ Diabetez
Jormungandr
20
3 / 8 / 9
14,941
996
24,436
26,437
12,424
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
18
0 / 2 / 1
11,153
744
421
1,422
410
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mace

Mace

+10
Physical Power

He Bo
20
7 / 3 / 3
14,747
983
15,632
14,395
5,432
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
jimmack22
Thanatos
20
4 / 5 / 5
14,815
988
13,770
31,062
27,565
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
0 / 11 / 10
13,457
897
13,172
28,524
11,884
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
42
28
Kills
14
14
Deaths
29
56
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DJ Diabetez
Jormungandr
3
8
9
0.94
W
6
0
12
12
W
Skadi
Hoopgard
Skadi
5
6
13
1.92
L
Fenrir
0
2
1
0.25
L
He Bo
7
3
3
2.83
W
Cthulhu
Zendaku
Cthulhu
2
0
19
11.5
L
Thanatos
jimmack22
Thanatos
4
5
5
1.3
W
Nemesis
1
2
4
1.5
W
14
6
8
3
L
0
11
10
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,962
Damage
67,431
73,343
Taken
101,840
62,209
Mitigated
57,715
6,383
Healing
27,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DJ Diabetez
Jormungandr
24,436
6,526
0
1,545
26,437
12,424
0
12,647
13,790
57,218
0
W
22,561
10,083
0
1,236
12,549
5,767
0
9,351
3,198
64,962
0
W
Skadi
Hoopgard
Skadi
25,690
15,175
0
0
15,483
6,882
0
9,854
5,629
0
60,347
L
Fenrir
421
117
0
0
1,422
410
0
392
1,030
0
421
L
He Bo
15,632
1,728
0
2,944
14,395
5,432
0
5,450
8,908
24,252
0
W
Cthulhu
Zendaku
Cthulhu
21,205
871
794
3,284
26,866
41,033
0
18,962
7,904
44,176
0
L
Thanatos
jimmack22
Thanatos
13,770
7,914
965
14,740
31,062
27,565
0
11,937
19,125
0
64,113
W
Nemesis
2,313
998
0
0
1,697
517
0
1,307
390
0
2,313
W
17,193
2,893
0
1,069
16,748
8,010
0
13,766
2,982
0
21,781
L
13,172
9,460
1,001
6,389
28,524
11,884
0
13,340
15,146
27,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,936
Gold Earned
69,113
260
Minions Killed
245
1
Camps Cleared
5
1,099,777
Distance Traveled
1,125,600
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,941
996
72
5
0
265,697
0
W
Sol
15,244
1,016
107
7
1
247,788
0
W
Skadi
15,089
1,006
89
6
0
217,788
1
L
Fenrir
11,153
744
0
0
0
19,629
0
L
He Bo
14,747
983
21
1
0
275,015
0
W
Cthulhu
15,091
1,006
56
4
0
340,119
0
L
Thanatos
14,815
988
131
9
5
288,333
0
W
Nemesis
11,787
786
0
0
0
33,047
0
W
Fenrir
15,725
1,048
8
1
0
261,035
0
L
Olorun
13,457
897
21
1
0
276,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role