Player Matchup

Nemesis
Nemesis
Ankoure
Nemesis
Level 8
God Stats
1W - 2L
1,249 SR
Queue Stats
9W - 15L
1,246 Elo+
Solo
Sun Wukong
Sun Wukong
Footballking30
Sun Wukong
Level 54
God Stats
7W - 5L
1,722 SR
Queue Stats
38W - 53L
1,403 Elo+
Party 1
Artemis
Artemis
IAMSTUPIDMUSLIM
Artemis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chronos
Chronos
IIRockeroII
Chronos
Level 6
God Stats
4W - 6L
1,622 SR
Queue Stats
23W - 24L
1,336 Elo+
Solo
Thor
Thor
UnchainedDragon
Thor
Level 7
God Stats
1W - 1L
1,722 SR
Queue Stats
16W - 28L
1,427 Elo+
Party 1
Team Averages
Level 20
1,563 SR
1,382 Elo+

VS

Team Averages
Level 19
1,602 SR
1,448 Elo+
Thanatos
Thanatos
Killing987
Thanatos
Level 28
God Stats
9W - 6L
1,615 SR
Queue Stats
333W - 322L
1,460 Elo+
Solo
Ares
Ares
MRG1993
Ares
Level 5
God Stats
6W - 2L
1,764 SR
Queue Stats
7W - 7L
1,272 Elo+
Solo
Jing Wei
Jing Wei
TRSwifty
Jing Wei
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 70L
1,440 Elo+
Solo
Thoth
Thoth
Ðizplay
Thoth
Level 29
God Stats
1W - 1L
1,837 SR
Queue Stats
51W - 25L
1,634 Elo+
Solo
Bastet
Bastet
昭兮何迟迟
Bastet
Level 17
God Stats
2W - 1L
1,293 SR
Queue Stats
35W - 36L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ankoure
Nemesis
20
4 / 15 / 16
12,903
993
18,267
34,397
8,687
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Footballking30
Sun Wukong
20
5 / 4 / 16
13,901
1,069
15,130
21,027
19,830
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 10 / 16
15,063
1,159
26,733
24,363
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
IIRockeroII
Chronos
20
6 / 5 / 12
13,523
1,040
16,991
18,264
4,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 11 / 14
14,317
1,101
17,420
24,233
7,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

15

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Killing987
Thanatos
20
15 / 6 / 15
15,685
1,207
22,907
20,108
9,304
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
MRG1993
Ares
20
3 / 13 / 18
12,660
974
15,709
29,147
43,300
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
TRSwifty
Jing Wei
20
2 / 7 / 21
13,694
1,053
12,580
20,336
8,272
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Ðizplay
Thoth
20
16 / 1 / 25
17,160
1,320
47,516
15,272
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 4 / 17
14,403
1,108
15,932
16,902
9,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
141
31
Kills
45
45
Deaths
31
74
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ankoure
Nemesis
4
15
16
0.8
L
Sun Wukong
Footballking30
Sun Wukong
5
4
16
3.25
L
8
10
16
1.6
L
Chronos
IIRockeroII
Chronos
6
5
12
2.4
W
Thanatos
Killing987
Thanatos
15
6
15
3.75
W
Ares
MRG1993
Ares
3
13
18
0.92
W
Jing Wei
TRSwifty
Jing Wei
2
7
21
1.79
L
8
11
14
1.36
W
Thoth
Ðizplay
Thoth
16
1
25
28.5
W
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,541
Damage
114,644
122,284
Taken
101,765
46,363
Mitigated
76,625
10,374
Healing
17,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ankoure
Nemesis
18,267
10,476
0
3,414
34,397
8,687
0
16,149
18,248
0
30,373
L
Sun Wukong
Footballking30
Sun Wukong
15,130
3,430
0
1,003
21,027
19,830
0
10,946
10,081
1,427
36,649
L
26,733
15,379
0
4,359
24,363
5,775
0
13,209
11,154
0
60,156
L
Chronos
IIRockeroII
Chronos
16,991
7,271
0
1,420
18,264
4,897
0
9,222
9,042
42,503
0
W
Thanatos
Killing987
Thanatos
22,907
7,825
0
9,713
20,108
9,304
0
4,541
15,567
0
35,515
W
Ares
MRG1993
Ares
15,709
1,530
12
703
29,147
43,300
0
2,822
26,325
28,854
0
W
Jing Wei
TRSwifty
Jing Wei
12,580
10,689
0
5,580
20,336
8,272
0
3,829
16,507
0
46,966
L
17,420
3,585
0
178
24,233
7,174
0
13,699
10,534
0
42,385
W
Thoth
Ðizplay
Thoth
47,516
2,058
0
1,221
15,272
6,254
0
1,845
13,427
73,048
0
W
15,932
4,630
0
0
16,902
9,495
0
4,408
12,494
0
28,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,707
Gold Earned
73,602
270
Minions Killed
210
8
Camps Cleared
5
1,209,540
Distance Traveled
1,311,314
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,903
993
18
1
3
227,552
0
L
Sun Wukong
13,901
1,069
65
5
0
268,215
0
L
Artemis
15,063
1,159
77
6
4
196,448
0
L
Chronos
13,523
1,040
71
5
1
284,160
0
W
Thanatos
15,685
1,207
31
2
2
291,862
1
W
Ares
12,660
974
18
1
0
169,379
1
W
Jing Wei
13,694
1,053
81
6
1
246,766
0
L
Thor
14,317
1,101
39
3
0
233,165
0
W
Thoth
17,160
1,320
53
4
1
313,129
0
W
Bastet
14,403
1,108
27
2
1
290,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role