Player Matchup

Amaterasu
Amaterasu
Chirilloh
Amaterasu
Level 25
God Stats
3W - 0L
1,687 SR
Queue Stats
93W - 19L
1,835 Elo+
Party 2
Aphrodite
Aphrodite
Flew
Aphrodite
Level 127
God Stats
9W - 3L
1,840 SR
Queue Stats
236W - 143L
1,834 Elo+
Party 2
Ares
Ares
ItsBigWik
Ares
Level 43
God Stats
1W - 0L
1,751 SR
Queue Stats
153W - 188L
1,455 Elo+
Solo
Heimdallr
Heimdallr
hyuga17
Heimdallr
Level 141
God Stats
10W - 22L
1,436 SR
Queue Stats
289W - 286L
1,485 Elo+
Party 3
Nike
Nike
meekboy127
Nike
Level 132
God Stats
4W - 1L
1,580 SR
Queue Stats
281W - 265L
1,504 Elo+
Party 3
Team Averages
Level 94
1,659 SR
1,623 Elo+

VS

Team Averages
Level 123
1,582 SR
1,533 Elo+
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DIO Brando9395
Jormungandr
Level 133
God Stats
3W - 2L
1,817 SR
Queue Stats
613W - 541L
1,619 Elo+
Party 1
Anubis
Anubis
GoatedNative
Anubis
Level 46
God Stats
27W - 23L
1,594 SR
Queue Stats
142W - 132L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chirilloh
Amaterasu
16
1 / 4 / 2
9,995
555
9,994
17,665
14,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Aphrodite
Flew
Aphrodite
18
4 / 1 / 3
11,297
628
6,459
9,515
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ares
14
0 / 1 / 3
9,378
521
3,357
16,765
18,233
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Heimdallr
hyuga17
Heimdallr
13
5 / 2 / 1
9,256
514
3,362
10,409
4,473
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

17
4 / 2 / 2
10,722
596
6,468
12,211
8,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 2 / 0
9,406
523
12,353
10,778
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
 
Arachne
11
4 / 2 / 1
7,765
431
5,488
8,861
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
 
Yemoja
2
0 / 0 / 0
5,056
281
201
814
243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
DIO Brando9395
Jormungandr
14
2 / 3 / 1
8,822
490
9,464
14,058
12,933
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
8
0 / 7 / 3
6,638
369
3,142
9,071
3,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
14
Kills
10
10
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
2
0
2
L
Arachne
 
Arachne
4
2
1
2.25
L
Yemoja
 
Yemoja
0
0
0
0
W
Amaterasu
Chirilloh
Amaterasu
1
4
2
0.5
L
Jormungandr
DIO Brando9395
Jormungandr
2
3
1
0.83
W
Aphrodite
Flew
Aphrodite
4
1
3
5.5
L
Anubis
0
7
3
0.21
W
Ares
0
1
3
1.5
W
Heimdallr
hyuga17
Heimdallr
5
2
1
2.75
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,640
Damage
30,648
66,565
Taken
43,582
49,039
Mitigated
24,366
26,695
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
12,353
5,591
0
2,078
10,778
3,907
1,279
3,809
6,969
0
54,247
L
Arachne
 
Arachne
5,488
3,234
0
3,893
8,861
3,350
0
932
7,928
0
35,016
L
Yemoja
 
Yemoja
201
152
22
277
814
243
0
192
622
1,752
0
W
Amaterasu
Chirilloh
Amaterasu
9,994
4,193
0
7,292
17,665
14,265
1,403
7,886
8,460
0
57,110
L
Jormungandr
DIO Brando9395
Jormungandr
9,464
1,859
0
4,767
14,058
12,933
0
136
13,922
53,030
0
W
Aphrodite
Flew
Aphrodite
6,459
1,682
3,061
6,486
9,515
3,614
2,726
2,341
7,174
81,429
0
L
Anubis
3,142
340
0
2,521
9,071
3,933
0
4,747
4,324
25,152
0
W
Ares
3,357
259
89
3,550
16,765
18,233
336
96
16,669
36,340
0
W
Heimdallr
hyuga17
Heimdallr
3,362
972
0
3,332
10,409
4,473
4,003
296
10,113
0
45,040
W
6,468
2,025
0
2,885
12,211
8,454
3,990
827
11,342
0
80,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,648
Gold Earned
37,687
544
Minions Killed
335
0
Camps Cleared
0
1,664,746
Distance Traveled
1,019,708
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,406
523
84
5
0
294,497
1
L
Arachne
7,765
431
71
4
0
272,116
3
L
Yemoja
5,056
281
5
0
0
25,973
0
W
Amaterasu
9,995
555
107
6
0
352,809
1
L
Jormungandr
8,822
490
125
7
0
258,442
6
W
Aphrodite
11,297
628
157
9
0
341,575
5
L
Anubis
6,638
369
50
3
0
168,680
1
W
Ares
9,378
521
61
3
0
322,763
4
W
Heimdallr
9,256
514
81
5
0
297,225
2
W
Nike
10,722
596
138
8
0
350,374
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role