Player Matchup

Bellona
Bellona
MAKYE24
Bellona
Level 17
God Stats
27W - 33L
1,227 SR
Queue Stats
43W - 58L
1,111 Elo+
Party 2
Gilgamesh
Gilgamesh
StrictlySmoKy
Gilgamesh
Level 21
God Stats
5W - 3L
1,454 SR
Queue Stats
54W - 83L
1,325 Elo+
Solo
Nemesis
Nemesis
holqdokk
Nemesis
Level 5
God Stats
4W - 6L
1,483 SR
Queue Stats
47W - 54L
1,500 Elo+
Party 1
Thanatos
Thanatos
tango_furioso23
Thanatos
Level 21
God Stats
19W - 14L
1,618 SR
Queue Stats
40W - 49L
1,315 Elo+
Party 2
Zeus
Zeus
zas228
Zeus
Level 18
God Stats
17W - 13L
1,700 SR
Queue Stats
49W - 50L
1,500 Elo+
Party 1
Team Averages
Level 16
1,496 SR
1,350 Elo+

VS

Team Averages
Level 21
1,409 SR
1,287 Elo+
Anubis
Anubis
BahtsızBerdus
Anubis
Level 23
God Stats
10W - 5L
1,478 SR
Queue Stats
38W - 43L
1,314 Elo+
Party 3
Bacchus
Bacchus
Datskiy
Bacchus
Level 27
God Stats
0W - 4L
1,125 SR
Queue Stats
137W - 158L
1,382 Elo+
Solo
Fenrir
Fenrir
MinnSigThar
Fenrir
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 50L
1,182 Elo+
Solo
Izanami
Izanami
bahtsiz-bedevii
Izanami
Level 29
God Stats
20W - 12L
1,672 SR
Queue Stats
88W - 102L
1,318 Elo+
Party 3
Sun Wukong
Sun Wukong
jopa11111111
Sun Wukong
Level 18
God Stats
1W - 1L
1,269 SR
Queue Stats
3W - 7L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MAKYE24
Bellona
20
1 / 4 / 1
12,736
490
2,766
14,093
8,824
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
StrictlySmoKy
Gilgamesh
18
4 / 8 / 4
11,923
459
13,462
24,572
15,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
holqdokk
Nemesis
18
4 / 7 / 6
12,133
467
6,449
13,847
7,960
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
20
6 / 5 / 2
13,245
509
11,771
20,136
8,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
zas228
Zeus
19
9 / 9 / 6
13,150
506
21,161
15,131
5,291
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 10 / 4
14,945
575
24,842
24,521
14,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Datskiy
Bacchus
17
1 / 5 / 8
11,254
433
6,934
20,318
18,839
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
9
1 / 1 / 2
8,791
338
1,433
4,137
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
7 / 5 / 10
13,117
505
13,757
15,338
6,160
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
jopa11111111
Sun Wukong
20
8 / 3 / 5
12,987
500
10,741
16,267
18,291
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
62
24
Kills
33
33
Deaths
24
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
16
10
4
1.8
L
Bacchus
Datskiy
Bacchus
1
5
8
1
W
Bellona
MAKYE24
Bellona
1
4
1
0.38
L
Fenrir
1
1
2
2
W
Gilgamesh
StrictlySmoKy
Gilgamesh
4
8
4
0.75
L
7
5
10
2.4
W
Nemesis
holqdokk
Nemesis
4
7
6
1
L
Sun Wukong
jopa11111111
Sun Wukong
8
3
5
3.5
W
Thanatos
6
5
2
1.4
W
Zeus
zas228
Zeus
9
9
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,609
Damage
57,707
87,779
Taken
80,581
45,982
Mitigated
59,085
23,170
Healing
18,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,842
1,655
0
10,973
24,521
14,540
3,797
9,987
14,534
91,872
0
L
Bacchus
Datskiy
Bacchus
6,934
759
0
891
20,318
18,839
1,265
3,701
16,617
35,687
0
W
Bellona
MAKYE24
Bellona
2,766
1,847
0
984
14,093
8,824
2,372
6,566
7,527
1,409
58,640
L
Fenrir
1,433
91
0
2,132
4,137
1,255
0
699
3,438
0
18,361
W
Gilgamesh
StrictlySmoKy
Gilgamesh
13,462
2,547
0
3,314
24,572
15,422
82
6,461
18,111
10,713
53,694
L
13,757
7,248
0
3,368
15,338
6,160
2,005
4,475
10,863
0
86,180
W
Nemesis
holqdokk
Nemesis
6,449
2,602
0
1,468
13,847
7,960
905
4,983
8,864
0
38,542
L
Sun Wukong
jopa11111111
Sun Wukong
10,741
4,102
0
769
16,267
18,291
1,174
4,309
11,958
0
60,391
W
Thanatos
11,771
4,274
0
16,661
20,136
8,485
0
7,536
12,600
0
109,977
W
Zeus
zas228
Zeus
21,161
4,789
0
743
15,131
5,291
1,141
6,230
8,901
71,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,187
Gold Earned
61,094
541
Minions Killed
478
0
Camps Cleared
0
2,212,807
Distance Traveled
1,990,981
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,945
575
143
6
0
395,050
3
L
Bacchus
11,254
433
50
2
0
452,316
9
W
Bellona
12,736
490
134
5
0
411,415
0
L
Fenrir
8,791
338
56
2
0
142,110
0
W
Gilgamesh
11,923
459
85
3
0
415,348
3
L
Izanami
13,117
505
140
5
0
493,666
4
W
Nemesis
12,133
467
79
3
0
497,986
1
L
Sun Wukong
12,987
500
89
3
0
507,839
5
W
Thanatos
13,245
509
146
6
0
487,239
2
W
Zeus
13,150
506
97
4
0
400,819
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role