Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Impulse1235
Artemis
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
JifferDDDDD
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 12L
1,752 Elo+
Solo
Terra
Terra
Tyrannic2410
Terra
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 58L
1,278 Elo+
Solo
Baron Samedi
Baron Samedi
infernumfelis
Baron Samedi
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,506 Elo+

VS

Team Averages
Level 22
1,578 SR
1,427 Elo+
Ao Kuang
Ao Kuang
Fedrvg
Ao Kuang
Level 14
God Stats
61W - 79L
1,465 SR
Queue Stats
105W - 135L
1,342 Elo+
Solo
Ymir
Ymir
Juggernaut230
Ymir
Level 17
God Stats
3W - 3L
1,795 SR
Queue Stats
33W - 39L
1,407 Elo+
Solo
Kukulkan
Kukulkan
PapaPapzak
Kukulkan
Level 28
God Stats
0W - 2L
1,658 SR
Queue Stats
48W - 42L
1,494 Elo+
Solo
Charybdis
Charybdis
ionut19900
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 150L
1,516 Elo+
Solo
Nemesis
Nemesis
ΡΑΪΣΑΜΠΟΒ
Nemesis
Level 28
God Stats
100W - 77L
1,471 SR
Queue Stats
150W - 156L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 1 / 8
10,683
971
10,331
10,228
3,924
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Impulse1235
Artemis
18
6 / 5 / 13
11,803
1,073
23,346
12,320
5,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
19
13 / 0 / 12
13,622
1,238
21,312
15,375
14,206
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
1 / 4 / 17
10,698
973
5,349
18,072
19,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
infernumfelis
Baron Samedi
17
0 / 1 / 16
10,429
948
13,592
11,868
5,117
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

200

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fedrvg
Ao Kuang
17
0 / 8 / 5
9,575
870
9,185
20,916
7,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 3
10,851
986
6,242
15,759
15,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
PapaPapzak
Kukulkan
17
3 / 4 / 5
11,259
1,024
24,825
10,585
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
ionut19900
Charybdis
17
4 / 5 / 3
10,797
982
13,987
16,889
6,692
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 5 / 4
10,189
926
8,727
14,751
5,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
31
25
Kills
11
11
Deaths
25
66
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
8
9
L
Ao Kuang
Fedrvg
Ao Kuang
0
8
5
0.31
W
Artemis
Impulse1235
Artemis
6
5
13
2.5
W
Fenrir
13
0
12
19
L
2
3
3
1.17
L
Kukulkan
PapaPapzak
Kukulkan
3
4
5
1.38
W
1
4
17
2.38
W
Baron Samedi
infernumfelis
Baron Samedi
0
1
16
8
L
Charybdis
ionut19900
Charybdis
4
5
3
1.1
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,930
Damage
62,966
67,863
Taken
78,900
48,571
Mitigated
39,909
16,044
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,331
751
0
568
10,228
3,924
0
6,288
3,772
28,753
0
L
Ao Kuang
Fedrvg
Ao Kuang
9,185
1,617
0
3,383
20,916
7,842
0
7,968
12,948
12,249
0
W
Artemis
Impulse1235
Artemis
23,346
11,643
0
1,557
12,320
5,978
0
7,588
4,489
0
46,941
W
Fenrir
21,312
7,125
0
996
15,375
14,206
0
6,736
8,581
0
38,126
L
6,242
1,072
0
0
15,759
15,517
0
7,227
8,532
34,970
0
L
Kukulkan
PapaPapzak
Kukulkan
24,825
1,490
0
432
10,585
4,617
0
3,502
7,083
57,616
0
W
5,349
971
3,581
3,533
18,072
19,346
0
9,801
7,884
14,709
0
W
Baron Samedi
infernumfelis
Baron Samedi
13,592
2,264
2,855
2,954
11,868
5,117
0
8,819
2,793
27,466
0
L
Charybdis
ionut19900
Charybdis
13,987
8,941
0
0
16,889
6,692
0
5,481
11,408
0
39,188
L
8,727
2,228
0
1,587
14,751
5,241
0
5,094
9,657
116
14,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,235
Gold Earned
52,671
187
Minions Killed
215
6
Camps Cleared
8
984,220
Distance Traveled
929,273
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,683
971
46
4
1
179,256
0
L
Ao Kuang
9,575
870
2
0
0
174,701
2
W
Artemis
11,803
1,073
65
6
0
162,119
1
W
Fenrir
13,622
1,238
38
3
2
253,434
0
L
Ymir
10,851
986
49
4
5
158,976
0
L
Kukulkan
11,259
1,024
105
10
0
195,235
0
W
Terra
10,698
973
18
2
2
213,614
0
W
Baron Samedi
10,429
948
20
2
1
175,797
0
L
Charybdis
10,797
982
50
5
1
169,349
1
L
Nemesis
10,189
926
9
1
2
231,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role