Player Matchup

Hercules
Hercules
Dalindur
Hercules
Level 136
God Stats
18W - 11L
1,574 SR
Queue Stats
620W - 609L
1,511 Elo+
Solo
Merlin
Merlin
LordClark1337
Merlin
Level 104
God Stats
2W - 4L
1,273 SR
Queue Stats
79W - 54L
1,488 Elo+
Solo
Izanami
Izanami
ParryDisUCasual
Izanami
Level 25
God Stats
7W - 7L
1,455 SR
Queue Stats
48W - 50L
1,445 Elo+
Party 1
Anubis
Anubis
R1NZLR
Anubis
Level 44
God Stats
4W - 4L
1,332 SR
Queue Stats
34W - 41L
1,475 Elo+
Solo
Ne Zha
Ne Zha
ToTheFridge
Ne Zha
Level 84
God Stats
2W - 0L
1,689 SR
Queue Stats
2W - 6L
1,216 Elo+
Party 1
Team Averages
Level 79
1,464 SR
1,427 Elo+

VS

Team Averages
Level 46
1,473 SR
1,436 Elo+
Mercury
Mercury
Aluuiz
Mercury
Level 36
God Stats
1W - 2L
1,572 SR
Queue Stats
169W - 176L
1,478 Elo+
Solo
Hachiman
Hachiman
FokuMeee
Hachiman
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,348 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LennyCzech
Kumbhakarna
Level 27
God Stats
6W - 4L
1,512 SR
Queue Stats
21W - 22L
1,413 Elo+
Party 2
Scylla
Scylla
Monfix
Scylla
Level 67
God Stats
2W - 1L
1,282 SR
Queue Stats
35W - 37L
1,550 Elo+
Solo
Hercules
Hercules
Xeros5
Hercules
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dalindur
Hercules
14
6 / 0 / 10
8,749
1,250
10,118
8,358
6,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 2 / 13
8,197
1,171
7,911
4,799
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 7
8,166
1,167
6,193
4,935
1,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
R1NZLR
Anubis
14
1 / 2 / 14
8,005
1,144
9,389
6,697
3,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
14
6 / 2 / 5
8,587
1,227
7,499
5,634
2,141
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

327

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aluuiz
Mercury
13
2 / 4 / 2
7,648
1,093
2,692
9,576
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
FokuMeee
Hachiman
13
5 / 4 / 2
8,666
1,238
11,035
7,531
2,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
LennyCzech
Kumbhakarna
14
1 / 2 / 5
8,478
1,211
3,909
11,163
10,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Monfix
Scylla
12
0 / 4 / 1
6,619
946
832
5,002
1,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Xeros5
Hercules
13
0 / 5 / 3
6,763
966
8,893
11,868
10,599
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
19
Kills
8
8
Deaths
19
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aluuiz
Mercury
2
4
2
0.75
W
Hercules
Dalindur
Hercules
6
0
10
11
L
Hachiman
FokuMeee
Hachiman
5
4
2
1.5
L
Kumbhakarna
LennyCzech
Kumbhakarna
1
2
5
1.75
W
2
2
13
4.25
L
Scylla
Monfix
Scylla
0
4
1
0.13
W
4
2
7
3.75
W
Anubis
R1NZLR
Anubis
1
2
14
4
W
Ne Zha
6
2
5
4.25
L
Hercules
Xeros5
Hercules
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,110
Damage
27,361
30,423
Taken
45,140
15,830
Mitigated
27,883
7,059
Healing
4,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aluuiz
Mercury
2,692
906
0
380
9,576
3,223
0
3,659
5,631
0
17,316
W
Hercules
Dalindur
Hercules
10,118
2,738
0
4,502
8,358
6,014
0
1,672
6,686
0
11,541
L
Hachiman
FokuMeee
Hachiman
11,035
7,470
0
795
7,531
2,702
0
2,846
4,342
0
35,264
L
Kumbhakarna
LennyCzech
Kumbhakarna
3,909
217
0
823
11,163
10,013
0
5,070
5,653
6,873
0
W
7,911
1,015
0
0
4,799
1,944
0
303
4,496
25,037
0
L
Scylla
Monfix
Scylla
832
173
0
0
5,002
1,346
0
1,318
3,407
9,467
0
W
6,193
3,104
0
273
4,935
1,929
0
963
3,972
0
11,741
W
Anubis
R1NZLR
Anubis
9,389
1,310
0
1,348
6,697
3,802
0
1,170
5,527
19,692
0
W
Ne Zha
7,499
3,071
0
936
5,634
2,141
0
633
5,001
0
22,029
L
Hercules
Xeros5
Hercules
8,893
1,893
0
2,122
11,868
10,599
0
3,661
7,713
0
12,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,704
Gold Earned
38,174
127
Minions Killed
120
6
Camps Cleared
6
758,364
Distance Traveled
682,365
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,648
1,093
25
4
6
182,591
3
W
Hercules
8,749
1,250
6
1
2
166,683
0
L
Hachiman
8,666
1,238
62
9
0
134,157
0
L
Kumbhakarna
8,478
1,211
8
1
0
149,901
0
W
Merlin
8,197
1,171
47
7
1
144,759
0
L
Scylla
6,619
946
22
3
0
84,897
1
W
Izanami
8,166
1,167
22
3
1
149,328
0
W
Anubis
8,005
1,144
23
3
0
133,967
0
W
Ne Zha
8,587
1,227
29
4
2
163,627
3
L
Hercules
6,763
966
3
0
0
130,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role