Player Matchup

Gilgamesh
Gilgamesh
MEGATONSSS
Gilgamesh
Level 5
God Stats
0W - 5L
1,499 SR
Queue Stats
0W - 7L
1,318 Elo+
Party 1
Raijin
Raijin
NhanLe
Raijin
Level 7
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 3L
1,318 Elo+
Party 1
Fenrir
Fenrir
YourMamaLover419
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,318 Elo+
Party 1
Team Averages
Level 6
1,435 SR
1,318 Elo+

VS

Team Averages
Level 84
1,653 SR
1,463 Elo+
Chaac
Chaac
Wave3301
Chaac
Level 85
God Stats
9W - 5L
1,494 SR
Queue Stats
79W - 83L
1,460 Elo+
Solo
Tiamat
Tiamat
dannychimes
Tiamat
Level 23
God Stats
3W - 2L
1,860 SR
Queue Stats
19W - 31L
1,397 Elo+
Solo
Loki
Loki
samuuel
Loki
Level 145
God Stats
25W - 23L
1,604 SR
Queue Stats
313W - 322L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MEGATONSSS
Gilgamesh
14
3 / 5 / 4
9,789
653
6,845
21,172
9,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
NhanLe
Raijin
12
1 / 13 / 4
9,131
609
7,171
14,613
4,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 4 / 2
10,411
694
4,250
16,171
9,982
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Wave3301
Chaac
14
8 / 6 / 11
11,160
744
17,307
19,011
17,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
14
5 / 2 / 14
10,863
724
11,328
7,655
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
samuuel
Loki
16
9 / 1 / 7
11,565
771
11,343
7,005
2,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
9
Kills
22
22
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
MEGATONSSS
Gilgamesh
3
5
4
1
L
Raijin
NhanLe
Raijin
1
13
4
0.23
W
Chaac
Wave3301
Chaac
8
6
11
2.25
L
5
4
2
1.5
W
Tiamat
5
2
14
6
W
Loki
samuuel
Loki
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,266
Damage
39,978
51,956
Taken
33,671
24,295
Mitigated
23,975
9,421
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
MEGATONSSS
Gilgamesh
6,845
1,477
0
5,439
21,172
9,713
0
4,829
15,897
0
22,584
L
Raijin
NhanLe
Raijin
7,171
1,305
0
315
14,613
4,600
0
3,073
11,138
29,522
0
W
Chaac
Wave3301
Chaac
17,307
3,980
0
7,140
19,011
17,171
645
3,391
15,620
0
38,628
L
4,250
1,521
0
3,667
16,171
9,982
0
4,047
11,751
0
13,646
W
Tiamat
11,328
1,545
0
3,017
7,655
4,200
467
3,240
4,415
25,490
0
W
Loki
samuuel
Loki
11,343
1,964
0
1,249
7,005
2,604
714
1,246
5,759
0
54,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,331
Gold Earned
33,588
89
Minions Killed
154
2
Camps Cleared
11
631,890
Distance Traveled
828,177
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,789
653
31
2
0
218,731
1
L
Raijin
9,131
609
32
2
0
162,848
3
W
Chaac
11,160
744
43
3
1
279,655
0
L
Fenrir
10,411
694
26
2
2
250,311
5
W
Tiamat
10,863
724
33
2
2
264,972
3
W
Loki
11,565
771
78
5
8
283,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role