Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JanesThighs
Cthulhu
Level 160
God Stats
5W - 2L
1,585 SR
Queue Stats
169W - 166L
1,580 Elo+
Solo
Hera
Hera
K0L4TR0N1K_HD
Hera
Level 155
God Stats
21W - 10L
1,665 SR
Queue Stats
433W - 397L
1,549 Elo+
Solo
Bellona
Bellona
NinelnchNolan
Bellona
Level 145
God Stats
46W - 20L
1,785 SR
Queue Stats
586W - 514L
1,728 Elo+
Solo
Ullr
Ullr
blaizaur
Ullr
Level 158
God Stats
13W - 14L
1,508 SR
Queue Stats
715W - 729L
1,540 Elo+
Solo
Team Averages
Level 149
1,609 SR
1,579 Elo+

VS

Team Averages
Level 139
1,699 SR
1,670 Elo+
Bacchus
Bacchus
Darcotrafico69
Bacchus
Level 149
God Stats
7W - 7L
1,461 SR
Queue Stats
669W - 599L
1,636 Elo+
Solo
Ravana
Ravana
MrSudowoodooo
Ravana
Level 149
God Stats
3W - 4L
1,603 SR
Queue Stats
296W - 297L
1,621 Elo+
Solo
Cerberus
Cerberus
bigweinerkuzenbo
Cerberus
Level 154
God Stats
1W - 2L
1,761 SR
Queue Stats
323W - 271L
1,671 Elo+
Solo
Sol
Sol
iMuteEvery1
Sol
Level 157
God Stats
75W - 61L
1,727 SR
Queue Stats
567W - 572L
1,594 Elo+
Solo
Rama
Rama
imeggscelent
Rama
Level 87
God Stats
0W - 1L
1,942 SR
Queue Stats
3W - 1L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 2 / 2
7,146
550
6,847
7,649
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
JanesThighs
Cthulhu
11
3 / 1 / 6
6,920
532
7,948
8,282
5,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 6 / 0
6,526
502
4,275
10,496
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
11
2 / 1 / 4
6,696
515
5,412
7,560
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
14
8 / 0 / 1
8,499
654
5,929
6,851
2,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 1
5,803
446
3,390
12,047
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 2 / 2
6,635
510
4,098
6,602
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
6 / 0 / 0
7,863
605
9,535
9,914
6,277
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 6 / 2
6,156
474
7,694
10,891
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 1
5,525
425
1,467
6,692
1,594
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
17
Kills
10
10
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
2
2
2.5
L
2
4
1
0.63
W
Cthulhu
JanesThighs
Cthulhu
3
1
6
6
W
0
6
0
0
L
1
2
2
1
W
Bellona
2
1
4
4
L
6
0
0
6
W
Ullr
8
0
1
8.5
L
1
6
2
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,411
Damage
26,184
40,838
Taken
46,146
17,018
Mitigated
21,314
12,586
Healing
14,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,847
1,048
0
2,910
7,649
2,327
134
3,931
3,718
43,374
0
L
3,390
440
0
2,388
12,047
7,732
0
5,397
6,526
9,866
0
W
Cthulhu
JanesThighs
Cthulhu
7,948
1,110
604
1,314
8,282
5,986
0
4,322
3,960
22,486
0
W
4,275
1,209
0
3,514
10,496
2,141
0
8,215
2,094
39,560
0
L
4,098
757
0
2,030
6,602
2,810
0
2,592
3,929
0
46,889
W
Bellona
5,412
2,112
0
1,457
7,560
4,239
0
2,128
5,432
0
38,214
L
9,535
267
0
4,575
9,914
6,277
0
4,448
5,387
49,778
0
W
Ullr
5,929
3,318
0
2,787
6,851
2,325
942
1,984
4,867
0
66,167
L
7,694
3,411
0
3,847
10,891
2,901
956
5,476
5,157
33,581
0
L
1,467
1,366
0
1,340
6,692
1,594
0
615
6,077
0
20,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,787
Gold Earned
31,982
406
Minions Killed
344
0
Camps Cleared
0
1,268,627
Distance Traveled
1,243,846
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,146
550
99
8
0
244,293
2
L
Bacchus
5,803
446
9
1
0
253,445
2
W
Cthulhu
6,920
532
35
3
0
278,028
3
W
Hera
6,526
502
89
7
0
220,671
3
L
Ravana
6,635
510
86
7
0
293,711
5
W
Bellona
6,696
515
66
5
0
285,436
2
L
Cerberus
7,863
605
130
10
0
266,239
3
W
Ullr
8,499
654
117
9
0
240,199
3
L
Sol
6,156
474
68
5
0
217,978
0
L
Rama
5,525
425
51
4
0
212,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role