Player Matchup

Mulan
Mulan
 
Mulan
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Arįes
Anhur
Level 126
God Stats
2W - 3L
1,537 SR
Queue Stats
141W - 147L
1,550 Elo+
Party 1
Da Ji
Da Ji
Popiko
Da Ji
Level 15
God Stats
1W - 1L
1,247 SR
Queue Stats
16W - 10L
1,469 Elo+
Solo
Scylla
Scylla
RiadMAHREZ
Scylla
Level 14
God Stats
1W - 0L
1,361 SR
Queue Stats
21W - 20L
1,617 Elo+
Solo
Ymir
Ymir
tortoiselle
Ymir
Level 17
God Stats
6W - 2L
1,846 SR
Queue Stats
56W - 34L
1,787 Elo+
Solo
Team Averages
Level 36
1,498 SR
1,585 Elo+

VS

Team Averages
Level 24
1,593 SR
1,599 Elo+
Cu Chulainn
Cu Chulainn
Guhnir
Cu Chulainn
Level 18
God Stats
8W - 7L
1,902 SR
Queue Stats
73W - 48L
1,623 Elo+
Solo
Mercury
Mercury
TheGrimRæper
Mercury
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 47L
1,724 Elo+
Solo
Neith
Neith
flow6875
Neith
Level 29
God Stats
0W - 3L
1,272 SR
Queue Stats
174W - 190L
1,512 Elo+
Solo
Poseidon
Poseidon
twistMonster
Poseidon
Level 27
God Stats
8W - 8L
1,590 SR
Queue Stats
138W - 137L
1,568 Elo+
Solo
Cthulhu
Cthulhu
xLucky37
Cthulhu
Level 26
God Stats
5W - 6L
1,699 SR
Queue Stats
53W - 52L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
5 / 2 / 9
15,027
601
15,560
17,204
22,078
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
Arįes
Anhur
20
14 / 7 / 4
15,651
626
17,640
24,937
11,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Popiko
Da Ji
18
2 / 11 / 10
12,306
492
7,902
19,379
10,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
RiadMAHREZ
Scylla
20
4 / 6 / 8
13,523
541
10,255
16,499
7,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
4 / 3 / 14
13,627
545
7,103
23,252
38,546
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Guhnir
Cu Chulainn
20
7 / 3 / 6
13,746
550
21,024
26,586
32,371
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
20
17 / 4 / 4
16,159
646
24,375
22,243
11,811
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
flow6875
Neith
19
2 / 5 / 8
12,910
516
9,890
13,043
4,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
twistMonster
Poseidon
20
3 / 9 / 4
13,421
537
11,504
15,558
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
xLucky37
Cthulhu
6
0 / 11 / 0
7,741
310
637
11,360
7,456

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
51
29
Kills
29
29
Deaths
32
45
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
2
9
4.75
W
Anhur
Arįes
Anhur
14
7
4
2.29
L
Cu Chulainn
Guhnir
Cu Chulainn
7
3
6
3.33
W
Da Ji
Popiko
Da Ji
2
11
10
0.64
W
Scylla
RiadMAHREZ
Scylla
4
6
8
1.33
L
Mercury
17
4
4
4.75
L
Neith
flow6875
Neith
2
5
8
1.2
W
4
3
14
3.67
L
Poseidon
twistMonster
Poseidon
3
9
4
0.56
L
Cthulhu
xLucky37
Cthulhu
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,460
Damage
67,430
101,271
Taken
88,790
89,768
Mitigated
61,042
27,862
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,560
1,912
0
7,148
17,204
22,078
14
3,771
12,805
0
94,129
W
Anhur
Arįes
Anhur
17,640
12,592
0
9,781
24,937
11,248
4,595
3,664
21,129
0
143,257
L
Cu Chulainn
Guhnir
Cu Chulainn
21,024
2,519
0
5,168
26,586
32,371
420
3,348
23,238
14,511
79,824
W
Da Ji
Popiko
Da Ji
7,902
2,006
0
2,797
19,379
10,362
1,069
1,946
17,013
0
65,365
W
Scylla
RiadMAHREZ
Scylla
10,255
1,204
188
3,973
16,499
7,534
723
2,451
13,802
85,954
0
L
Mercury
24,375
16,012
0
914
22,243
11,811
3,768
3,366
18,877
0
155,149
L
Neith
flow6875
Neith
9,890
3,098
0
2,935
13,043
4,087
1,855
3,425
9,618
0
83,632
W
7,103
2,355
0
3,975
23,252
38,546
442
5,233
17,436
33,482
0
L
Poseidon
twistMonster
Poseidon
11,504
1,170
0
1,747
15,558
5,317
2,119
6,726
8,832
103,350
0
L
Cthulhu
xLucky37
Cthulhu
637
100
0
325
11,360
7,456
0
662
10,316
6,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,134
Gold Earned
63,977
596
Minions Killed
728
0
Camps Cleared
0
2,233,873
Distance Traveled
2,165,373
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,027
601
173
7
0
499,292
9
W
Anhur
15,651
626
159
6
0
407,265
7
L
Cu Chulainn
13,746
550
167
7
0
473,459
3
W
Da Ji
12,306
492
84
3
0
430,889
2
W
Scylla
13,523
541
144
6
0
398,441
1
L
Mercury
16,159
646
228
9
0
592,733
2
L
Neith
12,910
516
145
6
0
423,081
7
W
Ymir
13,627
545
36
1
0
497,986
6
L
Poseidon
13,421
537
175
7
0
423,944
13
L
Cthulhu
7,741
310
13
1
0
252,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role