Player Matchup

Kuzenbo
Kuzenbo
Anubis223451
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,691 Elo+
Party 1
Arachne
Arachne
Elsca777
Arachne
Level 53
God Stats
41W - 48L
1,512 SR
Queue Stats
184W - 176L
1,428 Elo+
Party 2
Fenrir
Fenrir
Funtime_Foxer
Fenrir
Level 45
God Stats
4W - 10L
1,387 SR
Queue Stats
12W - 19L
1,349 Elo+
Party 1
Ra
Ra
Matt3o_17402
Ra
Level 29
God Stats
5W - 9L
1,595 SR
Queue Stats
135W - 147L
1,442 Elo+
Party 2
Jormungandr
Jormungandr
pochaontas
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 121L
1,451 Elo+
Party 2
Team Averages
Level 32
1,499 SR
1,472 Elo+

VS

Team Averages
Level 62
1,525 SR
1,553 Elo+
Cabrakan
Cabrakan
AmINervous
Cabrakan
Level 120
God Stats
3W - 4L
1,392 SR
Queue Stats
261W - 244L
1,585 Elo+
Party 3
Odin
Odin
DlUgIxTHC
Odin
Level 55
God Stats
3W - 4L
1,500 SR
Queue Stats
24W - 16L
1,594 Elo+
Party 3
Heimdallr
Heimdallr
OGMLODYSKRWL
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,657 Elo+
Party 3
Ymir
Ymir
PDWiPDW
Ymir
Level 63
God Stats
4W - 1L
1,826 SR
Queue Stats
20W - 8L
1,654 Elo+
Party 3
Charybdis
Charybdis
bourbonbiscuit6
Charybdis
Level 68
God Stats
10W - 8L
1,405 SR
Queue Stats
188W - 221L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Anubis223451
Kuzenbo
11
0 / 10 / 4
7,195
400
4,809
16,858
11,670
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arachne
Elsca777
Arachne
9
1 / 9 / 3
6,761
376
3,159
15,556
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 4 / 3
10,457
581
2,570
20,214
6,540
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 7 / 5
8,496
472
4,723
17,746
9,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
pochaontas
Jormungandr
12
3 / 13 / 4
8,501
472
9,455
17,522
5,917
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AmINervous
Cabrakan
16
10 / 5 / 9
10,349
575
8,097
12,514
9,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
13
5 / 1 / 8
9,049
503
5,718
6,848
4,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
OGMLODYSKRWL
Heimdallr
17
17 / 2 / 9
11,548
642
32,132
14,569
6,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
PDWiPDW
Ymir
13
7 / 2 / 14
9,596
533
14,467
17,006
15,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
bourbonbiscuit6
Charybdis
16
4 / 2 / 6
10,010
556
11,984
10,232
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
11
Kills
43
43
Deaths
12
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AmINervous
Cabrakan
10
5
9
2.9
L
Kuzenbo
Anubis223451
Kuzenbo
0
10
4
0.2
W
Odin
5
1
8
9
L
Arachne
Elsca777
Arachne
1
9
3
0.28
L
5
4
3
1.63
L
2
7
5
0.64
W
Heimdallr
OGMLODYSKRWL
Heimdallr
17
2
9
10.75
W
Ymir
PDWiPDW
Ymir
7
2
14
7
W
Charybdis
bourbonbiscuit6
Charybdis
4
2
6
3.5
L
Jormungandr
pochaontas
Jormungandr
3
13
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,716
Damage
72,398
87,896
Taken
61,169
37,953
Mitigated
40,399
8,728
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AmINervous
Cabrakan
8,097
1,630
0
2,039
12,514
9,932
0
2,968
9,357
52,335
7,653
L
Kuzenbo
Anubis223451
Kuzenbo
4,809
1,702
0
660
16,858
11,670
0
7,469
9,297
24,242
0
W
Odin
5,718
1,200
0
1,907
6,848
4,225
38
1,208
4,038
6,262
26,523
L
Arachne
Elsca777
Arachne
3,159
2,984
0
891
15,556
4,468
0
4,128
11,339
0
23,309
L
2,570
1,112
0
5,220
20,214
6,540
0
3,177
16,779
0
29,040
L
4,723
1,074
376
1,066
17,746
9,358
0
4,873
12,778
19,347
0
W
Heimdallr
OGMLODYSKRWL
Heimdallr
32,132
18,089
0
5,020
14,569
6,479
2,570
5,001
8,685
0
111,785
W
Ymir
PDWiPDW
Ymir
14,467
3,998
0
2,091
17,006
15,207
0
5,410
11,004
36,131
0
W
Charybdis
bourbonbiscuit6
Charybdis
11,984
4,509
365
2,322
10,232
4,556
5,012
2,821
7,134
0
77,193
L
Jormungandr
pochaontas
Jormungandr
9,455
2,465
207
308
17,522
5,917
0
3,976
13,400
32,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,410
Gold Earned
50,552
234
Minions Killed
496
0
Camps Cleared
0
1,539,190
Distance Traveled
1,644,856
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,349
575
94
5
0
314,147
3
L
Kuzenbo
7,195
400
33
2
0
333,056
1
W
Odin
9,049
503
60
3
0
330,125
0
L
Arachne
6,761
376
49
3
0
299,236
3
L
Fenrir
10,457
581
68
4
0
313,995
0
L
Ra
8,496
472
28
2
0
356,133
0
W
Heimdallr
11,548
642
159
9
0
353,336
1
W
Ymir
9,596
533
52
3
0
312,739
0
W
Charybdis
10,010
556
131
7
0
334,509
3
L
Jormungandr
8,501
472
56
3
0
236,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role