Player Matchup

Nemesis
Nemesis
DjKitemWorth
Nemesis
Level 7
God Stats
5W - 2L
1,793 SR
Queue Stats
8W - 7L
1,729 Elo+
Solo
Kali
Kali
Evil Bodgie
Kali
Level 23
God Stats
3W - 0L
1,805 SR
Queue Stats
24W - 18L
1,347 Elo+
Solo
Cthulhu
Cthulhu
Fernando_IsBack
Cthulhu
Level 16
God Stats
2W - 1L
1,535 SR
Queue Stats
18W - 19L
1,439 Elo+
Solo
Olorun
Olorun
I_AMHE3IA_I
Olorun
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
343W - 383L
1,299 Elo+
Solo
Kukulkan
Kukulkan
ImWark
Kukulkan
Level 17
God Stats
21W - 7L
1,639 SR
Queue Stats
33W - 18L
1,601 Elo+
Solo
Team Averages
Level 17
1,654 SR
1,483 Elo+

VS

Team Averages
Level 18
1,502 SR
1,373 Elo+
Zhong Kui
Zhong Kui
Atrumid
Zhong Kui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,489 Elo+
Solo
Discordia
Discordia
Dimitr000
Discordia
Level 23
God Stats
5W - 7L
1,508 SR
Queue Stats
49W - 72L
1,307 Elo+
Solo
Fenrir
Fenrir
Fuyu0
Fenrir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 28L
1,409 Elo+
Solo
Scylla
Scylla
XxUKxViper94xX
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 189L
1,479 Elo+
Solo
Bakasura
Bakasura
superjoseli
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DjKitemWorth
Nemesis
20
3 / 5 / 15
13,498
1,038
13,011
19,402
10,682
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 7 / 14
15,865
1,220
25,838
21,740
8,884
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 4 / 21
14,416
1,109
17,462
18,099
20,595
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
20
2 / 6 / 15
12,111
932
11,374
20,147
7,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
ImWark
Kukulkan
20
14 / 2 / 20
16,969
1,305
50,458
13,525
5,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Atrumid
Zhong Kui
19
9 / 8 / 6
14,111
1,085
32,153
33,935
23,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Dimitr000
Discordia
19
1 / 4 / 10
12,042
926
13,339
16,660
6,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Fuyu0
Fenrir
19
2 / 9 / 11
11,753
904
9,498
26,665
17,444
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

20
3 / 5 / 11
13,045
1,003
11,098
20,348
7,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
superjoseli
Bakasura
20
9 / 14 / 10
15,233
1,172
22,017
30,034
15,256
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
72
40
Kills
24
24
Deaths
40
85
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Atrumid
Zhong Kui
9
8
6
1.5
L
Discordia
Dimitr000
Discordia
1
4
10
1.5
W
Nemesis
DjKitemWorth
Nemesis
3
5
15
2.1
W
13
7
14
2.86
W
8
4
21
4.63
L
Fenrir
Fuyu0
Fenrir
2
9
11
0.83
W
Olorun
2
6
15
1.58
W
Kukulkan
ImWark
Kukulkan
14
2
20
12
L
3
5
11
1.7
L
Bakasura
superjoseli
Bakasura
9
14
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,143
Damage
88,105
92,913
Taken
127,642
53,536
Mitigated
69,587
18,367
Healing
15,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Atrumid
Zhong Kui
32,153
7,327
0
10,810
33,935
23,335
0
24,916
9,019
56,787
0
L
Discordia
Dimitr000
Discordia
13,339
959
0
1,340
16,660
6,202
0
12,515
4,145
37,615
0
W
Nemesis
DjKitemWorth
Nemesis
13,011
5,494
0
3,246
19,402
10,682
0
13,570
5,426
46
30,410
W
25,838
18,892
0
6,914
21,740
8,884
0
12,254
8,652
0
40,864
W
17,462
853
215
0
18,099
20,595
0
8,876
8,356
34,418
0
L
Fenrir
Fuyu0
Fenrir
9,498
2,735
0
530
26,665
17,444
0
14,624
12,041
0
15,132
W
Olorun
11,374
6,296
712
3,656
20,147
7,514
0
14,376
5,212
27,102
0
W
Kukulkan
ImWark
Kukulkan
50,458
2,159
711
2,913
13,525
5,861
0
7,514
5,530
88,531
0
L
11,098
2,336
0
0
20,348
7,350
0
12,269
8,079
32,828
0
L
Bakasura
superjoseli
Bakasura
22,017
13,044
0
2,361
30,034
15,256
0
15,016
15,018
0
32,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,859
Gold Earned
66,184
229
Minions Killed
212
11
Camps Cleared
3
1,201,245
Distance Traveled
1,256,177
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,111
1,085
65
5
2
221,075
0
L
Discordia
12,042
926
57
4
0
230,192
0
W
Nemesis
13,498
1,038
37
3
2
230,809
1
W
Kali
15,865
1,220
35
3
4
221,823
0
W
Cthulhu
14,416
1,109
36
3
2
258,970
0
L
Fenrir
11,753
904
14
1
0
261,532
0
W
Olorun
12,111
932
28
2
3
203,284
0
W
Kukulkan
16,969
1,305
93
7
0
286,359
0
L
Scylla
13,045
1,003
36
3
0
247,335
1
L
Bakasura
15,233
1,172
40
3
1
296,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role