Player Matchup

Bakasura
Bakasura
Ender-Gamer95
Bakasura
Level 5
God Stats
1W - 0L
1,257 SR
Queue Stats
2W - 0L
1,634 Elo+
Solo
Izanami
Izanami
I MIDCarry
Izanami
Level 5
God Stats
5W - 0L
1,810 SR
Queue Stats
51W - 10L
1,835 Elo+
Solo
Bellona
Bellona
IllStrokeYaChick
Bellona
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
221W - 192L
1,508 Elo+
Solo
Sol
Sol
NyceFromThe9
Sol
Level 26
God Stats
20W - 10L
1,614 SR
Queue Stats
62W - 58L
1,516 Elo+
Solo
Persephone
Persephone
i_am_brainlesss
Persephone
Level 30
God Stats
19W - 22L
1,625 SR
Queue Stats
281W - 284L
1,572 Elo+
Solo
Team Averages
Level 17
1,561 SR
1,613 Elo+

VS

Team Averages
Level 20
1,468 SR
1,587 Elo+
The Morrigan
The Morrigan
Blackkimba
The Morrigan
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
94W - 113L
1,480 Elo+
Solo
Neith
Neith
CardiBB
Neith
Level 14
God Stats
1W - 2L
1,548 SR
Queue Stats
5W - 7L
1,529 Elo+
Solo
Chang'e
Chang'e
CookieCat4847
Chang'e
Level 24
God Stats
1W - 5L
1,290 SR
Queue Stats
48W - 48L
1,565 Elo+
Solo
Chaac
Chaac
YasThaInter
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,755 Elo+
Solo
Pele
Pele
fkboi567
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ender-Gamer95
Bakasura
14
1 / 9 / 3
9,091
478
3,868
11,045
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
I MIDCarry
Izanami
20
9 / 0 / 3
14,540
765
19,859
11,993
5,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 2
11,842
623
6,156
12,977
7,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 4 / 0
10,243
539
5,973
10,014
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
i_am_brainlesss
Persephone
18
4 / 4 / 4
12,252
645
10,020
8,563
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Blackkimba
The Morrigan
15
2 / 6 / 3
9,312
490
4,060
12,847
5,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
CardiBB
Neith
1
0 / 0 / 0
3,598
189
0
0
0
Chang'e
15
2 / 4 / 0
8,713
459
4,422
15,978
3,239
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 5 / 4
8,873
467
4,011
19,026
11,321
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
18
10 / 5 / 3
11,327
596
12,305
15,207
6,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
20
Kills
17
18
Deaths
20
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Blackkimba
The Morrigan
2
6
3
0.58
L
Neith
CardiBB
Neith
0
0
0
0
L
Chang'e
2
4
0
0.5
W
Bakasura
Ender-Gamer95
Bakasura
1
9
3
0.28
W
Izanami
I MIDCarry
Izanami
9
0
3
10.5
W
5
1
2
6
W
1
4
0
0.25
L
3
5
4
1
L
Pele
10
5
3
2.3
W
Persephone
i_am_brainlesss
Persephone
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,876
Damage
24,798
54,592
Taken
63,058
23,445
Mitigated
27,104
13,131
Healing
14,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Blackkimba
The Morrigan
4,060
586
0
1,754
12,847
5,874
930
3,667
9,060
59,178
2,473
L
Neith
CardiBB
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
4,422
156
0
5,111
15,978
3,239
0
0
15,858
54,788
0
W
Bakasura
Ender-Gamer95
Bakasura
3,868
2,336
0
425
11,045
4,437
2,616
1,429
9,616
0
31,646
W
Izanami
I MIDCarry
Izanami
19,859
13,638
0
5,453
11,993
5,101
2,702
4,245
7,748
0
152,860
W
6,156
2,029
0
2,044
12,977
7,365
0
1,467
11,510
0
93,231
W
5,973
1,774
0
3,912
10,014
3,744
971
220
9,794
61,268
6,702
L
4,011
876
0
4,818
19,026
11,321
0
6,454
12,182
0
27,725
L
Pele
12,305
3,250
0
2,345
15,207
6,670
0
5,237
9,610
0
67,601
W
Persephone
i_am_brainlesss
Persephone
10,020
602
0
1,297
8,563
2,798
860
1,121
7,438
76,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,968
Gold Earned
41,823
728
Minions Killed
386
0
Camps Cleared
0
1,776,665
Distance Traveled
1,284,538
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,312
490
119
6
0
298,216
1
L
Neith
3,598
189
0
0
0
0
0
L
Chang'e
8,713
459
99
5
0
319,905
3
W
Bakasura
9,091
478
62
3
0
391,197
1
W
Izanami
14,540
765
255
13
0
345,903
4
W
Bellona
11,842
623
147
8
0
354,605
0
W
Sol
10,243
539
127
7
0
338,158
0
L
Chaac
8,873
467
66
3
0
296,636
0
L
Pele
11,327
596
102
5
0
369,781
2
W
Persephone
12,252
645
137
7
0
346,802
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role