Player Matchup

Janus
Janus
SenseFlight
Janus
Level 37
God Stats
3W - 8L
1,430 SR
Queue Stats
67W - 79L
1,449 Elo+
Party 1
Fenrir
Fenrir
allen0211
Fenrir
Level 5
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 3L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
zKiLLMePlz
Gilgamesh
Level 28
God Stats
0W - 5L
1,413 SR
Queue Stats
49W - 60L
1,442 Elo+
Party 1
Team Averages
Level 23
1,367 SR
1,414 Elo+

VS

Team Averages
Level 58
1,636 SR
1,483 Elo+
Tyr
Tyr
Cabooseum
Tyr
Level 43
God Stats
2W - 1L
1,803 SR
Queue Stats
9W - 9L
1,458 Elo+
Solo
Cabrakan
Cabrakan
Chronokiller26
Cabrakan
Level 66
God Stats
179W - 172L
1,550 SR
Queue Stats
243W - 276L
1,563 Elo+
Solo
Sol
Sol
D3monicBlafez
Sol
Level 65
God Stats
53W - 37L
1,555 SR
Queue Stats
94W - 111L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
8,288
691
15,558
7,500
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
allen0211
Fenrir
8
0 / 12 / 4
6,788
566
891
12,509
5,684
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
zKiLLMePlz
Gilgamesh
11
2 / 4 / 2
7,866
656
6,287
9,235
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 8
9,014
751
6,137
12,495
8,047
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Cabrakan
10
1 / 4 / 9
8,099
675
4,051
10,381
11,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
7 / 1 / 6
8,987
749
12,172
7,614
3,412
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
15
16
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
Cabrakan
1
4
9
1.38
W
7
1
6
10
L
4
0
2
5
L
Fenrir
allen0211
Fenrir
0
12
4
0.17
L
Gilgamesh
zKiLLMePlz
Gilgamesh
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,736
Damage
22,360
29,244
Taken
30,490
12,177
Mitigated
23,443
3,396
Healing
9,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,137
273
0
5,023
12,495
8,047
247
6,505
5,990
0
17,092
W
Cabrakan
4,051
430
0
378
10,381
11,984
207
5,876
4,505
8,336
0
W
12,172
4,403
0
3,699
7,614
3,412
2,603
3,951
3,663
43,993
0
L
15,558
1,731
0
2,912
7,500
2,736
0
6,359
1,141
48,073
0
L
Fenrir
allen0211
Fenrir
891
216
0
471
12,509
5,684
0
5,218
7,291
0
6,052
L
Gilgamesh
zKiLLMePlz
Gilgamesh
6,287
879
0
13
9,235
3,757
0
5,254
3,981
0
14,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,942
Gold Earned
26,100
110
Minions Killed
116
6
Camps Cleared
5
626,290
Distance Traveled
600,520
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,014
751
23
2
0
242,016
0
W
Cabrakan
8,099
675
6
1
1
157,847
2
W
Sol
8,987
749
87
7
4
200,657
0
L
Janus
8,288
691
84
7
4
231,985
0
L
Fenrir
6,788
566
4
0
0
157,590
0
L
Gilgamesh
7,866
656
22
2
2
236,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role