Player Matchup

Sol
Sol
Diamond III
 
Sol
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond V
Gingy2211
Ares
Diamond V
Level 138
God Stats
16W - 23L
1,423 SR
Queue Stats
326W - 328L
2,012 MMR
Solo
Medusa
Medusa
Platinum II
JoJoDesChamps
Medusa
Platinum II
Level 127
God Stats
33W - 25L
1,592 SR
Queue Stats
420W - 424L
1,970 MMR
Solo
Tyr
Tyr
Gold I
maldonado47
Tyr
Gold I
Level 59
God Stats
0W - 2L
1,406 SR
Queue Stats
296W - 328L
1,644 MMR
Solo
Da Ji
Da Ji
Gold II
trashcanzofsmite
Da Ji
Gold II
Level 114
God Stats
1W - 2L
1,545 SR
Queue Stats
78W - 76L
1,649 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,493 SR
1,755 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,612 SR
1,897 MMR
Scylla
Scylla
Diamond V
Blackdynamite11
Scylla
Diamond V
Level 158
God Stats
8W - 5L
1,595 SR
Queue Stats
336W - 336L
2,053 MMR
Solo
Anhur
Anhur
Gold V
Coolio
Anhur
Gold V
Level 147
God Stats
6W - 2L
1,500 SR
Queue Stats
168W - 144L
1,627 MMR
Solo
Athena
Athena
Platinum V
MoarC4
Athena
Platinum V
Level 156
God Stats
1W - 1L
1,615 SR
Queue Stats
26W - 16L
1,861 MMR
Party 1
Achilles
Achilles
Platinum IV
StephenFire
Achilles
Platinum IV
Level 160
God Stats
18W - 16L
1,680 SR
Queue Stats
265W - 250L
1,802 MMR
Party 1
Sylvanus
Sylvanus
Diamond IV
mFrenzy
Sylvanus
Diamond IV
Level 149
God Stats
13W - 13L
1,672 SR
Queue Stats
115W - 100L
2,141 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 3 / 2
6,506
500
6,052
7,698
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
9
1 / 3 / 2
5,934
456
2,774
8,159
5,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 2 / 1
7,104
546
6,328
6,998
1,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 3 / 0
5,527
425
1,395
5,429
2,620
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 5 / 0
5,700
438
1,890
9,652
3,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
GilgameshMorgan Le FayPersephoneTiamatArtemis

VS

Bans
OdinApolloArachneChironFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,725
594
2,714
3,419
1,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Coolio
Anhur
13
1 / 1 / 3
7,496
577
4,677
6,974
2,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
MoarC4
Athena
11
2 / 3 / 8
6,881
529
3,803
10,840
6,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
StephenFire
Achilles
14
5 / 0 / 4
8,195
630
7,970
6,874
4,631
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
mFrenzy
Sylvanus
14
4 / 0 / 4
7,873
606
5,255
6,860
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
16
16
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
2
0.33
W
4
0
2
5
W
Anhur
Coolio
Anhur
1
1
3
2.5
L
Ares
1
3
2
0.67
L
2
2
1
1.25
W
Athena
MoarC4
Athena
2
3
8
2
W
Achilles
StephenFire
Achilles
5
0
4
7
W
Sylvanus
mFrenzy
Sylvanus
4
0
4
6
L
1
3
0
0.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,439
Damage
24,419
37,936
Taken
34,967
14,709
Mitigated
18,739
10,808
Healing
13,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,052
842
0
2,695
7,698
2,194
0
3,471
4,133
44,647
0
W
2,714
267
0
1,631
3,419
1,335
108
1,226
2,049
45,915
0
W
Anhur
Coolio
Anhur
4,677
2,599
0
2,410
6,974
2,190
1,043
475
6,499
0
52,776
L
Ares
2,774
182
0
1,687
8,159
5,100
0
3,186
4,883
12,547
0
L
6,328
3,048
0
2,505
6,998
1,630
0
1,279
5,719
0
49,843
W
Athena
MoarC4
Athena
3,803
1,239
0
1,982
10,840
6,967
39
3,242
7,498
19,778
0
W
Achilles
StephenFire
Achilles
7,970
1,863
0
2,865
6,874
4,631
54
1,122
5,700
6,027
43,247
W
Sylvanus
mFrenzy
Sylvanus
5,255
1,172
892
4,194
6,860
3,616
0
2,447
4,331
38,162
17,668
L
1,395
289
0
1,949
5,429
2,620
0
655
4,612
0
22,044
L
1,890
324
0
1,972
9,652
3,165
0
3,564
5,838
0
25,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,771
Gold Earned
38,170
335
Minions Killed
430
0
Camps Cleared
0
1,175,354
Distance Traveled
1,249,635
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,506
500
102
8
0
250,778
2
W
Scylla
7,725
594
105
8
0
247,083
3
W
Anhur
7,496
577
100
8
0
220,161
3
L
Ares
5,934
456
20
2
0
250,928
2
L
Medusa
7,104
546
102
8
0
230,489
7
W
Athena
6,881
529
27
2
0
260,136
3
W
Achilles
8,195
630
93
7
0
288,375
3
W
Sylvanus
7,873
606
105
8
0
233,880
2
L
Tyr
5,527
425
52
4
0
221,565
5
L
Da Ji
5,700
438
59
5
0
221,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role