Player Matchup

Danzaburou
Danzaburou
Mini Madgrezz
Danzaburou
Level 99
God Stats
1W - 0L
1,533 SR
Queue Stats
64W - 52L
1,496 Elo+
Party 1
Fafnir
Fafnir
Sleepy Madgrezz
Fafnir
Level 94
God Stats
3W - 3L
1,692 SR
Queue Stats
52W - 42L
1,531 Elo+
Party 1
Bakasura
Bakasura
UlfgarVigge
Bakasura
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 137L
1,511 Elo+
Party 1
Kukulkan
Kukulkan
aaronca019
Kukulkan
Level 104
God Stats
5W - 3L
1,531 SR
Queue Stats
62W - 56L
1,511 Elo+
Party 1
Nemesis
Nemesis
haribochvpple
Nemesis
Level 79
God Stats
24W - 29L
1,426 SR
Queue Stats
364W - 351L
1,400 Elo+
Solo
Team Averages
Level 103
1,536 SR
1,490 Elo+

VS

Team Averages
Level 56
1,492 SR
1,469 Elo+
Nemesis
Nemesis
Adrinhunter
Nemesis
Level 58
God Stats
24W - 27L
1,386 SR
Queue Stats
138W - 134L
1,504 Elo+
Solo
Mulan
Mulan
ChapAlex
Mulan
Level 89
God Stats
6W - 9L
1,522 SR
Queue Stats
109W - 133L
1,377 Elo+
Solo
Cu Chulainn
Cu Chulainn
PaasCuaaL
Cu Chulainn
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 178L
1,402 Elo+
Solo
Fenrir
Fenrir
Shockz RH
Fenrir
Level 58
God Stats
245W - 201L
1,551 SR
Queue Stats
278W - 265L
1,474 Elo+
Solo
Thoth
Thoth
jdogsmoke
Thoth
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mini Madgrezz
Danzaburou
20
11 / 3 / 19
15,644
1,043
40,749
19,089
7,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 2 / 21
14,085
939
13,411
17,347
30,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
UlfgarVigge
Bakasura
20
4 / 5 / 21
14,199
947
15,841
21,643
10,489
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
aaronca019
Kukulkan
20
8 / 3 / 23
15,473
1,032
34,808
15,737
5,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
20
11 / 4 / 15
15,590
1,039
27,378
21,153
9,645
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adrinhunter
Nemesis
20
3 / 2 / 11
13,995
933
16,137
16,706
10,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
ChapAlex
Mulan
19
3 / 9 / 6
13,493
900
15,829
33,624
34,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
PaasCuaaL
Cu Chulainn
20
1 / 11 / 12
13,347
890
19,485
44,296
40,733
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Shockz RH
Fenrir
20
6 / 8 / 5
13,841
923
12,446
26,453
10,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thoth
jdogsmoke
Thoth
20
4 / 8 / 7
14,161
944
25,663
19,411
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
58
38
Kills
17
17
Deaths
38
99
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Adrinhunter
Nemesis
3
2
11
4.25
L
Mulan
ChapAlex
Mulan
3
9
6
0.67
W
Danzaburou
Mini Madgrezz
Danzaburou
11
3
19
6.83
L
Cu Chulainn
PaasCuaaL
Cu Chulainn
1
11
12
0.64
L
Fenrir
Shockz RH
Fenrir
6
8
5
1.06
W
4
2
21
7.25
W
Bakasura
UlfgarVigge
Bakasura
4
5
21
2.9
W
Kukulkan
aaronca019
Kukulkan
8
3
23
6.5
W
Nemesis
11
4
15
4.63
L
Thoth
jdogsmoke
Thoth
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,187
Damage
89,560
94,969
Taken
140,490
63,714
Mitigated
103,863
21,996
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Adrinhunter
Nemesis
16,137
6,375
0
2,352
16,706
10,398
0
6,360
9,806
0
34,074
L
Mulan
ChapAlex
Mulan
15,829
1,690
0
5,592
33,624
34,975
0
11,724
20,965
1,221
50,696
W
Danzaburou
Mini Madgrezz
Danzaburou
40,749
26,806
856
8,707
19,089
7,809
0
7,128
11,961
0
60,580
L
Cu Chulainn
PaasCuaaL
Cu Chulainn
19,485
2,150
0
2,117
44,296
40,733
0
12,416
31,530
11,205
25,852
L
Fenrir
Shockz RH
Fenrir
12,446
1,807
0
2,292
26,453
10,988
0
7,671
18,432
0
19,878
W
13,411
4,716
186
3,160
17,347
30,302
0
6,304
11,043
19,976
0
W
Bakasura
UlfgarVigge
Bakasura
15,841
11,452
0
1,706
21,643
10,489
0
5,069
16,574
0
24,651
W
Kukulkan
aaronca019
Kukulkan
34,808
5,722
0
1,552
15,737
5,469
0
7,992
7,745
69,250
0
W
Nemesis
27,378
14,950
585
5,244
21,153
9,645
0
5,542
15,611
0
58,598
L
Thoth
jdogsmoke
Thoth
25,663
1,447
0
2,714
19,411
6,769
0
10,048
9,072
63,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,991
Gold Earned
68,837
257
Minions Killed
259
9
Camps Cleared
11
1,398,768
Distance Traveled
1,473,971
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,995
933
35
2
9
348,978
0
L
Mulan
13,493
900
70
5
0
258,000
0
W
Danzaburou
15,644
1,043
44
3
2
279,886
0
L
Cu Chulainn
13,347
890
40
3
0
291,956
0
L
Fenrir
13,841
923
14
1
2
306,987
2
W
Fafnir
14,085
939
17
1
0
251,511
0
W
Bakasura
14,199
947
37
2
2
317,997
0
W
Kukulkan
15,473
1,032
80
5
1
246,625
0
W
Nemesis
15,590
1,039
79
5
4
302,749
3
L
Thoth
14,161
944
100
7
0
268,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role