Player Matchup

Baron Samedi
Baron Samedi
HollandPigCheek
Baron Samedi
Level 67
God Stats
11W - 14L
1,491 SR
Queue Stats
67W - 97L
1,362 Elo+
Party 1
Kukulkan
Kukulkan
Melocotokun
Kukulkan
Level 24
God Stats
0W - 2L
1,243 SR
Queue Stats
1W - 2L
1,413 Elo+
Party 4
Pele
Pele
ThePixelBoy04
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,373 Elo+
Party 4
Heimdallr
Heimdallr
Xepherix10
Heimdallr
Level 42
God Stats
0W - 4L
1,212 SR
Queue Stats
5W - 27L
1,133 Elo+
Party 1
Bellona
Bellona
jor159
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 42
1,389 SR
1,356 Elo+

VS

Team Averages
Level 85
1,488 SR
1,450 Elo+
Izanami
Izanami
GENERAL6565
Izanami
Level 128
God Stats
53W - 63L
1,449 SR
Queue Stats
255W - 286L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
Pr0ecT
Gilgamesh
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 16L
1,445 Elo+
Party 2
Fenrir
Fenrir
WolfK1b2
Fenrir
Level 128
God Stats
3W - 3L
1,469 SR
Queue Stats
64W - 40L
1,376 Elo+
Party 2
Cerberus
Cerberus
crossfire995
Cerberus
Level 42
God Stats
3W - 2L
1,535 SR
Queue Stats
110W - 100L
1,479 Elo+
Party 3
Merlin
Merlin
undeadnoob95
Merlin
Level 109
God Stats
2W - 2L
1,486 SR
Queue Stats
118W - 110L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HollandPigCheek
Baron Samedi
12
1 / 7 / 3
8,241
434
8,230
17,926
13,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Melocotokun
Kukulkan
14
0 / 3 / 0
8,652
455
5,608
7,275
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 9 / 1
9,711
511
10,067
17,028
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Xepherix10
Heimdallr
13
1 / 9 / 2
8,731
460
8,696
17,189
5,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
jor159
Bellona
14
4 / 7 / 1
9,355
492
11,215
15,585
9,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GENERAL6565
Izanami
17
7 / 3 / 11
10,696
563
13,713
15,156
6,793
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Pr0ecT
Gilgamesh
15
2 / 3 / 5
9,117
480
3,219
10,416
3,957
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
WolfK1b2
Fenrir
19
12 / 1 / 4
12,208
643
15,005
15,478
10,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
crossfire995
Cerberus
15
5 / 1 / 13
9,924
522
12,369
18,179
19,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
20
7 / 1 / 6
12,441
655
13,898
11,359
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
9
Kills
33
35
Deaths
9
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
GENERAL6565
Izanami
7
3
11
4.17
L
Baron Samedi
HollandPigCheek
Baron Samedi
1
7
3
0.36
L
Kukulkan
Melocotokun
Kukulkan
0
3
0
0
W
Gilgamesh
Pr0ecT
Gilgamesh
2
3
5
1.5
L
3
9
1
0.39
W
Fenrir
WolfK1b2
Fenrir
12
1
4
14
L
Heimdallr
Xepherix10
Heimdallr
1
9
2
0.22
W
Cerberus
crossfire995
Cerberus
5
1
13
11.5
L
Bellona
jor159
Bellona
4
7
1
0.64
W
Merlin
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,816
Damage
58,204
75,003
Taken
70,588
38,009
Mitigated
45,189
12,387
Healing
20,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GENERAL6565
Izanami
13,713
10,522
806
6,733
15,156
6,793
3,223
5,076
10,080
0
80,732
L
Baron Samedi
HollandPigCheek
Baron Samedi
8,230
1,387
1,050
2,830
17,926
13,401
0
6,581
11,345
27,624
0
L
Kukulkan
Melocotokun
Kukulkan
5,608
99
0
660
7,275
2,954
44
4,662
2,613
51,088
0
W
Gilgamesh
Pr0ecT
Gilgamesh
3,219
866
0
2,160
10,416
3,957
1,903
0
10,416
0
31,682
L
10,067
3,046
0
3,285
17,028
6,419
18
2,992
14,036
0
64,401
W
Fenrir
WolfK1b2
Fenrir
15,005
3,316
0
3,954
15,478
10,015
1,121
634
14,844
0
97,686
L
Heimdallr
Xepherix10
Heimdallr
8,696
2,558
0
1,520
17,189
5,778
1,014
6,381
10,808
0
50,962
W
Cerberus
crossfire995
Cerberus
12,369
984
475
5,417
18,179
19,018
385
6,081
12,098
23,585
0
L
Bellona
jor159
Bellona
11,215
3,829
0
3,042
15,585
9,457
89
5,651
9,934
0
41,808
W
Merlin
13,898
1,018
0
650
11,359
5,406
475
2,338
9,021
101,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,690
Gold Earned
54,386
408
Minions Killed
537
0
Camps Cleared
0
1,738,469
Distance Traveled
1,955,214
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,696
563
139
7
0
487,582
3
L
Baron Samedi
8,241
434
31
2
0
330,197
5
L
Kukulkan
8,652
455
111
6
0
373,960
5
W
Gilgamesh
9,117
480
50
3
0
327,536
1
L
Pele
9,711
511
102
5
0
359,139
1
W
Fenrir
12,208
643
142
7
0
406,112
4
L
Heimdallr
8,731
460
92
5
0
331,424
8
W
Cerberus
9,924
522
24
1
0
382,384
3
L
Bellona
9,355
492
72
4
0
343,749
0
W
Merlin
12,441
655
182
10
0
351,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role