Player Matchup

Anubis
Anubis
Alexdrojo
Anubis
Level 76
God Stats
13W - 10L
1,557 SR
Queue Stats
183W - 191L
1,438 Elo+
Party 1
Serqet
Serqet
Lvrx8
Serqet
Level 86
God Stats
2W - 0L
1,746 SR
Queue Stats
665W - 635L
1,446 Elo+
Solo
Cabrakan
Cabrakan
NooGi2015
Cabrakan
Level 44
God Stats
2W - 3L
1,787 SR
Queue Stats
55W - 60L
1,437 Elo+
Solo
Cthulhu
Cthulhu
cyrij
Cthulhu
Level 86
God Stats
157W - 143L
1,618 SR
Queue Stats
447W - 477L
1,427 Elo+
Solo
Charybdis
Charybdis
omarpum98
Charybdis
Level 88
God Stats
7W - 9L
1,342 SR
Queue Stats
344W - 342L
1,349 Elo+
Party 1
Team Averages
Level 76
1,610 SR
1,419 Elo+

VS

Team Averages
Level 62
1,458 SR
1,391 Elo+
Charybdis
Charybdis
AbrailRus
Charybdis
Level 74
God Stats
5W - 9L
1,373 SR
Queue Stats
518W - 542L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
OndraDj
Gilgamesh
Level 68
God Stats
18W - 17L
1,601 SR
Queue Stats
285W - 313L
1,446 Elo+
Solo
Hel
Hel
delaromer
Hel
Level 61
God Stats
2W - 3L
1,552 SR
Queue Stats
25W - 42L
1,368 Elo+
Solo
Ymir
Ymir
ernyjam
Ymir
Level 47
God Stats
0W - 2L
1,263 SR
Queue Stats
173W - 171L
1,420 Elo+
Solo
Thor
Thor
流年末夏
Thor
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alexdrojo
Anubis
12
5 / 0 / 3
6,939
694
5,222
3,632
2,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
Lvrx8
Serqet
11
8 / 2 / 4
6,819
682
3,301
6,049
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
NooGi2015
Cabrakan
11
2 / 1 / 4
6,226
623
4,553
5,954
6,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
cyrij
Cthulhu
9
2 / 1 / 10
5,708
571
3,559
5,719
2,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
omarpum98
Charybdis
10
3 / 0 / 10
6,028
603
5,265
3,348
1,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AbrailRus
Charybdis
7
2 / 5 / 1
4,969
497
3,429
6,499
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
OndraDj
Gilgamesh
10
2 / 4 / 0
5,654
565
5,535
8,245
3,615
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 4 / 2
4,604
460
1,850
6,788
1,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
ernyjam
Ymir
5
0 / 4 / 1
4,172
417
1,121
6,323
2,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 3 / 1
4,412
441
993
4,979
937
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
20
Kills
4
4
Deaths
20
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AbrailRus
Charybdis
2
5
1
0.5
W
Anubis
Alexdrojo
Anubis
5
0
3
6.5
W
Serqet
Lvrx8
Serqet
8
2
4
5
W
Cabrakan
NooGi2015
Cabrakan
2
1
4
4
L
Gilgamesh
OndraDj
Gilgamesh
2
4
0
0.5
W
Cthulhu
cyrij
Cthulhu
2
1
10
7
L
0
4
2
0.25
L
Ymir
ernyjam
Ymir
0
4
1
0.13
W
Charybdis
omarpum98
Charybdis
3
0
10
8
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,900
Damage
12,928
24,702
Taken
32,834
14,233
Mitigated
10,086
9,276
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AbrailRus
Charybdis
3,429
1,471
106
1,357
6,499
1,837
0
1,904
4,502
0
20,937
W
Anubis
Alexdrojo
Anubis
5,222
227
0
2,495
3,632
2,125
442
1,001
2,631
46,580
0
W
Serqet
Lvrx8
Serqet
3,301
1,302
0
600
6,049
1,953
0
754
5,295
0
30,358
W
Cabrakan
NooGi2015
Cabrakan
4,553
841
0
2,503
5,954
6,242
522
128
5,777
29,098
0
L
Gilgamesh
OndraDj
Gilgamesh
5,535
1,961
0
1,596
8,245
3,615
0
3,978
3,979
0
25,326
W
Cthulhu
cyrij
Cthulhu
3,559
270
424
2,047
5,719
2,735
130
969
4,750
14,941
0
L
1,850
576
437
2,833
6,788
1,682
0
3,846
2,780
19,725
0
L
Ymir
ernyjam
Ymir
1,121
334
0
372
6,323
2,015
72
2,692
3,631
4,337
0
W
Charybdis
omarpum98
Charybdis
5,265
3,224
0
1,207
3,348
1,178
264
173
3,175
0
33,429
L
993
561
0
1,842
4,979
937
0
914
4,065
0
15,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,720
Gold Earned
23,811
294
Minions Killed
168
0
Camps Cleared
0
928,754
Distance Traveled
845,071
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,969
497
39
4
0
164,955
1
W
Anubis
6,939
694
94
9
0
180,312
1
W
Serqet
6,819
682
61
6
0
224,823
1
W
Cabrakan
6,226
623
55
6
0
155,353
0
L
Gilgamesh
5,654
565
47
5
0
183,697
2
W
Cthulhu
5,708
571
28
3
0
188,688
4
L
Hel
4,604
460
40
4
0
176,826
1
L
Ymir
4,172
417
5
1
0
140,970
2
W
Charybdis
6,028
603
56
6
0
179,578
0
L
Thor
4,412
441
37
4
0
178,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role