Player Matchup

Artio
Artio
 
Artio
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BodilyFluidSock
Sobek
Level 46
God Stats
1W - 1L
1,488 SR
Queue Stats
108W - 45L
1,768 Elo+
Party 1
Charybdis
Charybdis
IKwazii
Charybdis
Level 127
God Stats
1W - 2L
1,291 SR
Queue Stats
23W - 15L
1,615 Elo+
Party 1
Agni
Agni
Suré
Agni
Level 153
God Stats
2W - 0L
1,508 SR
Queue Stats
190W - 124L
1,595 Elo+
Party 1
Pele
Pele
thekiller9
Pele
Level 122
God Stats
7W - 2L
1,800 SR
Queue Stats
169W - 208L
1,488 Elo+
Solo
Team Averages
Level 102
1,517 SR
1,593 Elo+

VS

Team Averages
Level 48
1,504 SR
1,491 Elo+
Sun Wukong
Sun Wukong
PauperKabouter
Sun Wukong
Level 58
God Stats
22W - 29L
1,507 SR
Queue Stats
340W - 329L
1,484 Elo+
Solo
Geb
Geb
ProButNotRlly
Geb
Level 49
God Stats
0W - 1L
1,332 SR
Queue Stats
33W - 39L
1,495 Elo+
Solo
Charybdis
Charybdis
SUNGJINMORI
Charybdis
Level 48
God Stats
6W - 5L
1,500 SR
Queue Stats
282W - 260L
1,471 Elo+
Party 2
Scylla
Scylla
SUNJINW00
Scylla
Level 48
God Stats
27W - 17L
1,682 SR
Queue Stats
416W - 345L
1,490 Elo+
Party 2
Medusa
Medusa
МеЛьНиЦа
Medusa
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 0 / 2
6,423
584
3,622
5,403
4,883
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
4 / 0 / 4
6,346
577
2,886
4,465
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
IKwazii
Charybdis
11
4 / 0 / 2
6,691
608
3,747
5,391
1,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
Suré
Agni
11
2 / 0 / 3
6,209
564
6,253
4,292
1,624
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
3 / 0 / 2
5,810
528
3,277
6,117
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PauperKabouter
Sun Wukong
7
0 / 3 / 0
4,753
432
2,614
7,451
2,588
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

9
0 / 0 / 0
5,341
486
2,073
6,990
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
SUNGJINMORI
Charybdis
7
0 / 6 / 0
4,925
448
1,917
6,552
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
SUNJINW00
Scylla
8
0 / 3 / 0
4,789
435
1,583
4,915
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 0
4,413
401
2,168
3,890
1,106
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
15
Kills
0
0
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
2
3
W
4
0
4
6
W
Charybdis
IKwazii
Charybdis
4
0
2
5
L
Sun Wukong
PauperKabouter
Sun Wukong
0
3
0
0
L
0
0
0
0
L
Charybdis
SUNGJINMORI
Charybdis
0
6
0
0
L
Scylla
SUNJINW00
Scylla
0
3
0
0
W
Agni
Suré
Agni
2
0
3
3.5
W
3
0
2
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,785
Damage
10,355
25,668
Taken
29,798
12,817
Mitigated
9,738
11,699
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,622
535
191
3,380
5,403
4,883
0
0
5,403
31,891
0
W
2,886
462
0
1,792
4,465
3,105
0
555
3,824
8,777
0
W
Charybdis
IKwazii
Charybdis
3,747
2,042
0
927
5,391
1,481
0
341
5,050
0
33,136
L
Sun Wukong
PauperKabouter
Sun Wukong
2,614
485
0
2,486
7,451
2,588
132
3,214
4,237
0
18,385
L
2,073
93
0
3,171
6,990
3,307
0
2,183
4,791
24,238
0
L
Charybdis
SUNGJINMORI
Charybdis
1,917
1,094
0
879
6,552
1,221
218
1,013
5,366
0
20,882
L
Scylla
SUNJINW00
Scylla
1,583
369
0
913
4,915
1,516
0
3,576
1,339
23,182
0
W
Agni
Suré
Agni
6,253
717
0
2,237
4,292
1,624
778
1,485
2,701
36,395
0
W
3,277
576
0
3,172
6,117
1,724
126
1,049
5,034
0
26,047
L
2,168
1,146
0
337
3,890
1,106
0
2,586
1,304
0
13,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,479
Gold Earned
24,221
299
Minions Killed
206
0
Camps Cleared
0
1,073,421
Distance Traveled
985,207
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,423
584
71
6
0
202,550
3
W
Sobek
6,346
577
8
1
0
232,684
1
W
Charybdis
6,691
608
81
7
0
194,276
4
L
Sun Wukong
4,753
432
40
4
0
178,788
0
L
Geb
5,341
486
45
4
0
246,616
1
L
Charybdis
4,925
448
44
4
0
173,039
3
L
Scylla
4,789
435
50
5
0
190,110
4
W
Agni
6,209
564
81
7
0
213,105
4
W
Pele
5,810
528
58
5
0
230,806
3
L
Medusa
4,413
401
27
2
0
196,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role