Player Matchup

Ymir
Ymir
Daysukiii
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,361 Elo+
Solo
Nemesis
Nemesis
IVilkaI
Nemesis
Level 13
God Stats
1W - 1L
1,286 SR
Queue Stats
28W - 33L
1,255 Elo+
Solo
Anubis
Anubis
LILRILBIL
Anubis
Level 26
God Stats
9W - 15L
1,387 SR
Queue Stats
61W - 79L
1,260 Elo+
Solo
Hachiman
Hachiman
Svolin
Hachiman
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 41L
1,272 Elo+
Solo
Bellona
Bellona
TheNorseMam
Bellona
Level 7
God Stats
1W - 0L
1,707 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,476 SR
1,330 Elo+

VS

Team Averages
Level 12
1,434 SR
1,295 Elo+
Nemesis
Nemesis
DysBanana
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Ymir
Ymir
Kusait
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,076 Elo+
Party 1
Jormungandr
Jormungandr
Sparta001pro
Jormungandr
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 24L
1,076 Elo+
Party 1
Bellona
Bellona
goporog
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
tva463
Neith
Level 27
God Stats
1W - 4L
1,169 SR
Queue Stats
77W - 93L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 1 / 12
7,305
487
3,120
8,167
4,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
IVilkaI
Nemesis
11
5 / 2 / 6
7,697
513
4,772
6,431
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
LILRILBIL
Anubis
14
15 / 2 / 4
9,441
629
13,178
12,314
7,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Svolin
Hachiman
14
8 / 4 / 5
8,600
573
8,827
7,694
2,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TheNorseMam
Bellona
14
6 / 0 / 7
9,030
602
9,281
10,170
9,533
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DysBanana
Nemesis
10
2 / 5 / 1
6,427
428
5,759
8,573
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Kusait
Ymir
9
0 / 10 / 1
5,755
384
1,852
12,249
4,267
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Sparta001pro
Jormungandr
9
0 / 8 / 3
5,929
395
2,615
10,947
3,046
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
goporog
Bellona
10
3 / 10 / 1
7,269
485
6,835
14,544
10,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
tva463
Neith
13
4 / 2 / 2
7,959
531
8,117
6,566
2,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
35
Kills
9
9
Deaths
35
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
12
7
L
Nemesis
DysBanana
Nemesis
2
5
1
0.5
W
Nemesis
IVilkaI
Nemesis
5
2
6
4
L
Ymir
Kusait
Ymir
0
10
1
0.05
W
Anubis
LILRILBIL
Anubis
15
2
4
8.5
L
Jormungandr
Sparta001pro
Jormungandr
0
8
3
0.19
W
Hachiman
Svolin
Hachiman
8
4
5
2.63
W
Bellona
TheNorseMam
Bellona
6
0
7
9.5
L
Bellona
goporog
Bellona
3
10
1
0.35
L
Neith
tva463
Neith
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,178
Damage
25,178
44,776
Taken
52,879
25,767
Mitigated
22,558
14,175
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,120
659
0
0
8,167
4,081
809
396
7,771
18,504
0
L
Nemesis
DysBanana
Nemesis
5,759
1,768
0
669
8,573
2,895
824
4,099
4,474
0
25,038
W
Nemesis
IVilkaI
Nemesis
4,772
2,027
0
864
6,431
2,659
107
800
5,631
0
22,201
L
Ymir
Kusait
Ymir
1,852
835
0
829
12,249
4,267
232
3,484
8,765
22,290
0
W
Anubis
LILRILBIL
Anubis
13,178
1,704
386
7,941
12,314
7,038
699
1,602
10,712
47,673
0
L
Jormungandr
Sparta001pro
Jormungandr
2,615
568
0
158
10,947
3,046
304
5,220
5,727
19,234
0
W
Hachiman
Svolin
Hachiman
8,827
6,602
0
2,337
7,694
2,456
5,281
502
7,192
0
42,032
W
Bellona
TheNorseMam
Bellona
9,281
2,796
0
2,647
10,170
9,533
160
1,167
9,003
8,677
36,612
L
Bellona
goporog
Bellona
6,835
2,240
0
2,641
14,544
10,081
104
5,091
9,453
0
18,271
L
Neith
tva463
Neith
8,117
3,222
0
1,588
6,566
2,269
578
536
6,030
0
49,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,073
Gold Earned
33,339
300
Minions Killed
230
0
Camps Cleared
0
1,271,975
Distance Traveled
1,224,983
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,305
487
35
2
0
270,576
2
L
Nemesis
6,427
428
47
3
0
292,166
2
W
Nemesis
7,697
513
39
3
0
284,301
0
L
Ymir
5,755
384
39
3
0
198,240
0
W
Anubis
9,441
629
71
5
0
232,762
2
L
Jormungandr
5,929
395
38
3
0
245,411
0
W
Hachiman
8,600
573
73
5
0
216,280
1
W
Bellona
9,030
602
82
5
0
268,056
3
L
Bellona
7,269
485
16
1
0
250,194
1
L
Neith
7,959
531
90
6
0
238,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role