Player Matchup

Sobek
Sobek
Bojwolbz
Sobek
Level 119
God Stats
2W - 0L
1,670 SR
Queue Stats
25W - 32L
1,451 Elo+
Party 1
Sylvanus
Sylvanus
Shrekz
Sylvanus
Level 102
God Stats
3W - 2L
1,773 SR
Queue Stats
18W - 17L
1,545 Elo+
Party 1
Ymir
Ymir
Zenadar
Ymir
Level 77
God Stats
4W - 3L
1,689 SR
Queue Stats
11W - 15L
1,409 Elo+
Party 1
Team Averages
Level 99
1,711 SR
1,468 Elo+

VS

Team Averages
Level 62
1,429 SR
1,419 Elo+
Hades
Hades
CeeZaaRy
Hades
Level 49
God Stats
33W - 35L
1,507 SR
Queue Stats
92W - 153L
1,272 Elo+
Solo
Yemoja
Yemoja
RuSHeRIs
Yemoja
Level 83
God Stats
1W - 8L
1,281 SR
Queue Stats
163W - 154L
1,535 Elo+
Party 2
Fenrir
Fenrir
bandele222
Fenrir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 115L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bojwolbz
Sobek
15
7 / 5 / 15
11,338
756
11,757
17,953
9,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Shrekz
Sylvanus
16
12 / 2 / 9
12,544
836
22,450
18,579
7,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
Zenadar
Ymir
15
5 / 6 / 14
11,428
762
14,753
18,961
7,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CeeZaaRy
Hades
13
1 / 13 / 5
9,455
630
12,163
21,626
11,447
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
RuSHeRIs
Yemoja
14
3 / 4 / 7
10,536
702
14,174
19,736
18,607
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
bandele222
Fenrir
16
9 / 7 / 3
12,328
822
11,259
18,136
7,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
24
Kills
13
13
Deaths
24
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bojwolbz
Sobek
7
5
15
2.9
L
Hades
CeeZaaRy
Hades
1
13
5
0.27
L
Yemoja
RuSHeRIs
Yemoja
3
4
7
1.63
W
Sylvanus
Shrekz
Sylvanus
12
2
9
8.25
W
Ymir
Zenadar
Ymir
5
6
14
2
L
Fenrir
bandele222
Fenrir
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,960
Damage
37,596
55,493
Taken
59,498
24,685
Mitigated
37,494
21,718
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bojwolbz
Sobek
11,757
4,825
0
5,378
17,953
9,699
764
7,582
10,265
24,670
1,880
L
Hades
CeeZaaRy
Hades
12,163
1,580
208
2,699
21,626
11,447
999
16,819
4,807
38,883
0
L
Yemoja
RuSHeRIs
Yemoja
14,174
3,741
1,717
2,545
19,736
18,607
0
14,797
4,939
37,436
0
W
Sylvanus
Shrekz
Sylvanus
22,450
9,264
3,531
9,347
18,579
7,808
1,411
8,907
9,302
49,042
11,557
W
Ymir
Zenadar
Ymir
14,753
3,437
0
3,462
18,961
7,178
335
9,759
9,202
41,807
979
L
Fenrir
bandele222
Fenrir
11,259
3,376
0
927
18,136
7,440
154
13,792
4,344
0
26,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,310
Gold Earned
32,319
162
Minions Killed
140
9
Camps Cleared
4
744,933
Distance Traveled
715,015
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,338
756
30
2
3
259,659
3
L
Hades
9,455
630
68
5
2
205,848
0
L
Yemoja
10,536
702
34
2
0
248,005
2
W
Sylvanus
12,544
836
62
4
4
242,998
3
W
Ymir
11,428
762
70
5
2
242,276
4
L
Fenrir
12,328
822
38
3
2
261,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role