Player Matchup

Osiris
Osiris
 
Osiris
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Hellgun45
Mulan
Level 52
God Stats
7W - 5L
1,563 SR
Queue Stats
72W - 60L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Icek1991
Morgan Le Fay
Level 78
God Stats
5W - 3L
1,499 SR
Queue Stats
297W - 300L
1,416 Elo+
Solo
Kali
Kali
Papi_Masquay_
Kali
Level 87
God Stats
13W - 4L
1,629 SR
Queue Stats
210W - 187L
1,429 Elo+
Party 1
Chronos
Chronos
romainlegameur5
Chronos
Level 102
God Stats
10W - 3L
1,682 SR
Queue Stats
296W - 258L
1,493 Elo+
Party 1
Team Averages
Level 78
1,575 SR
1,464 Elo+

VS

Team Averages
Level 102
1,413 SR
1,350 Elo+
Skadi
Skadi
DrRoboMancer
Skadi
Level 126
God Stats
80W - 66L
1,414 SR
Queue Stats
918W - 1,054L
1,313 Elo+
Solo
Izanami
Izanami
Gladiaator9
Izanami
Level 108
God Stats
25W - 33L
1,376 SR
Queue Stats
92W - 114L
1,339 Elo+
Solo
Chaac
Chaac
Squallpgc
Chaac
Level 121
God Stats
51W - 71L
1,386 SR
Queue Stats
659W - 729L
1,385 Elo+
Solo
Scylla
Scylla
saadZ1
Scylla
Level 89
God Stats
6W - 10L
1,267 SR
Queue Stats
380W - 412L
1,299 Elo+
Solo
Ao Kuang
Ao Kuang
sub-atom-ic
Ao Kuang
Level 68
God Stats
4W - 4L
1,621 SR
Queue Stats
166W - 200L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
1 / 2 / 0
9,502
559
7,216
10,963
5,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Hellgun45
Mulan
16
6 / 2 / 10
10,448
615
7,507
10,394
13,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Icek1991
Morgan Le Fay
15
1 / 1 / 4
9,500
559
3,565
8,260
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
11 / 4 / 3
10,932
643
11,504
15,874
7,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
16 / 0 / 6
12,700
747
18,924
12,889
6,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
8,112
477
4,798
11,431
3,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Gladiaator9
Izanami
10
0 / 8 / 0
6,578
387
3,446
11,692
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Squallpgc
Chaac
10
1 / 10 / 0
6,355
374
5,008
14,557
7,178
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
saadZ1
Scylla
14
1 / 4 / 3
7,887
464
8,810
9,041
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
sub-atom-ic
Ao Kuang
16
6 / 7 / 1
9,935
584
7,935
18,329
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
35
Kills
9
9
Deaths
35
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
2
0
0.5
L
1
6
0
0.17
L
Izanami
Gladiaator9
Izanami
0
8
0
0
W
Mulan
Hellgun45
Mulan
6
2
10
5.5
W
Morgan Le Fay
Icek1991
Morgan Le Fay
1
1
4
3
W
11
4
3
3.13
L
Chaac
Squallpgc
Chaac
1
10
0
0.1
W
16
0
6
19
L
Scylla
saadZ1
Scylla
1
4
3
0.63
L
Ao Kuang
sub-atom-ic
Ao Kuang
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,716
Damage
29,997
58,380
Taken
65,050
35,980
Mitigated
22,198
21,010
Healing
12,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,216
2,374
0
2,240
10,963
5,581
885
4,397
6,566
0
53,273
L
4,798
2,671
0
1,426
11,431
3,069
675
2,694
8,737
0
50,258
L
Izanami
Gladiaator9
Izanami
3,446
2,900
0
935
11,692
3,016
0
3,343
8,349
0
34,347
W
Mulan
Hellgun45
Mulan
7,507
883
0
2,191
10,394
13,306
552
2,150
8,142
0
42,329
W
Morgan Le Fay
Icek1991
Morgan Le Fay
3,565
88
0
834
8,260
2,861
1,516
4,555
3,363
51,354
0
W
11,504
6,454
0
7,842
15,874
7,672
741
4,381
11,325
0
60,330
L
Chaac
Squallpgc
Chaac
5,008
313
0
1,722
14,557
7,178
0
8,551
6,006
1,628
24,763
W
18,924
9,122
0
7,903
12,889
6,560
7,615
1,391
11,458
95,221
10,498
L
Scylla
saadZ1
Scylla
8,810
408
0
1,100
9,041
2,809
0
3,516
5,525
32,624
0
L
Ao Kuang
sub-atom-ic
Ao Kuang
7,935
3,255
0
7,331
18,329
6,126
0
2,536
15,793
43,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,082
Gold Earned
38,867
541
Minions Killed
371
0
Camps Cleared
0
1,620,998
Distance Traveled
1,248,136
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,502
559
111
7
0
296,491
1
L
Skadi
8,112
477
108
6
0
158,493
3
L
Izanami
6,578
387
72
4
0
259,606
0
W
Mulan
10,448
615
68
4
0
335,854
1
W
Morgan Le Fay
9,500
559
104
6
0
322,668
2
W
Kali
10,932
643
86
5
0
351,983
1
L
Chaac
6,355
374
30
2
0
228,064
0
W
Chronos
12,700
747
172
10
0
314,002
1
L
Scylla
7,887
464
69
4
0
294,400
3
L
Ao Kuang
9,935
584
92
5
0
307,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role