Player Matchup

Cthulhu
Cthulhu
LordNugget91
Cthulhu
Level 29
God Stats
8W - 12L
1,389 SR
Queue Stats
80W - 100L
1,271 Elo+
Solo
Medusa
Medusa
SilverChronos
Medusa
Level 23
God Stats
12W - 8L
1,482 SR
Queue Stats
43W - 59L
1,262 Elo+
Solo
Cerberus
Cerberus
Snaxzy
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
撞翻一天星
Hel
Level 28
God Stats
4W - 7L
1,096 SR
Queue Stats
55W - 84L
1,255 Elo+
Party 1
Thanatos
Thanatos
汗撒功名成
Thanatos
Level 28
God Stats
8W - 9L
1,400 SR
Queue Stats
65W - 80L
1,268 Elo+
Party 1
Team Averages
Level 22
1,373 SR
1,311 Elo+

VS

Team Averages
Level 11
1,390 SR
1,238 Elo+
Zeus
Zeus
Hersoje
Zeus
Level 27
God Stats
5W - 9L
1,015 SR
Queue Stats
7W - 11L
1,098 Elo+
Solo
Thor
Thor
iruNaC
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
kamiarius
Jormungandr
Level 5
God Stats
2W - 6L
1,392 SR
Queue Stats
3W - 10L
1,189 Elo+
Solo
Bakasura
Bakasura
pistlvsman
Bakasura
Level 12
God Stats
1W - 3L
1,354 SR
Queue Stats
2W - 7L
1,204 Elo+
Solo
Kukulkan
Kukulkan
vazelinka1
Kukulkan
Level 8
God Stats
0W - 2L
1,689 SR
Queue Stats
11W - 19L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordNugget91
Cthulhu
20
3 / 2 / 11
15,608
473
9,997
27,439
27,444
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
13 / 7 / 7
16,086
487
19,795
19,525
8,225
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
Snaxzy
Cerberus
19
0 / 5 / 8
14,173
429
6,647
22,560
28,391
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
4 / 2 / 3
15,890
482
10,457
14,814
6,655
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
20
12 / 0 / 5
18,467
560
13,435
29,308
16,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Hersoje
Zeus
20
5 / 4 / 2
14,684
445
29,577
13,327
3,500
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
iruNaC
Thor
11
1 / 6 / 0
9,190
278
2,057
10,217
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
kamiarius
Jormungandr
20
5 / 6 / 0
14,962
453
13,230
28,657
21,085
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
pistlvsman
Bakasura
13
1 / 9 / 2
10,590
321
4,434
14,661
5,539
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
vazelinka1
Kukulkan
20
3 / 9 / 4
14,600
442
13,687
22,961
10,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
32
Kills
15
16
Deaths
34
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
Hersoje
Zeus
5
4
2
1.5
W
Cthulhu
LordNugget91
Cthulhu
3
2
11
4.25
W
13
7
7
2.36
W
Cerberus
Snaxzy
Cerberus
0
5
8
0.8
L
Thor
iruNaC
Thor
1
6
0
0.17
L
Jormungandr
kamiarius
Jormungandr
5
6
0
0.83
L
Bakasura
pistlvsman
Bakasura
1
9
2
0.22
L
Kukulkan
vazelinka1
Kukulkan
3
9
4
0.56
W
4
2
3
2.75
W
Thanatos
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,331
Damage
62,985
113,646
Taken
89,823
87,705
Mitigated
43,252
55,387
Healing
10,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Hersoje
Zeus
29,577
965
523
2,126
13,327
3,500
0
6,560
6,767
107,486
0
W
Cthulhu
LordNugget91
Cthulhu
9,997
75
647
8,243
27,439
27,444
2,862
17,514
9,780
78,606
0
W
19,795
7,141
0
1,334
19,525
8,225
5,746
10,576
8,949
0
82,906
W
Cerberus
Snaxzy
Cerberus
6,647
586
0
3,300
22,560
28,391
1,505
13,226
9,134
64,279
0
L
Thor
iruNaC
Thor
2,057
224
0
492
10,217
3,043
0
3,407
6,810
0
11,075
L
Jormungandr
kamiarius
Jormungandr
13,230
4,452
0
3,608
28,657
21,085
377
7,519
21,138
100,226
0
L
Bakasura
pistlvsman
Bakasura
4,434
3,402
0
2,735
14,661
5,539
0
3,400
11,261
0
36,089
L
Kukulkan
vazelinka1
Kukulkan
13,687
953
0
1,355
22,961
10,085
30
6,865
16,096
120,621
0
W
10,457
1,532
1,452
8,067
14,814
6,655
1,440
8,981
5,808
93,045
0
W
Thanatos
13,435
3,343
0
32,344
29,308
16,990
1,020
10,657
18,651
0
198,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,224
Gold Earned
64,026
757
Minions Killed
596
0
Camps Cleared
0
3,091,646
Distance Traveled
2,278,498
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,684
445
160
5
0
606,416
2
W
Cthulhu
15,608
473
146
4
0
569,572
0
W
Medusa
16,086
487
110
3
0
601,480
5
W
Cerberus
14,173
429
121
4
0
547,803
2
L
Thor
9,190
278
22
1
0
250,430
0
L
Jormungandr
14,962
453
155
5
0
478,868
0
L
Bakasura
10,590
321
78
2
0
363,123
3
L
Kukulkan
14,600
442
181
5
0
579,661
0
W
Hel
15,890
482
155
5
0
651,320
0
W
Thanatos
18,467
560
225
7
0
721,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role