Player Matchup

Osiris
Osiris
Platinum V
Lobello
Osiris
Platinum V
Level 147
God Stats
7W - 12L
1,579 SR
Queue Stats
123W - 114L
1,659 MMR
Party 1
Anhur
Anhur
Platinum III
Zwick
Anhur
Platinum III
Level 148
God Stats
8W - 7L
1,559 SR
Queue Stats
116W - 110L
1,706 MMR
Party 1
He Bo
He Bo
Platinum V
lordofsunlight
He Bo
Platinum V
Level 158
God Stats
25W - 17L
1,670 SR
Queue Stats
393W - 370L
1,681 MMR
Solo
Loki
Loki
Silver I
sNuPyk
Loki
Silver I
Level 126
God Stats
6W - 8L
1,715 SR
Queue Stats
60W - 59L
1,684 MMR
Solo
Cerberus
Cerberus
Gold II
诺言Rrara
Cerberus
Gold II
Level 125
God Stats
3W - 3L
1,357 SR
Queue Stats
50W - 53L
1,631 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,576 SR
1,672 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,609 SR
1,650 MMR
Sobek
Sobek
Platinum V
 
Sobek
Platinum V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold I
Kekk5
Chernobog
Gold I
Level 124
God Stats
5W - 6L
1,445 SR
Queue Stats
802W - 818L
1,672 MMR
Solo
Arachne
Arachne
Gold I
Rubenrc233
Arachne
Gold I
Level 145
God Stats
9W - 2L
1,801 SR
Queue Stats
88W - 83L
1,705 MMR
Party 2
Janus
Janus
Platinum IV
SteroiDDS
Janus
Platinum IV
Level 138
God Stats
12W - 18L
1,542 SR
Queue Stats
104W - 103L
1,713 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
majoreX
Sun Wukong
Silver I
Level 67
God Stats
4W - 0L
1,757 SR
Queue Stats
10W - 0L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Lobello
Osiris
6
1 / 0 / 0
3,745
749
1,783
2,281
830
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Zwick
Anhur
5
0 / 0 / 0
3,012
602
884
1,490
231
Short Bow

Short Bow

+15%
Attack Speed

6
0 / 1 / 0
3,488
698
822
2,138
428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
sNuPyk
Loki
2
0 / 1 / 0
2,592
518
79
1,170
243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
诺言Rrara
Cerberus
4
0 / 0 / 0
2,955
591
1,289
3,217
551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Morgan Le FayGilgameshAthenaTiamatSet

VS

Bans
ArtemisRaijinPersephoneCabrakanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 0 / 0
3,051
610
851
2,769
751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Kekk5
Chernobog
6
0 / 0 / 0
3,126
625
1,336
1,997
359
Short Bow

Short Bow

+15%
Attack Speed

Arachne
Rubenrc233
Arachne
6
2 / 0 / 0
3,660
732
947
2,481
829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Janus
SteroiDDS
Janus
6
0 / 0 / 2
3,537
707
679
1,074
247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
majoreX
Sun Wukong
5
0 / 1 / 0
3,271
654
1,055
2,874
1,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
0
0
W
Chernobog
Kekk5
Chernobog
0
0
0
0
L
Osiris
Lobello
Osiris
1
0
0
1
W
Arachne
Rubenrc233
Arachne
2
0
0
2
W
Janus
SteroiDDS
Janus
0
0
2
1
L
Anhur
Zwick
Anhur
0
0
0
0
L
0
1
0
0
W
Sun Wukong
majoreX
Sun Wukong
0
1
0
0
L
Loki
sNuPyk
Loki
0
1
0
0
L
Cerberus
诺言Rrara
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,857
Damage
4,868
10,296
Taken
11,195
2,283
Mitigated
3,457
4,422
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
851
112
0
1,447
2,769
751
0
974
1,795
5,306
0
W
Chernobog
Kekk5
Chernobog
1,336
661
0
906
1,997
359
0
315
1,682
0
15,811
L
Osiris
Lobello
Osiris
1,783
854
0
1,250
2,281
830
0
0
1,954
0
12,798
W
Arachne
Rubenrc233
Arachne
947
542
0
1,323
2,481
829
0
555
1,926
0
11,841
W
Janus
SteroiDDS
Janus
679
84
0
399
1,074
247
0
267
807
17,465
0
L
Anhur
Zwick
Anhur
884
722
0
652
1,490
231
0
327
1,163
0
10,126
L
822
147
0
878
2,138
428
0
297
1,841
16,573
0
W
Sun Wukong
majoreX
Sun Wukong
1,055
171
0
1,740
2,874
1,271
0
0
2,874
0
11,349
L
Loki
sNuPyk
Loki
79
79
0
284
1,170
243
0
382
788
0
2,470
L
Cerberus
诺言Rrara
Cerberus
1,289
58
0
1,358
3,217
551
0
524
2,693
5,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,792
Gold Earned
16,645
110
Minions Killed
132
0
Camps Cleared
0
395,266
Distance Traveled
461,455
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,051
610
10
2
0
87,648
1
W
Chernobog
3,126
625
29
6
0
72,300
1
L
Osiris
3,745
749
23
5
0
104,094
0
W
Arachne
3,660
732
31
6
0
109,274
2
W
Janus
3,537
707
33
7
0
93,203
1
L
Anhur
3,012
602
24
5
0
68,534
2
L
He Bo
3,488
698
48
10
0
87,225
3
W
Sun Wukong
3,271
654
29
6
0
99,030
1
L
Loki
2,592
518
6
1
0
40,306
0
L
Cerberus
2,955
591
9
2
0
95,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role