Player Matchup

Scylla
Scylla
DavidAvila976
Scylla
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 65L
1,418 Elo+
Party 2
Thanatos
Thanatos
ElCaNariO_LoKo
Thanatos
Level 45
God Stats
9W - 13L
1,467 SR
Queue Stats
150W - 159L
1,415 Elo+
Party 2
Bacchus
Bacchus
TTTgabrieloko201
Bacchus
Level 28
God Stats
5W - 13L
1,353 SR
Queue Stats
118W - 163L
1,315 Elo+
Party 2
Erlang Shen
Erlang Shen
jdogsmoke
Erlang Shen
Level 32
God Stats
3W - 6L
1,350 SR
Queue Stats
56W - 63L
1,314 Elo+
Solo
Ra
Ra
yi22ya07
Ra
Level 49
God Stats
5W - 5L
1,353 SR
Queue Stats
149W - 175L
1,379 Elo+
Party 2
Team Averages
Level 36
1,405 SR
1,368 Elo+

VS

Team Averages
Level 58
1,531 SR
1,471 Elo+
Charybdis
Charybdis
LankyLobster164
Charybdis
Level 19
God Stats
3W - 2L
1,584 SR
Queue Stats
254W - 269L
1,497 Elo+
Party 3
Jormungandr
Jormungandr
Reality_Ez10
Jormungandr
Level 61
God Stats
9W - 3L
1,368 SR
Queue Stats
108W - 91L
1,462 Elo+
Party 1
Ymir
Ymir
Ross6028
Ymir
Level 39
God Stats
8W - 4L
1,531 SR
Queue Stats
175W - 168L
1,395 Elo+
Solo
Da Ji
Da Ji
Saykura
Da Ji
Level 28
God Stats
10W - 6L
1,612 SR
Queue Stats
77W - 60L
1,460 Elo+
Party 1
Hel
Hel
iSnortThyme
Hel
Level 145
God Stats
4W - 6L
1,562 SR
Queue Stats
305W - 300L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,168
417
1,283
5,319
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
8
2 / 3 / 1
5,207
521
1,881
6,697
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 2
4,455
446
1,635
6,708
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
jdogsmoke
Erlang Shen
7
0 / 3 / 0
4,436
444
1,005
6,243
1,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 3 / 1
4,647
465
2,819
3,743
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LankyLobster164
Charybdis
9
3 / 2 / 3
5,656
566
3,743
4,549
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Reality_Ez10
Jormungandr
10
1 / 0 / 6
6,220
622
3,246
4,919
2,922
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ymir
9
3 / 1 / 3
5,680
568
3,506
6,211
3,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Da Ji
Saykura
Da Ji
11
7 / 0 / 1
6,714
671
4,420
4,959
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 1
6,601
660
3,998
3,605
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
17
17
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Thanatos
2
3
1
0.83
W
Charybdis
LankyLobster164
Charybdis
3
2
3
2.25
W
Jormungandr
Reality_Ez10
Jormungandr
1
0
6
4
W
Ymir
3
1
3
4.5
W
Da Ji
Saykura
Da Ji
7
0
1
7.5
L
0
3
2
0.33
W
3
0
1
3.5
L
Erlang Shen
jdogsmoke
Erlang Shen
0
3
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,623
Damage
18,913
28,710
Taken
24,243
9,869
Mitigated
9,969
5,688
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,283
147
0
646
5,319
1,132
0
2,273
3,046
8,086
0
L
Thanatos
1,881
615
0
3,585
6,697
1,818
0
2,166
4,461
0
24,361
W
Charybdis
LankyLobster164
Charybdis
3,743
2,475
0
2,002
4,549
1,088
290
1,512
3,037
0
25,099
W
Jormungandr
Reality_Ez10
Jormungandr
3,246
926
0
1,483
4,919
2,922
476
924
3,793
25,052
0
W
Ymir
3,506
888
38
1,119
6,211
3,368
62
2,930
3,281
20,514
0
W
Da Ji
Saykura
Da Ji
4,420
1,162
0
710
4,959
1,652
68
117
4,802
0
32,608
L
1,635
328
0
370
6,708
4,263
0
1,868
4,840
8,963
0
W
3,998
346
273
1,994
3,605
939
190
106
3,499
36,982
0
L
Erlang Shen
jdogsmoke
Erlang Shen
1,005
126
0
251
6,243
1,718
0
2,627
3,428
0
20,437
L
2,819
415
306
530
3,743
938
0
1,526
2,185
19,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,913
Gold Earned
30,871
173
Minions Killed
281
0
Camps Cleared
0
866,664
Distance Traveled
954,448
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,168
417
18
2
0
126,031
2
L
Thanatos
5,207
521
55
6
0
201,726
0
W
Charybdis
5,656
566
50
5
0
173,651
0
W
Jormungandr
6,220
622
64
6
0
200,411
2
W
Ymir
5,680
568
29
3
0
175,473
0
W
Da Ji
6,714
671
60
6
0
197,321
0
L
Bacchus
4,455
446
16
2
0
170,405
0
W
Hel
6,601
660
78
8
0
207,592
2
L
Erlang Shen
4,436
444
46
5
0
205,744
2
L
Ra
4,647
465
38
4
0
162,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role