Player Matchup

Ymir
Ymir
Mo_301
Ymir
Level 82
God Stats
13W - 12L
1,529 SR
Queue Stats
16W - 17L
1,657 Elo+
Party 1
Anubis
Anubis
SXB2003
Anubis
Level 68
God Stats
10W - 7L
1,565 SR
Queue Stats
32W - 41L
1,606 Elo+
Party 1
Da Ji
Da Ji
spetsnaz-10
Da Ji
Level 101
God Stats
1W - 0L
1,553 SR
Queue Stats
74W - 84L
1,429 Elo+
Solo
Team Averages
Level 84
1,549 SR
1,564 Elo+

VS

Team Averages
Level 83
1,579 SR
1,368 Elo+
Ganesha
Ganesha
Albertor700
Ganesha
Level 78
God Stats
0W - 1L
1,587 SR
Queue Stats
9W - 17L
1,360 Elo+
Party 2
Agni
Agni
EXS_Lu1sm1
Agni
Level 102
God Stats
0W - 1L
1,649 SR
Queue Stats
12W - 17L
1,382 Elo+
Party 2
Medusa
Medusa
PJCASAS2004
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 79L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Mo_301
Ymir
12
1 / 3 / 11
10,964
577
4,168
8,515
3,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
SXB2003
Anubis
17
5 / 3 / 17
12,785
673
16,479
11,672
5,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
17 / 0 / 6
14,274
751
22,341
10,305
4,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Albertor700
Ganesha
12
1 / 9 / 4
10,767
567
3,647
18,582
22,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 5 / 3
11,336
597
10,890
16,708
5,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
13
2 / 9 / 1
10,217
538
5,725
13,926
4,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
23
Kills
6
6
Deaths
23
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Albertor700
Ganesha
1
9
4
0.33
L
3
5
3
0.9
W
Ymir
Mo_301
Ymir
1
3
11
2.17
L
Medusa
2
9
1
0.28
W
Anubis
SXB2003
Anubis
5
3
17
4.5
W
17
0
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,988
Damage
20,262
30,492
Taken
49,216
14,006
Mitigated
32,677
11,308
Healing
4,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Albertor700
Ganesha
3,647
179
0
1,093
18,582
22,498
0
8,105
10,477
15,240
0
L
10,890
521
11
1,788
16,708
5,437
147
6,656
10,052
63,959
0
W
Ymir
Mo_301
Ymir
4,168
239
0
1,562
8,515
3,621
142
3,361
5,154
33,615
0
L
Medusa
5,725
2,754
0
1,114
13,926
4,742
0
6,954
6,972
0
26,630
W
Anubis
SXB2003
Anubis
16,479
360
0
6,944
11,672
5,638
1,044
6,235
5,437
56,485
0
W
22,341
8,386
0
2,802
10,305
4,747
975
5,236
5,069
0
48,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,023
Gold Earned
32,320
206
Minions Killed
179
6
Camps Cleared
9
868,937
Distance Traveled
921,177
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,767
567
4
0
0
265,821
3
L
Agni
11,336
597
132
7
8
311,205
3
W
Ymir
10,964
577
68
4
1
223,329
2
L
Medusa
10,217
538
43
2
1
344,151
3
W
Anubis
12,785
673
95
5
2
324,985
3
W
Da Ji
14,274
751
43
2
3
320,623
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role