Player Matchup

Jormungandr
Jormungandr
BiggestBoy3
Jormungandr
Level 3
God Stats
1W - 3L
1,496 SR
Queue Stats
4W - 10L
1,482 Elo+
Party 1
Skadi
Skadi
Blobmmm
Skadi
Level 13
God Stats
1W - 2L
1,295 SR
Queue Stats
13W - 19L
1,453 Elo+
Party 1
Artio
Artio
FeatherLight25
Artio
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,320 Elo+
Solo
Ra
Ra
Kamicolo
Ra
Level 11
God Stats
0W - 3L
1,286 SR
Queue Stats
27W - 32L
1,351 Elo+
Solo
Thor
Thor
luxeon312
Thor
Level 4
God Stats
0W - 3L
1,302 SR
Queue Stats
0W - 4L
1,141 Elo+
Solo
Team Averages
Level 8
1,376 SR
1,350 Elo+

VS

Team Averages
Level 12
1,423 SR
1,428 Elo+
Cerberus
Cerberus
Forceed
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,625 Elo+
Solo
Olorun
Olorun
IIOLKOVNIK
Olorun
Level 17
God Stats
52W - 58L
1,457 SR
Queue Stats
83W - 101L
1,378 Elo+
Solo
Nemesis
Nemesis
RamoneN76
Nemesis
Level 4
God Stats
1W - 0L
1,409 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
dfgsr
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,135 Elo+
Solo
Poseidon
Poseidon
ghostperiods
Poseidon
Level 25
God Stats
5W - 3L
1,248 SR
Queue Stats
34W - 35L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BiggestBoy3
Jormungandr
20
7 / 6 / 18
14,420
1,109
19,078
24,835
36,106
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Blobmmm
Skadi
20
9 / 3 / 13
14,050
1,081
24,725
17,143
5,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
2 / 5 / 16
12,414
955
10,414
23,263
30,548
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
4 / 7 / 11
12,825
987
11,027
15,189
5,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
19
4 / 14 / 13
12,986
999
16,121
27,777
9,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Forceed
Cerberus
20
3 / 6 / 22
13,004
1,000
14,938
23,611
30,083
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
IIOLKOVNIK
Olorun
20
10 / 6 / 13
14,839
1,141
21,913
15,155
5,998
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Nemesis
RamoneN76
Nemesis
20
3 / 9 / 19
12,835
987
17,375
17,609
7,460
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
dfgsr
Ymir
20
8 / 5 / 15
13,873
1,067
14,460
21,837
27,765
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
ghostperiods
Poseidon
20
11 / 0 / 15
15,601
1,200
32,153
10,447
3,421
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
119
26
Kills
35
35
Deaths
26
71
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BiggestBoy3
Jormungandr
7
6
18
2.67
L
Skadi
Blobmmm
Skadi
9
3
13
5.17
L
2
5
16
2
W
Cerberus
Forceed
Cerberus
3
6
22
2.33
W
Olorun
IIOLKOVNIK
Olorun
10
6
13
2.75
L
4
7
11
1.36
W
Nemesis
RamoneN76
Nemesis
3
9
19
1.39
W
Ymir
dfgsr
Ymir
8
5
15
3.1
W
Poseidon
ghostperiods
Poseidon
11
0
15
18.5
L
Thor
4
14
13
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,365
Damage
100,839
108,207
Taken
88,659
87,832
Mitigated
74,727
11,169
Healing
16,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BiggestBoy3
Jormungandr
19,078
4,531
0
0
24,835
36,106
0
17,637
7,198
37,156
0
L
Skadi
Blobmmm
Skadi
24,725
13,020
0
1,389
17,143
5,969
0
13,857
3,286
0
49,515
L
10,414
1,151
2,016
3,783
23,263
30,548
0
18,467
4,796
25,146
0
W
Cerberus
Forceed
Cerberus
14,938
1,680
0
6,065
23,611
30,083
0
10,920
12,691
28,220
0
W
Olorun
IIOLKOVNIK
Olorun
21,913
13,308
1,193
3,687
15,155
5,998
0
4,974
10,181
52,997
0
L
11,027
1,474
1,765
2,122
15,189
5,264
0
10,437
4,752
32,121
0
W
Nemesis
RamoneN76
Nemesis
17,375
7,793
0
2,960
17,609
7,460
0
8,295
9,314
0
24,152
W
Ymir
dfgsr
Ymir
14,460
1,472
0
0
21,837
27,765
0
11,066
10,771
32,456
0
W
Poseidon
ghostperiods
Poseidon
32,153
3,383
224
2,056
10,447
3,421
0
5,264
5,183
75,575
0
L
Thor
16,121
6,555
0
94
27,777
9,945
0
23,066
4,711
0
21,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,695
Gold Earned
70,152
185
Minions Killed
260
4
Camps Cleared
7
1,197,272
Distance Traveled
1,083,436
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,420
1,109
35
3
2
253,028
0
L
Skadi
14,050
1,081
52
4
1
249,104
0
L
Artio
12,414
955
25
2
0
289,389
0
W
Cerberus
13,004
1,000
37
3
0
238,915
0
W
Olorun
14,839
1,141
79
6
0
188,235
5
L
Ra
12,825
987
55
4
1
175,398
0
W
Nemesis
12,835
987
9
1
1
205,284
1
W
Ymir
13,873
1,067
51
4
1
217,210
0
W
Poseidon
15,601
1,200
84
6
5
233,792
0
L
Thor
12,986
999
18
1
0
230,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role