Player Matchup

Osiris
Osiris
Kasimir1092
Osiris
Level 29
God Stats
13W - 11L
1,595 SR
Queue Stats
152W - 152L
1,464 Elo+
Solo
Rama
Rama
MR JuK3
Rama
Level 28
God Stats
1W - 4L
1,385 SR
Queue Stats
23W - 25L
1,453 Elo+
Solo
King Arthur
King Arthur
Zaccalli
King Arthur
Level 27
God Stats
32W - 26L
1,506 SR
Queue Stats
107W - 87L
1,423 Elo+
Solo
Anubis
Anubis
daft1409
Anubis
Level 28
God Stats
21W - 16L
1,464 SR
Queue Stats
115W - 96L
1,485 Elo+
Solo
Anhur
Anhur
oppassend-spijl
Anhur
Level 26
God Stats
4W - 1L
1,691 SR
Queue Stats
14W - 9L
1,552 Elo+
Solo
Team Averages
Level 28
1,528 SR
1,476 Elo+

VS

Team Averages
Level 24
1,515 SR
1,462 Elo+
Cerberus
Cerberus
AlbetMumakil
Cerberus
Level 25
God Stats
4W - 3L
1,526 SR
Queue Stats
38W - 50L
1,429 Elo+
Solo
Bakasura
Bakasura
DevilJhin34
Bakasura
Level 15
God Stats
2W - 3L
1,454 SR
Queue Stats
38W - 69L
1,465 Elo+
Party 1
Thoth
Thoth
KingRock5819
Thoth
Level 26
God Stats
1W - 1L
1,480 SR
Queue Stats
49W - 57L
1,421 Elo+
Solo
Danzaburou
Danzaburou
jagernnog
Danzaburou
Level 29
God Stats
15W - 10L
1,542 SR
Queue Stats
188W - 215L
1,466 Elo+
Party 1
Nemesis
Nemesis
l94Sniper
Nemesis
Level 27
God Stats
5W - 5L
1,573 SR
Queue Stats
101W - 105L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
7 / 4 / 2
12,550
546
11,389
17,482
11,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
MR JuK3
Rama
17
2 / 8 / 11
11,324
492
9,868
17,104
5,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Zaccalli
King Arthur
20
14 / 4 / 7
13,777
599
24,805
28,228
20,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
daft1409
Anubis
20
12 / 4 / 5
13,958
607
15,516
19,073
11,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
9 / 5 / 12
13,579
590
17,052
13,550
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlbetMumakil
Cerberus
19
7 / 6 / 8
12,610
548
9,443
24,617
24,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
DevilJhin34
Bakasura
17
2 / 7 / 4
11,181
486
4,344
18,109
7,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
6 / 12 / 5
11,557
502
13,976
19,682
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
jagernnog
Danzaburou
18
4 / 12 / 6
11,457
498
15,836
21,315
7,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
l94Sniper
Nemesis
20
6 / 7 / 4
13,484
586
20,350
24,492
10,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
52
44
Kills
25
25
Deaths
44
37
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlbetMumakil
Cerberus
7
6
8
1.83
L
Bakasura
DevilJhin34
Bakasura
2
7
4
0.57
W
Osiris
7
4
2
2
L
6
12
5
0.71
W
Rama
MR JuK3
Rama
2
8
11
0.94
W
King Arthur
Zaccalli
King Arthur
14
4
7
4.38
W
Anubis
daft1409
Anubis
12
4
5
3.63
L
Danzaburou
jagernnog
Danzaburou
4
12
6
0.58
L
Nemesis
l94Sniper
Nemesis
6
7
4
1.14
W
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,630
Damage
63,949
95,437
Taken
108,215
52,478
Mitigated
54,801
27,127
Healing
25,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlbetMumakil
Cerberus
9,443
496
279
7,331
24,617
24,327
0
1,778
22,839
51,102
0
L
Bakasura
DevilJhin34
Bakasura
4,344
3,753
190
5,511
18,109
7,886
0
3,100
15,009
0
57,495
W
Osiris
11,389
4,753
0
4,273
17,482
11,396
52
4,544
12,784
0
88,821
L
13,976
461
126
3,295
19,682
5,160
1,364
3,151
16,531
51,747
0
W
Rama
MR JuK3
Rama
9,868
8,317
0
2,581
17,104
5,241
2,859
3,386
13,530
0
52,915
W
King Arthur
Zaccalli
King Arthur
24,805
4,585
0
7,004
28,228
20,185
457
7,588
20,109
0
87,896
W
Anubis
daft1409
Anubis
15,516
586
0
11,101
19,073
11,062
3,338
2,849
16,060
92,426
0
L
Danzaburou
jagernnog
Danzaburou
15,836
6,643
0
3,273
21,315
7,335
2,356
4,988
16,327
0
76,372
L
Nemesis
l94Sniper
Nemesis
20,350
10,297
0
5,197
24,492
10,093
2,452
2,499
21,993
0
65,646
W
17,052
10,312
0
2,168
13,550
4,594
2,098
4,303
8,951
0
73,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,188
Gold Earned
60,289
599
Minions Killed
512
0
Camps Cleared
0
2,026,953
Distance Traveled
1,975,941
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,610
548
88
4
0
367,731
3
L
Bakasura
11,181
486
107
5
0
435,523
2
W
Osiris
12,550
546
120
5
0
473,713
6
L
Thoth
11,557
502
84
4
0
363,532
1
W
Rama
11,324
492
78
3
0
370,908
1
W
King Arthur
13,777
599
124
5
0
449,525
2
W
Anubis
13,958
607
169
7
0
330,840
1
L
Danzaburou
11,457
498
120
5
0
369,900
1
L
Nemesis
13,484
586
113
5
0
439,255
5
W
Anhur
13,579
590
108
5
0
401,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role