Player Matchup

Tiamat
Tiamat
G3NESIIS
Tiamat
Level 137
God Stats
6W - 3L
1,634 SR
Queue Stats
310W - 239L
1,618 Elo+
Party 1
Heimdallr
Heimdallr
Thenightore
Heimdallr
Level 108
God Stats
1W - 2L
1,543 SR
Queue Stats
159W - 118L
1,547 Elo+
Party 1
Erlang Shen
Erlang Shen
ZeQuaker
Erlang Shen
Level 55
God Stats
9W - 10L
1,411 SR
Queue Stats
89W - 55L
1,604 Elo+
Party 1
Team Averages
Level 100
1,529 SR
1,590 Elo+

VS

Team Averages
Level 112
1,624 SR
1,471 Elo+
Artio
Artio
 
Artio
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
R15K
Charybdis
Level 126
God Stats
22W - 15L
1,623 SR
Queue Stats
233W - 221L
1,523 Elo+
Solo
The Morrigan
The Morrigan
Tibix
The Morrigan
Level 78
God Stats
1W - 2L
1,749 SR
Queue Stats
117W - 150L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
G3NESIIS
Tiamat
12
2 / 5 / 5
9,255
712
9,270
14,531
8,916
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Thenightore
Heimdallr
12
3 / 5 / 3
8,901
685
8,043
10,841
3,743
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ZeQuaker
Erlang Shen
11
2 / 4 / 5
8,710
670
9,573
14,386
10,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
2 / 1 / 9
9,015
693
8,276
19,192
19,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
R15K
Charybdis
14
8 / 3 / 5
10,003
769
13,897
14,234
6,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Tibix
The Morrigan
13
4 / 4 / 8
9,306
716
12,387
8,183
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
7
Kills
14
14
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
9
6.5
L
Tiamat
G3NESIIS
Tiamat
2
5
5
0.9
W
Charybdis
R15K
Charybdis
8
3
5
3.5
L
Heimdallr
Thenightore
Heimdallr
3
5
3
0.9
W
The Morrigan
Tibix
The Morrigan
4
4
8
2
L
Erlang Shen
ZeQuaker
Erlang Shen
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,886
Damage
34,560
39,758
Taken
41,609
22,987
Mitigated
28,655
5,753
Healing
15,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,276
1,096
1,780
7,798
19,192
19,397
108
3,887
14,583
27,710
0
L
Tiamat
G3NESIIS
Tiamat
9,270
1,467
0
2,764
14,531
8,916
0
6,663
7,868
32,216
0
W
Charybdis
R15K
Charybdis
13,897
7,500
0
3,576
14,234
6,121
1,746
3,961
10,064
0
43,223
L
Heimdallr
Thenightore
Heimdallr
8,043
4,756
0
230
10,841
3,743
30
4,749
6,092
0
34,053
W
The Morrigan
Tibix
The Morrigan
12,387
3,101
41
1,968
8,183
3,137
603
2,744
5,230
35,853
6,414
L
Erlang Shen
ZeQuaker
Erlang Shen
9,573
5,130
0
2,759
14,386
10,328
0
7,611
6,775
0
15,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,866
Gold Earned
28,324
120
Minions Killed
161
3
Camps Cleared
8
678,731
Distance Traveled
755,796
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,015
693
36
3
4
278,830
4
L
Tiamat
9,255
712
40
3
3
226,147
2
W
Charybdis
10,003
769
78
6
2
255,567
4
L
Heimdallr
8,901
685
64
5
0
219,901
3
W
The Morrigan
9,306
716
47
4
2
221,399
4
L
Erlang Shen
8,710
670
16
1
0
232,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role