Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
sarutobi_daora
Set
Level 86
God Stats
1W - 0L
1,338 SR
Queue Stats
18W - 17L
1,485 Elo+
Solo
Team Averages
Level 120
1,446 SR
1,495 Elo+

VS

Team Averages
Level 65
1,511 SR
1,493 Elo+
He Bo
He Bo
 
He Bo
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HighbornHeart68
Ra
Level 5
God Stats
0W - 1L
1,710 SR
Queue Stats
1W - 4L
1,429 Elo+
Solo
Charybdis
Charybdis
Ieiossaurus
Charybdis
Level 114
God Stats
2W - 9L
1,324 SR
Queue Stats
207W - 217L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 3 / 4
11,029
689
7,114
9,494
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
 
Jormungandr
15
2 / 0 / 5
10,568
661
9,297
15,121
18,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 3 / 3
10,423
651
4,488
10,357
4,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
5 / 3 / 0
9,782
611
12,119
11,956
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 1
7,696
481
104
1,199
329
Charybdis
Ieiossaurus
Charybdis
14
1 / 4 / 4
9,385
587
11,722
13,040
4,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
8
Kills
6
6
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
4
1.67
W
Jormungandr
 
Jormungandr
2
0
5
4.5
L
He Bo
 
He Bo
5
3
0
1.67
L
0
1
1
0.5
L
Charybdis
Ieiossaurus
Charybdis
1
4
4
0.75
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,899
Damage
23,945
34,972
Taken
26,195
25,985
Mitigated
9,341
7,390
Healing
2,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,114
206
112
2,804
9,494
3,651
1,262
6,482
3,012
63,614
0
W
Jormungandr
 
Jormungandr
9,297
304
0
1,717
15,121
18,057
170
3,128
11,993
39,008
0
L
He Bo
 
He Bo
12,119
197
0
1,320
11,956
4,156
0
7,840
4,116
36,369
0
L
104
0
0
86
1,199
329
0
695
504
2,073
0
L
Charybdis
Ieiossaurus
Charybdis
11,722
6,465
0
1,407
13,040
4,856
0
8,298
4,742
0
42,665
W
4,488
1,897
0
2,757
10,357
4,277
710
3,719
6,440
0
21,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,020
Gold Earned
26,863
217
Minions Killed
138
11
Camps Cleared
3
876,734
Distance Traveled
556,803
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,029
689
130
8
5
291,541
4
W
Jormungandr
10,568
661
54
3
2
323,601
6
L
He Bo
9,782
611
59
4
2
276,566
6
L
Ra
7,696
481
3
0
1
57,343
0
L
Charybdis
9,385
587
76
5
0
222,894
3
W
Set
10,423
651
33
2
4
261,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role