Player Matchup

Cthulhu
Cthulhu
Borktopus
Cthulhu
Level 25
God Stats
2W - 1L
1,831 SR
Queue Stats
100W - 87L
1,651 Elo+
Solo
Tsukuyomi
Tsukuyomi
Guillegp27
Tsukuyomi
Level 26
God Stats
4W - 3L
1,899 SR
Queue Stats
52W - 48L
1,543 Elo+
Solo
Kukulkan
Kukulkan
ToxicOberon048
Kukulkan
Level 29
God Stats
1W - 1L
1,230 SR
Queue Stats
16W - 16L
1,668 Elo+
Solo
Yemoja
Yemoja
W4ney
Yemoja
Level 7
God Stats
12W - 8L
1,662 SR
Queue Stats
24W - 32L
1,490 Elo+
Solo
Neith
Neith
qfxlwan
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Solo
Team Averages
Level 18
1,625 SR
1,610 Elo+

VS

Team Averages
Level 16
1,601 SR
1,577 Elo+
Bellona
Bellona
LordExodial
Bellona
Level 18
God Stats
2W - 1L
1,758 SR
Queue Stats
248W - 217L
1,682 Elo+
Solo
Anubis
Anubis
PenesdeCavalo
Anubis
Level 28
God Stats
13W - 5L
1,689 SR
Queue Stats
185W - 162L
1,588 Elo+
Solo
Neith
Neith
Saythertooth
Neith
Level 2
God Stats
2W - 0L
1,695 SR
Queue Stats
2W - 0L
1,606 Elo+
Solo
Merlin
Merlin
angeldbc
Merlin
Level 29
God Stats
3W - 3L
1,360 SR
Queue Stats
103W - 115L
1,349 Elo+
Solo
Ares
Ares
kisaki111
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Borktopus
Cthulhu
15
5 / 4 / 0
8,687
543
10,712
15,388
10,005
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Guillegp27
Tsukuyomi
8
0 / 7 / 1
5,963
373
1,041
10,934
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
12
1 / 5 / 0
7,709
482
8,198
9,662
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
W4ney
Yemoja
10
0 / 3 / 2
6,395
400
1,098
9,867
4,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
qfxlwan
Neith
12
2 / 5 / 1
7,096
444
5,967
9,401
2,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LordExodial
Bellona
18
13 / 0 / 4
10,929
683
15,276
12,071
9,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 1 / 6
10,360
648
12,707
10,940
5,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 6
7,027
439
3,612
6,638
2,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
angeldbc
Merlin
14
2 / 1 / 2
7,861
491
3,747
3,922
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
7
0 / 3 / 0
5,631
352
1,052
8,302
3,966
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
8
Kills
24
24
Deaths
8
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Borktopus
Cthulhu
5
4
0
1.25
L
Tsukuyomi
Guillegp27
Tsukuyomi
0
7
1
0.07
W
Bellona
LordExodial
Bellona
13
0
4
15
W
8
1
6
11
W
1
3
6
1.33
L
Kukulkan
1
5
0
0.2
L
Yemoja
W4ney
Yemoja
0
3
2
0.33
W
Merlin
angeldbc
Merlin
2
1
2
3
W
Ares
0
3
0
0
L
Neith
qfxlwan
Neith
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,016
Damage
36,394
55,252
Taken
41,873
22,994
Mitigated
23,163
12,240
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Borktopus
Cthulhu
10,712
732
0
4,184
15,388
10,005
0
4,865
10,523
59,644
0
L
Tsukuyomi
Guillegp27
Tsukuyomi
1,041
193
0
2,258
10,934
2,558
0
2,619
8,315
0
15,526
W
Bellona
LordExodial
Bellona
15,276
6,653
0
4,471
12,071
9,669
53
3,515
8,556
0
84,715
W
12,707
973
0
7,885
10,940
5,705
1,062
7,168
3,772
71,735
0
W
3,612
1,920
0
994
6,638
2,204
824
3,307
3,331
0
21,710
L
Kukulkan
8,198
641
0
1,582
9,662
3,563
108
1,951
7,711
55,122
0
L
Yemoja
W4ney
Yemoja
1,098
100
523
1,887
9,867
4,302
0
4,781
5,086
19,779
0
W
Merlin
angeldbc
Merlin
3,747
0
0
472
3,922
1,619
0
2,089
1,833
51,188
0
W
Ares
1,052
93
0
448
8,302
3,966
0
3,929
4,373
4,941
0
L
Neith
qfxlwan
Neith
5,967
2,580
0
1,806
9,401
2,566
776
3,290
6,111
0
40,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,850
Gold Earned
41,808
373
Minions Killed
414
0
Camps Cleared
0
1,289,418
Distance Traveled
1,517,907
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,687
543
115
7
0
276,135
4
L
Tsukuyomi
5,963
373
40
3
0
260,936
0
W
Bellona
10,929
683
128
8
0
399,060
1
W
Anubis
10,360
648
148
9
0
280,943
4
W
Neith
7,027
439
39
2
0
279,619
0
L
Kukulkan
7,709
482
113
7
0
291,110
1
L
Yemoja
6,395
400
29
2
0
221,356
2
W
Merlin
7,861
491
91
6
0
301,012
5
W
Ares
5,631
352
8
1
0
257,273
0
L
Neith
7,096
444
76
5
0
239,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role