Player Matchup

Apollo
Apollo
PeIedGuy
Apollo
Level 67
God Stats
2W - 1L
1,601 SR
Queue Stats
81W - 70L
1,586 Elo+
Party 2
Merlin
Merlin
ksyuio
Merlin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,591 Elo+
Party 2
Ymir
Ymir
yossiking543
Ymir
Level 88
God Stats
2W - 0L
1,668 SR
Queue Stats
47W - 36L
1,603 Elo+
Party 2
Team Averages
Level 80
1,589 SR
1,593 Elo+

VS

Team Averages
Level 106
1,502 SR
1,554 Elo+
Ra
Ra
AhmedSan1
Ra
Level 158
God Stats
9W - 17L
1,516 SR
Queue Stats
312W - 280L
1,563 Elo+
Party 1
Guan Yu
Guan Yu
KingLegenDorian
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Charybdis
Charybdis
Lisendrell
Charybdis
Level 154
God Stats
1W - 4L
1,490 SR
Queue Stats
84W - 71L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
PeIedGuy
Apollo
14
8 / 2 / 4
10,222
786
11,730
9,451
3,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
ksyuio
Merlin
13
3 / 3 / 8
9,204
708
11,777
7,693
2,553
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 5 / 6
9,454
727
7,497
11,898
13,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 4
8,942
688
10,710
9,211
3,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 9
8,176
629
3,991
12,893
12,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Lisendrell
Charybdis
12
4 / 4 / 5
8,515
655
7,663
12,751
4,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
13
Kills
10
10
Deaths
13
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
2
4
4
L
0
7
9
0.64
L
Charybdis
Lisendrell
Charybdis
4
4
5
1.63
W
Apollo
PeIedGuy
Apollo
8
2
4
5
W
Merlin
ksyuio
Merlin
3
3
8
2.33
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,004
Damage
22,364
29,042
Taken
34,855
19,622
Mitigated
21,035
6,701
Healing
12,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,710
757
2,544
3,761
9,211
3,716
0
5,843
3,368
39,750
0
L
3,991
958
1,100
2,741
12,893
12,820
0
6,943
5,950
0
4,833
L
Charybdis
Lisendrell
Charybdis
7,663
4,580
0
2,046
12,751
4,499
0
6,761
5,990
0
24,320
W
Apollo
PeIedGuy
Apollo
11,730
9,409
0
2,223
9,451
3,793
1,113
3,319
6,132
0
44,847
W
Merlin
ksyuio
Merlin
11,777
1,068
234
2,313
7,693
2,553
942
3,533
4,160
33,495
0
W
7,497
1,520
0
1,931
11,898
13,276
329
4,318
7,580
16,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,880
Gold Earned
25,633
132
Minions Killed
127
6
Camps Cleared
3
658,318
Distance Traveled
609,997
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,942
688
80
6
1
188,316
2
L
Guan Yu
8,176
629
1
0
0
216,735
1
L
Charybdis
8,515
655
46
4
2
204,946
2
W
Apollo
10,222
786
66
5
1
223,339
3
W
Merlin
9,204
708
45
3
5
236,570
0
W
Ymir
9,454
727
21
2
0
198,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role