Player Matchup

Cerberus
Cerberus
Axelon
Cerberus
Level 128
God Stats
2W - 1L
1,484 SR
Queue Stats
238W - 233L
1,500 Elo+
Solo
Sol
Sol
BeanPingKing
Sol
Level 104
God Stats
2W - 2L
1,174 SR
Queue Stats
83W - 89L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
MikeHawk95
Gilgamesh
Level 147
God Stats
1W - 0L
1,718 SR
Queue Stats
67W - 45L
1,517 Elo+
Party 2
Yemoja
Yemoja
PestilenceWolf
Yemoja
Level 124
God Stats
10W - 8L
1,203 SR
Queue Stats
369W - 401L
1,419 Elo+
Solo
Fenrir
Fenrir
XURL7L7
Fenrir
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,392 Elo+
Party 2
Team Averages
Level 107
1,416 SR
1,444 Elo+

VS

Team Averages
Level 96
1,478 SR
1,391 Elo+
Anubis
Anubis
Camztar
Anubis
Level 108
God Stats
0W - 1L
1,590 SR
Queue Stats
1W - 8L
1,183 Elo+
Party 1
Chang'e
Chang'e
Lord_Lokken
Chang'e
Level 44
God Stats
0W - 1L
1,277 SR
Queue Stats
5W - 14L
1,302 Elo+
Solo
Sol
Sol
Monëyy
Sol
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
RenegadeKIL0
Amaterasu
Level 129
God Stats
1W - 1L
1,544 SR
Queue Stats
295W - 289L
1,499 Elo+
Solo
Izanami
Izanami
orpten
Izanami
Level 123
God Stats
1W - 3L
1,482 SR
Queue Stats
129W - 130L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Axelon
Cerberus
20
6 / 2 / 22
12,918
807
15,354
36,753
39,786
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 2 / 22
11,958
747
27,239
17,800
7,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MikeHawk95
Gilgamesh
20
20 / 2 / 12
14,072
880
27,706
24,325
28,107
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
2 / 1 / 24
11,255
703
4,959
13,260
9,532
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
XURL7L7
Fenrir
17
3 / 5 / 14
11,077
692
8,653
18,295
10,953
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Camztar
Anubis
16
1 / 7 / 6
9,799
612
18,894
15,420
7,363
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Lord_Lokken
Chang'e
17
3 / 8 / 6
10,805
675
11,804
20,939
7,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
17
1 / 5 / 6
9,984
624
14,868
15,224
5,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
RenegadeKIL0
Amaterasu
17
4 / 9 / 6
10,753
672
14,253
24,609
17,919
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
orpten
Izanami
19
3 / 6 / 7
11,990
749
31,053
14,798
6,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
43
35
Kills
12
12
Deaths
35
94
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Axelon
Cerberus
6
2
22
8.5
W
4
2
22
7.5
L
Anubis
Camztar
Anubis
1
7
6
0.57
L
Chang'e
Lord_Lokken
Chang'e
3
8
6
0.75
W
Gilgamesh
MikeHawk95
Gilgamesh
20
2
12
13
L
Sol
1
5
6
0.8
W
2
1
24
14
L
Amaterasu
RenegadeKIL0
Amaterasu
4
9
6
0.78
W
Fenrir
XURL7L7
Fenrir
3
5
14
2
L
Izanami
orpten
Izanami
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,911
Damage
90,872
110,433
Taken
90,990
96,128
Mitigated
44,657
67,717
Healing
32,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Axelon
Cerberus
15,354
687
2,156
13,780
36,753
39,786
502
13,204
22,614
36,758
0
W
27,239
3,275
1,883
6,568
17,800
7,750
2,040
8,209
9,290
58,845
0
L
Anubis
Camztar
Anubis
18,894
316
1,444
4,022
15,420
7,363
528
8,748
6,442
41,679
0
L
Chang'e
Lord_Lokken
Chang'e
11,804
1,464
8,952
6,346
20,939
7,653
392
11,544
9,061
20,935
0
W
Gilgamesh
MikeHawk95
Gilgamesh
27,706
4,846
2,082
5,477
24,325
28,107
595
6,947
17,044
8,378
38,744
L
Sol
14,868
6,170
121
3,307
15,224
5,522
0
9,489
5,281
22,159
0
W
4,959
2,058
28,800
5,808
13,260
9,532
989
6,826
6,287
12,735
0
L
Amaterasu
RenegadeKIL0
Amaterasu
14,253
7,484
156
3,955
24,609
17,919
30
11,309
12,923
0
18,363
W
Fenrir
XURL7L7
Fenrir
8,653
1,595
391
772
18,295
10,953
1,037
8,227
9,632
0
16,271
L
Izanami
orpten
Izanami
31,053
16,772
972
2,826
14,798
6,200
668
8,213
6,305
0
57,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,280
Gold Earned
53,331
186
Minions Killed
155
0
Camps Cleared
0
1,383,950
Distance Traveled
1,332,631
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,918
807
40
3
0
264,164
0
W
Sol
11,958
747
77
5
0
299,287
0
L
Anubis
9,799
612
33
2
0
260,362
0
L
Chang'e
10,805
675
25
2
0
291,261
0
W
Gilgamesh
14,072
880
37
2
0
305,124
3
L
Sol
9,984
624
20
1
0
269,064
0
W
Yemoja
11,255
703
21
1
0
221,620
1
L
Amaterasu
10,753
672
4
0
0
256,220
0
W
Fenrir
11,077
692
11
1
0
293,755
3
L
Izanami
11,990
749
73
5
0
255,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role