Player Matchup

Fenrir
Fenrir
GoodVibes420
Fenrir
Level 18
God Stats
17W - 10L
1,577 SR
Queue Stats
29W - 28L
1,383 Elo+
Solo
Izanami
Izanami
Jaamzi8625
Izanami
Level 20
God Stats
1W - 3L
1,416 SR
Queue Stats
71W - 53L
1,654 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Spehlaoui
Morgan Le Fay
Level 12
God Stats
0W - 1L
1,360 SR
Queue Stats
0W - 3L
1,088 Elo+
Solo
Cerberus
Cerberus
green wax bacon
Cerberus
Level 14
God Stats
3W - 3L
1,465 SR
Queue Stats
12W - 14L
1,261 Elo+
Solo
Zeus
Zeus
ilyaev76
Zeus
Level 8
God Stats
0W - 1L
1,709 SR
Queue Stats
3W - 4L
1,478 Elo+
Solo
Team Averages
Level 14
1,505 SR
1,373 Elo+

VS

Team Averages
Level 5
1,451 SR
1,426 Elo+
Pele
Pele
AdultAsianMale
Pele
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,743 Elo+
Solo
Kukulkan
Kukulkan
FD_FRANTS
Kukulkan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 32L
1,240 Elo+
Solo
Medusa
Medusa
Ryejoy09
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Artemis
Artemis
nounou83
Artemis
Level 4
God Stats
2W - 1L
1,257 SR
Queue Stats
2W - 1L
1,149 Elo+
Solo
Fenrir
Fenrir
worldly-weave05
Fenrir
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
8 / 9 / 7
16,197
540
14,611
31,459
32,652
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
Jaamzi8625
Izanami
20
19 / 7 / 2
21,106
704
27,676
25,191
11,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Spehlaoui
Morgan Le Fay
18
5 / 12 / 8
14,420
481
12,809
22,142
7,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
18
1 / 11 / 9
13,745
458
7,141
32,599
30,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
6
1 / 1 / 1
9,742
325
378
628
169

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
33 / 2 / 3
24,124
804
50,239
38,983
21,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
FD_FRANTS
Kukulkan
18
2 / 13 / 6
12,924
431
6,613
16,085
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Ryejoy09
Medusa
19
3 / 8 / 9
13,358
445
9,889
18,424
6,631
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
nounou83
Artemis
20
0 / 10 / 4
12,731
424
6,499
18,801
6,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

4
0 / 1 / 0
8,178
273
0
838
111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
60
34
Kills
38
40
Deaths
34
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
33
2
3
17.25
W
Kukulkan
FD_FRANTS
Kukulkan
2
13
6
0.38
L
Fenrir
8
9
7
1.28
L
Izanami
Jaamzi8625
Izanami
19
7
2
2.86
W
Medusa
Ryejoy09
Medusa
3
8
9
0.94
L
Morgan Le Fay
Spehlaoui
Morgan Le Fay
5
12
8
0.75
L
Cerberus
1
11
9
0.5
L
Zeus
1
1
1
1.5
W
Artemis
nounou83
Artemis
0
10
4
0.2
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,615
Damage
73,240
112,019
Taken
93,131
82,967
Mitigated
40,480
24,774
Healing
26,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
50,239
18,462
0
22,387
38,983
21,743
5,238
9,585
29,398
0
243,750
W
Kukulkan
FD_FRANTS
Kukulkan
6,613
471
0
508
16,085
5,490
912
3,833
12,252
44,500
0
L
Fenrir
14,611
5,461
0
7,979
31,459
32,652
5,218
1,189
30,270
904
112,550
L
Izanami
Jaamzi8625
Izanami
27,676
17,384
0
5,964
25,191
11,696
7,822
3,601
21,590
0
219,987
W
Medusa
Ryejoy09
Medusa
9,889
4,127
0
0
18,424
6,631
2,597
7,577
10,847
0
53,731
L
Morgan Le Fay
Spehlaoui
Morgan Le Fay
12,809
771
0
1,674
22,142
7,615
108
4,055
18,087
54,763
0
L
Cerberus
7,141
75
556
8,564
32,599
30,835
1,109
2,525
30,074
35,246
0
L
Zeus
378
180
0
37
628
169
0
0
628
1,432
0
W
Artemis
nounou83
Artemis
6,499
3,931
0
3,231
18,801
6,505
2,080
2,703
16,098
0
80,572
W
0
0
0
0
838
111
0
0
838
0
2,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,210
Gold Earned
71,315
623
Minions Killed
573
0
Camps Cleared
0
1,904,072
Distance Traveled
1,995,715
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
24,124
804
308
10
0
592,951
1
W
Kukulkan
12,924
431
73
2
0
408,183
1
L
Fenrir
16,197
540
163
5
0
482,389
0
L
Izanami
21,106
704
300
10
0
478,266
3
W
Medusa
13,358
445
89
3
0
493,667
0
L
Morgan Le Fay
14,420
481
80
3
0
465,569
2
L
Cerberus
13,745
458
77
3
0
444,099
4
L
Zeus
9,742
325
3
0
0
33,749
0
W
Artemis
12,731
424
101
3
0
478,256
2
W
Fenrir
8,178
273
2
0
0
22,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role