Player Matchup

Artemis
Artemis
DaikirinAkuma
Artemis
Level 10
God Stats
1W - 1L
1,699 SR
Queue Stats
9W - 8L
1,406 Elo+
Solo
Tyr
Tyr
Enzzoo94
Tyr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,440 Elo+
Party 1
Hera
Hera
LoumsXVI
Hera
Level 12
God Stats
7W - 4L
1,542 SR
Queue Stats
27W - 20L
1,398 Elo+
Party 1
Gilgamesh
Gilgamesh
SIippli
Gilgamesh
Level 23
God Stats
6W - 3L
1,911 SR
Queue Stats
63W - 58L
1,612 Elo+
Solo
Da Ji
Da Ji
celular312
Da Ji
Level 8
God Stats
12W - 19L
1,272 SR
Queue Stats
118W - 131L
1,384 Elo+
Solo
Team Averages
Level 22
1,585 SR
1,448 Elo+

VS

Team Averages
Level 23
1,610 SR
1,459 Elo+
Agni
Agni
Bloodborne9
Agni
Level 29
God Stats
3W - 1L
1,724 SR
Queue Stats
111W - 96L
1,401 Elo+
Solo
Apollo
Apollo
Emitos
Apollo
Level 26
God Stats
4W - 7L
1,517 SR
Queue Stats
64W - 94L
1,470 Elo+
Solo
Cabrakan
Cabrakan
Gdgecko
Cabrakan
Level 24
God Stats
3W - 4L
1,550 SR
Queue Stats
18W - 24L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
KaEzOxX_-
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,355 Elo+
Solo
Susano
Susano
Q4586
Susano
Level 14
God Stats
6W - 4L
1,759 SR
Queue Stats
30W - 13L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
0 / 7 / 2
6,043
403
4,154
7,290
1,979
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 4 / 0
6,437
429
4,719
13,154
7,285
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hera
11
1 / 5 / 0
6,399
427
2,282
6,529
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SIippli
Gilgamesh
14
8 / 3 / 0
8,304
554
12,335
14,523
5,394
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
11
0 / 5 / 0
6,523
435
3,008
10,477
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
8,835
589
6,246
6,739
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Emitos
Apollo
11
1 / 6 / 3
6,962
464
2,683
10,181
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
Gdgecko
Cabrakan
11
2 / 2 / 3
6,699
447
2,669
9,551
6,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
KaEzOxX_-
Zhong Kui
14
4 / 0 / 5
8,665
578
10,208
7,456
8,428
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Q4586
Susano
15
12 / 0 / 5
9,691
646
9,816
10,228
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
9
Kills
24
24
Deaths
9
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Artemis
0
7
2
0.14
W
Apollo
Emitos
Apollo
1
6
3
0.42
L
0
4
0
0
W
Cabrakan
Gdgecko
Cabrakan
2
2
3
1.75
W
Zhong Kui
KaEzOxX_-
Zhong Kui
4
0
5
6.5
L
Hera
1
5
0
0.2
W
Susano
Q4586
Susano
12
0
5
14.5
L
Gilgamesh
SIippli
Gilgamesh
8
3
0
2.67
L
Da Ji
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,498
Damage
31,622
51,973
Taken
44,155
20,146
Mitigated
23,633
7,980
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,246
595
0
2,626
6,739
2,365
412
1,671
5,068
49,219
0
L
Artemis
4,154
2,431
0
53
7,290
1,979
612
3,637
3,569
0
23,494
W
Apollo
Emitos
Apollo
2,683
1,619
0
2,659
10,181
2,888
1,238
374
9,807
0
30,401
L
4,719
133
0
3,598
13,154
7,285
0
6,581
6,461
0
32,165
W
Cabrakan
Gdgecko
Cabrakan
2,669
443
0
1,824
9,551
6,300
270
181
9,370
17,237
0
W
Zhong Kui
KaEzOxX_-
Zhong Kui
10,208
2,191
0
2,848
7,456
8,428
2,046
369
7,087
48,874
0
L
Hera
2,282
1,051
0
18
6,529
2,085
296
3,539
2,684
32,929
0
W
Susano
Q4586
Susano
9,816
3,867
0
830
10,228
3,652
0
242
9,986
0
62,358
L
Gilgamesh
SIippli
Gilgamesh
12,335
2,889
0
4,144
14,523
5,394
453
2,373
12,110
1,219
50,917
L
Da Ji
3,008
581
0
167
10,477
3,403
0
2,363
8,026
0
43,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,706
Gold Earned
40,852
323
Minions Killed
382
0
Camps Cleared
0
1,323,043
Distance Traveled
1,376,087
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,835
589
104
7
0
275,698
2
L
Artemis
6,043
403
46
3
0
227,889
1
W
Apollo
6,962
464
52
3
0
234,725
4
L
Tyr
6,437
429
66
4
0
271,215
2
W
Cabrakan
6,699
447
31
2
0
287,396
0
W
Zhong Kui
8,665
578
96
6
0
242,269
1
L
Hera
6,399
427
57
4
0
251,405
0
W
Susano
9,691
646
99
7
0
335,999
6
L
Gilgamesh
8,304
554
80
5
0
283,220
3
L
Da Ji
6,523
435
74
5
0
289,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role