Player Matchup

Apollo
Apollo
BaronVonBlime
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,699 Elo+
Solo
Bellona
Bellona
HasashiStormWind
Bellona
Level 29
God Stats
2W - 0L
1,431 SR
Queue Stats
9W - 4L
1,484 Elo+
Solo
Zeus
Zeus
djpogi_12
Zeus
Level 6
God Stats
2W - 0L
1,726 SR
Queue Stats
5W - 2L
1,688 Elo+
Solo
Kali
Kali
kristov34
Kali
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,324 Elo+
Solo
Ah Puch
Ah Puch
yahomieblaze
Ah Puch
Level 6
God Stats
9W - 5L
1,644 SR
Queue Stats
12W - 7L
1,572 Elo+
Solo
Team Averages
Level 10
1,560 SR
1,553 Elo+

VS

Team Averages
Level 17
1,573 SR
1,433 Elo+
Zhong Kui
Zhong Kui
AchinBacon
Zhong Kui
Level 27
God Stats
3W - 12L
1,500 SR
Queue Stats
254W - 259L
1,534 Elo+
Solo
Jormungandr
Jormungandr
Darknesking2010
Jormungandr
Level 4
God Stats
2W - 4L
1,691 SR
Queue Stats
5W - 6L
1,548 Elo+
Solo
Fenrir
Fenrir
Moisty Shrek
Fenrir
Level 11
God Stats
4W - 4L
1,720 SR
Queue Stats
18W - 15L
1,365 Elo+
Party 1
Medusa
Medusa
ZombiexMeg
Medusa
Level 29
God Stats
18W - 18L
1,453 SR
Queue Stats
93W - 138L
1,350 Elo+
Party 1
Sylvanus
Sylvanus
troopenovi
Sylvanus
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 19L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 30
14,585
1,042
26,394
15,627
5,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 5 / 30
16,141
1,153
23,959
21,556
17,839
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
20
13 / 11 / 19
16,092
1,149
30,381
17,159
6,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
20
0 / 9 / 19
12,243
875
15,349
22,628
8,737
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
yahomieblaze
Ah Puch
20
14 / 4 / 25
16,779
1,199
42,260
15,614
6,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

58

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AchinBacon
Zhong Kui
20
15 / 6 / 14
16,530
1,181
29,681
25,816
17,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Darknesking2010
Jormungandr
20
3 / 14 / 22
14,444
1,032
13,259
38,300
29,247
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
20
7 / 9 / 16
14,491
1,035
11,990
27,327
18,969
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
ZombiexMeg
Medusa
20
7 / 10 / 10
13,834
988
22,521
24,818
8,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
troopenovi
Sylvanus
20
2 / 5 / 16
12,917
923
8,091
32,280
41,489
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
112
44
Kills
34
34
Deaths
44
123
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AchinBacon
Zhong Kui
15
6
14
3.67
W
6
5
30
4.2
L
Jormungandr
Darknesking2010
Jormungandr
3
14
22
1
W
11
5
30
5.2
L
Fenrir
7
9
16
1.67
L
Medusa
ZombiexMeg
Medusa
7
10
10
1.2
W
Zeus
13
11
19
2.05
W
Kali
0
9
19
1.06
L
Sylvanus
troopenovi
Sylvanus
2
5
16
2
W
Ah Puch
yahomieblaze
Ah Puch
14
4
25
6.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,343
Damage
85,542
92,584
Taken
148,541
44,795
Mitigated
115,607
10,245
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AchinBacon
Zhong Kui
29,681
2,830
420
3,291
25,816
17,458
0
14,895
10,921
61,856
0
W
26,394
16,086
0
2,411
15,627
5,985
0
10,867
4,568
0
53,448
L
Jormungandr
Darknesking2010
Jormungandr
13,259
3,863
0
0
38,300
29,247
0
14,556
23,744
41,435
0
W
23,959
7,093
0
612
21,556
17,839
0
10,906
10,322
729
33,740
L
Fenrir
11,990
2,506
0
201
27,327
18,969
0
16,033
11,294
0
20,476
L
Medusa
ZombiexMeg
Medusa
22,521
10,923
1,506
2,825
24,818
8,444
0
14,494
10,324
0
45,648
W
Zeus
30,381
6,330
0
2,017
17,159
6,003
0
8,990
8,017
49,271
0
W
Kali
15,349
6,794
0
2,637
22,628
8,737
0
12,337
9,850
0
26,121
L
Sylvanus
troopenovi
Sylvanus
8,091
2,497
2,154
2,947
32,280
41,489
0
13,264
19,016
19,172
0
W
Ah Puch
yahomieblaze
Ah Puch
42,260
4,122
0
2,568
15,614
6,231
0
6,847
8,659
77,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,840
Gold Earned
72,216
242
Minions Killed
232
5
Camps Cleared
4
1,191,027
Distance Traveled
1,208,671
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
16,530
1,181
87
6
0
237,196
0
W
Apollo
14,585
1,042
73
5
0
240,390
0
L
Jormungandr
14,444
1,032
64
5
1
231,672
0
W
Bellona
16,141
1,153
23
2
0
284,140
2
L
Fenrir
14,491
1,035
9
1
2
291,131
0
L
Medusa
13,834
988
52
4
0
223,148
1
W
Zeus
16,092
1,149
47
3
1
202,967
0
W
Kali
12,243
875
13
1
0
238,659
0
L
Sylvanus
12,917
923
20
1
1
225,524
0
W
Ah Puch
16,779
1,199
86
6
4
224,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role