Player Matchup

Gilgamesh
Gilgamesh
MaelstromEye
Gilgamesh
Level 108
God Stats
1W - 1L
1,812 SR
Queue Stats
30W - 31L
1,513 Elo+
Solo
Terra
Terra
Sinakill
Terra
Level 109
God Stats
3W - 3L
1,306 SR
Queue Stats
304W - 277L
1,574 Elo+
Solo
Hades
Hades
VintukaS
Hades
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 117L
1,476 Elo+
Solo
Ah Puch
Ah Puch
WeeabooTrashhhh
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,485 Elo+
Solo
Thanatos
Thanatos
XxSenouXx
Thanatos
Level 117
God Stats
4W - 10L
1,544 SR
Queue Stats
573W - 586L
1,458 Elo+
Solo
Team Averages
Level 76
1,532 SR
1,501 Elo+

VS

Team Averages
Level 86
1,597 SR
1,527 Elo+
Horus
Horus
CalamityGodKadaj
Horus
Level 160
God Stats
2W - 0L
1,719 SR
Queue Stats
161W - 162L
1,522 Elo+
Solo
Hachiman
Hachiman
ForestRose
Hachiman
Level 123
God Stats
2W - 1L
1,550 SR
Queue Stats
206W - 200L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
PanBobert
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,561 Elo+
Solo
Hercules
Hercules
S--JM
Hercules
Level 27
God Stats
5W - 3L
1,522 SR
Queue Stats
123W - 113L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
opelmanta742
Ah Muzen Cab
Level 101
God Stats
2W - 1L
1,697 SR
Queue Stats
85W - 87L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MaelstromEye
Gilgamesh
17
7 / 4 / 8
10,424
802
15,123
18,220
23,358
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Terra
Sinakill
Terra
15
3 / 2 / 9
8,973
690
8,394
16,811
30,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
VintukaS
Hades
14
0 / 8 / 12
8,523
656
11,358
17,148
24,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 8 / 9
9,313
716
15,018
16,688
8,134
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
XxSenouXx
Thanatos
17
5 / 4 / 7
9,925
763
16,031
13,819
7,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 17
10,671
821
5,434
21,588
24,111
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
ForestRose
Hachiman
15
6 / 6 / 10
10,004
770
14,072
12,061
5,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
PanBobert
Sun Wukong
18
8 / 3 / 16
10,887
837
18,858
19,924
20,774
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
S--JM
Hercules
16
2 / 5 / 16
10,172
782
9,497
24,235
25,582
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
opelmanta742
Ah Muzen Cab
18
7 / 1 / 16
10,556
812
21,073
13,693
7,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
101
17
Kills
26
26
Deaths
17
45
Assists
75
Player
Kills
Deaths
Assists
KDA
W
3
2
17
5.75
W
Hachiman
ForestRose
Hachiman
6
6
10
1.83
L
Gilgamesh
MaelstromEye
Gilgamesh
7
4
8
2.75
W
Sun Wukong
PanBobert
Sun Wukong
8
3
16
5.33
W
Hercules
S--JM
Hercules
2
5
16
2
L
Terra
Sinakill
Terra
3
2
9
3.75
L
Hades
VintukaS
Hades
0
8
12
0.75
L
2
8
9
0.81
L
Thanatos
XxSenouXx
Thanatos
5
4
7
2.13
W
Ah Muzen Cab
opelmanta742
Ah Muzen Cab
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,924
Damage
68,934
82,686
Taken
91,501
94,381
Mitigated
83,233
37,738
Healing
46,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,434
2,339
9,705
11,199
21,588
24,111
161
9,416
12,172
0
10,739
W
Hachiman
ForestRose
Hachiman
14,072
8,522
174
1,537
12,061
5,680
2,568
4,132
7,929
0
28,069
L
Gilgamesh
MaelstromEye
Gilgamesh
15,123
4,519
1,680
5,294
18,220
23,358
377
715
17,505
0
26,178
W
Sun Wukong
PanBobert
Sun Wukong
18,858
2,803
2,543
6,085
19,924
20,774
484
7,379
12,545
3,633
30,042
W
Hercules
S--JM
Hercules
9,497
2,353
1,246
9,035
24,235
25,582
94
7,236
16,999
708
18,940
L
Terra
Sinakill
Terra
8,394
1,260
7,177
6,824
16,811
30,979
0
384
16,427
13,231
0
L
Hades
VintukaS
Hades
11,358
1,376
585
2,356
17,148
24,283
131
543
16,605
21,550
0
L
15,018
860
399
3,306
16,688
8,134
630
530
16,158
35,669
0
L
Thanatos
XxSenouXx
Thanatos
16,031
2,109
1,034
9,083
13,819
7,627
726
344
13,475
0
27,199
W
Ah Muzen Cab
opelmanta742
Ah Muzen Cab
21,073
7,090
0
4,600
13,693
7,086
1,520
6,607
7,086
0
42,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,158
Gold Earned
52,290
131
Minions Killed
142
0
Camps Cleared
0
1,129,053
Distance Traveled
1,165,542
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,671
821
11
1
0
250,859
4
W
Hachiman
10,004
770
35
3
0
189,830
0
L
Gilgamesh
10,424
802
28
2
0
221,280
0
W
Sun Wukong
10,887
837
32
2
0
237,824
0
W
Hercules
10,172
782
18
1
0
242,237
0
L
Terra
8,973
690
6
0
0
272,396
1
L
Hades
8,523
656
24
2
0
194,810
2
L
Ah Puch
9,313
716
45
3
0
186,050
0
L
Thanatos
9,925
763
28
2
0
254,517
2
W
Ah Muzen Cab
10,556
812
46
4
0
244,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role