Player Matchup

Hera
Hera
 
Hera
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Frustracia
Neith
Level 7
God Stats
10W - 17L
1,504 SR
Queue Stats
64W - 104L
1,198 Elo+
Party 2
King Arthur
King Arthur
Hortamilk
King Arthur
Level 14
God Stats
10W - 7L
1,448 SR
Queue Stats
22W - 16L
1,414 Elo+
Solo
Ymir
Ymir
crazykiitty
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,227 Elo+
Party 2
Cupid
Cupid
Велбор
Cupid
Level 13
God Stats
4W - 10L
1,598 SR
Queue Stats
13W - 26L
1,517 Elo+
Solo
Team Averages
Level 13
1,510 SR
1,371 Elo+

VS

Team Averages
Level 15
1,354 SR
1,366 Elo+
Guan Yu
Guan Yu
SasakiKojiro39
Guan Yu
Level 5
God Stats
1W - 1L
1,260 SR
Queue Stats
5W - 8L
1,311 Elo+
Party 1
Da Ji
Da Ji
delici31
Da Ji
Level 28
God Stats
13W - 6L
1,274 SR
Queue Stats
26W - 21L
1,311 Elo+
Party 1
Thanatos
Thanatos
habitat_seul
Thanatos
Level 17
God Stats
6W - 4L
1,237 SR
Queue Stats
16W - 21L
1,209 Elo+
Solo
Ares
Ares
kiakaroly
Ares
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
zattecc
Ratatoskr
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 5 / 0
7,265
519
4,635
7,102
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
9
1 / 4 / 2
6,095
435
3,303
5,627
1,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Hortamilk
King Arthur
9
2 / 4 / 2
6,270
448
4,796
11,642
7,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 4 / 1
7,164
512
5,449
10,933
6,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 0
6,687
478
4,305
8,580
2,327
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,723
552
5,339
8,073
6,077
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
delici31
Da Ji
13
8 / 1 / 1
8,130
581
6,514
7,831
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
habitat_seul
Thanatos
12
3 / 2 / 3
7,253
518
5,452
10,230
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
11
2 / 1 / 7
6,979
499
3,876
12,032
7,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
zattecc
Ratatoskr
13
8 / 3 / 2
8,460
604
9,731
7,336
3,541
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
10
Kills
22
22
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
5
0
0.4
L
Neith
1
4
2
0.5
L
King Arthur
Hortamilk
King Arthur
2
4
2
0.75
W
1
3
2
0.67
L
3
4
1
0.88
W
Da Ji
delici31
Da Ji
8
1
1
8.5
W
Thanatos
habitat_seul
Thanatos
3
2
3
2.25
W
Ares
2
1
7
5.5
W
Ratatoskr
zattecc
Ratatoskr
8
3
2
3
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,488
Damage
30,912
43,884
Taken
45,502
19,037
Mitigated
23,098
7,140
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,635
1,688
0
597
7,102
1,999
1,357
0
7,102
44,435
0
L
Neith
3,303
1,790
0
707
5,627
1,314
42
957
4,670
0
18,474
L
King Arthur
Hortamilk
King Arthur
4,796
916
0
3,522
11,642
7,271
308
501
11,141
0
20,870
W
5,339
609
334
1,858
8,073
6,077
1,093
1,168
6,340
0
40,383
L
5,449
1,831
0
560
10,933
6,126
13
1,796
9,137
26,783
0
W
Da Ji
delici31
Da Ji
6,514
1,388
0
948
7,831
2,828
0
2,521
5,242
0
42,858
W
Thanatos
habitat_seul
Thanatos
5,452
2,137
0
8,151
10,230
3,587
778
2,920
7,310
0
38,135
W
Ares
3,876
676
0
2,383
12,032
7,065
328
2,830
9,202
17,645
0
W
Ratatoskr
zattecc
Ratatoskr
9,731
2,808
0
500
7,336
3,541
851
955
6,257
0
32,074
L
4,305
1,654
0
1,754
8,580
2,327
502
622
7,958
0
25,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,481
Gold Earned
38,545
265
Minions Killed
308
0
Camps Cleared
0
1,213,939
Distance Traveled
1,371,999
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,265
519
92
7
0
230,912
0
L
Neith
6,095
435
36
3
0
217,047
0
L
King Arthur
6,270
448
43
3
0
273,211
0
W
Guan Yu
7,723
552
91
7
0
287,738
0
L
Ymir
7,164
512
40
3
0
273,025
8
W
Da Ji
8,130
581
67
5
0
283,544
3
W
Thanatos
7,253
518
61
4
0
267,951
3
W
Ares
6,979
499
25
2
0
260,282
2
W
Ratatoskr
8,460
604
64
5
0
272,484
1
L
Cupid
6,687
478
54
4
0
219,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role