Player Matchup

Kukulkan
Kukulkan
BouteNG
Kukulkan
Level 15
God Stats
1W - 1L
1,239 SR
Queue Stats
9W - 8L
1,480 Elo+
Solo
Charybdis
Charybdis
JCFlipper
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
1,534 Elo+
Solo
Persephone
Persephone
Kompot1
Persephone
Level 16
God Stats
6W - 2L
1,636 SR
Queue Stats
9W - 11L
1,472 Elo+
Solo
Mercury
Mercury
Robrr
Mercury
Level 16
God Stats
1W - 1L
1,702 SR
Queue Stats
23W - 20L
1,485 Elo+
Solo
Chaac
Chaac
lip358
Chaac
Level 28
God Stats
20W - 14L
1,543 SR
Queue Stats
107W - 111L
1,399 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,474 Elo+

VS

Team Averages
Level 17
1,524 SR
1,421 Elo+
Ymir
Ymir
MasterQXD
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,237 Elo+
Party 1
Ares
Ares
TopLaner123
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,237 Elo+
Party 1
Cthulhu
Cthulhu
UwUGirI
Cthulhu
Level 27
God Stats
9W - 6L
1,630 SR
Queue Stats
82W - 65L
1,537 Elo+
Solo
Artemis
Artemis
iDaanii
Artemis
Level 26
God Stats
1W - 0L
1,768 SR
Queue Stats
16W - 10L
1,573 Elo+
Party 2
Nu Wa
Nu Wa
sechu_2002
Nu Wa
Level 25
God Stats
1W - 2L
1,221 SR
Queue Stats
90W - 86L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BouteNG
Kukulkan
13
0 / 9 / 5
8,304
415
8,895
13,517
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
JCFlipper
Charybdis
18
4 / 5 / 1
11,333
567
9,056
12,273
3,540
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Kompot1
Persephone
5
0 / 4 / 0
6,172
309
2,141
5,915
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Robrr
Mercury
10
3 / 6 / 0
7,835
392
6,475
14,252
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
lip358
Chaac
14
6 / 7 / 3
9,256
463
16,493
22,176
18,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 4 / 4
10,553
528
7,864
15,816
14,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 5 / 9
10,043
502
2,858
16,499
10,054
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
UwUGirI
Cthulhu
17
3 / 3 / 7
11,408
570
12,061
18,715
19,276
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
iDaanii
Artemis
20
13 / 2 / 3
14,557
728
17,046
16,139
6,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
17
7 / 1 / 5
11,669
583
8,709
11,669
5,501
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
13
Kills
27
31
Deaths
15
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BouteNG
Kukulkan
0
9
5
0.28
L
Charybdis
JCFlipper
Charybdis
4
5
1
0.9
L
Persephone
Kompot1
Persephone
0
4
0
0
W
Ymir
2
4
4
1
L
Mercury
Robrr
Mercury
3
6
0
0.5
W
2
5
9
1.3
W
Cthulhu
UwUGirI
Cthulhu
3
3
7
2.17
W
Artemis
iDaanii
Artemis
13
2
3
7.25
L
Chaac
lip358
Chaac
6
7
3
1.07
W
Nu Wa
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,060
Damage
48,538
68,133
Taken
78,838
30,911
Mitigated
56,161
11,313
Healing
24,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BouteNG
Kukulkan
8,895
681
0
250
13,517
3,872
0
5,428
8,089
46,470
0
L
Charybdis
JCFlipper
Charybdis
9,056
3,849
0
2,128
12,273
3,540
1,434
2,159
10,114
0
76,596
L
Persephone
Kompot1
Persephone
2,141
127
0
890
5,915
1,142
0
2,182
3,610
13,478
0
W
Ymir
7,864
1,564
0
2,033
15,816
14,436
672
2,840
12,672
47,875
0
L
Mercury
Robrr
Mercury
6,475
3,090
0
1,120
14,252
3,865
0
5,927
8,325
0
40,286
W
2,858
542
0
0
16,499
10,054
707
2,879
13,250
24,943
0
W
Cthulhu
UwUGirI
Cthulhu
12,061
3,309
325
7,856
18,715
19,276
1,222
1,785
16,243
59,336
0
W
Artemis
iDaanii
Artemis
17,046
11,963
0
9,373
16,139
6,894
10,581
1,842
14,297
0
146,917
L
Chaac
lip358
Chaac
16,493
4,536
0
6,925
22,176
18,492
0
15,793
6,383
0
53,376
W
Nu Wa
8,709
1,842
0
4,490
11,669
5,501
842
4,193
7,384
69,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,900
Gold Earned
58,230
385
Minions Killed
540
0
Camps Cleared
0
1,428,184
Distance Traveled
1,830,029
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,304
415
74
4
0
316,509
0
L
Charybdis
11,333
567
151
8
0
324,726
4
L
Persephone
6,172
309
20
1
0
80,859
0
W
Ymir
10,553
528
82
4
0
336,363
3
L
Mercury
7,835
392
69
3
0
368,252
0
W
Ares
10,043
502
40
2
0
357,400
4
W
Cthulhu
11,408
570
125
6
0
416,535
2
W
Artemis
14,557
728
212
11
0
366,422
2
L
Chaac
9,256
463
71
4
0
337,838
0
W
Nu Wa
11,669
583
81
4
0
353,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role