Player Matchup

Fenrir
Fenrir
Detarn
Fenrir
Level 128
God Stats
5W - 9L
1,288 SR
Queue Stats
446W - 470L
1,515 Elo+
Solo
Fafnir
Fafnir
Jmeister911
Fafnir
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 186L
1,545 Elo+
Solo
Mercury
Mercury
PinchoMolin
Mercury
Level 103
God Stats
0W - 4L
1,203 SR
Queue Stats
400W - 420L
1,584 Elo+
Solo
Cerberus
Cerberus
Usvysk
Cerberus
Level 155
God Stats
1W - 2L
1,731 SR
Queue Stats
327W - 342L
1,512 Elo+
Solo
Hercules
Hercules
baffelitto
Hercules
Level 144
God Stats
3W - 3L
1,561 SR
Queue Stats
231W - 248L
1,538 Elo+
Solo
Team Averages
Level 125
1,457 SR
1,539 Elo+

VS

Team Averages
Level 111
1,528 SR
1,542 Elo+
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AlexBelka
Ah Puch
Level 15
God Stats
1W - 0L
1,671 SR
Queue Stats
7W - 2L
1,681 Elo+
Solo
Ne Zha
Ne Zha
Amalure
Ne Zha
Level 139
God Stats
3W - 1L
1,465 SR
Queue Stats
83W - 82L
1,499 Elo+
Solo
Anhur
Anhur
GodlyBonk
Anhur
Level 117
God Stats
2W - 2L
1,501 SR
Queue Stats
254W - 243L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Detarn
Fenrir
12
2 / 5 / 3
6,937
771
3,972
16,888
8,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
11
0 / 4 / 6
6,630
737
5,403
15,488
11,556
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
PinchoMolin
Mercury
13
2 / 4 / 3
7,500
833
4,369
8,668
3,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Usvysk
Cerberus
13
2 / 5 / 4
7,320
813
3,905
13,217
9,051
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
baffelitto
Hercules
11
1 / 4 / 3
6,639
738
3,439
12,493
10,565
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 3 / 14
7,955
884
17,390
6,055
2,957
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
 
Sun Wukong
13
2 / 1 / 15
7,915
879
7,816
8,791
8,581
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
AlexBelka
Ah Puch
15
10 / 1 / 8
9,163
1,018
14,038
4,809
1,831
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Amalure
Ne Zha
14
3 / 1 / 16
8,208
912
9,033
8,842
6,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
GodlyBonk
Anhur
15
6 / 1 / 13
8,617
957
11,158
4,511
1,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
7
Kills
22
22
Deaths
7
19
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
3
14
2.67
W
Sun Wukong
 
Sun Wukong
2
1
15
9.5
W
Ah Puch
AlexBelka
Ah Puch
10
1
8
14
W
Ne Zha
Amalure
Ne Zha
3
1
16
11
L
Fenrir
Detarn
Fenrir
2
5
3
0.7
W
Anhur
GodlyBonk
Anhur
6
1
13
12.5
L
Fafnir
0
4
6
0.75
L
Mercury
PinchoMolin
Mercury
2
4
3
0.88
L
Cerberus
Usvysk
Cerberus
2
5
4
0.8
L
Hercules
baffelitto
Hercules
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,088
Damage
59,435
66,754
Taken
33,008
42,639
Mitigated
21,412
18,354
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
17,390
10,046
771
836
6,055
2,957
1,339
1,350
4,705
29,133
0
W
Sun Wukong
 
Sun Wukong
7,816
1,177
1,100
1,830
8,791
8,581
360
2,163
6,628
1,980
16,690
W
Ah Puch
AlexBelka
Ah Puch
14,038
1,000
304
1,210
4,809
1,831
1,278
2,650
2,159
25,683
0
W
Ne Zha
Amalure
Ne Zha
9,033
1,441
266
1,753
8,842
6,306
347
2,120
6,722
0
13,358
L
Fenrir
Detarn
Fenrir
3,972
114
1,368
4,086
16,888
8,118
0
8,115
8,503
0
7,444
W
Anhur
GodlyBonk
Anhur
11,158
6,001
496
952
4,511
1,737
955
1,025
3,486
0
17,557
L
Fafnir
5,403
1,717
401
4,721
15,488
11,556
0
7,681
7,499
12,118
0
L
Mercury
PinchoMolin
Mercury
4,369
1,344
426
1,162
8,668
3,349
0
3,041
5,365
0
15,390
L
Cerberus
Usvysk
Cerberus
3,905
154
0
1,360
13,217
9,051
0
8,080
5,042
12,347
0
L
Hercules
baffelitto
Hercules
3,439
204
1,010
3,820
12,493
10,565
0
5,186
7,092
0
8,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,026
Gold Earned
41,858
94
Minions Killed
85
0
Camps Cleared
0
838,193
Distance Traveled
904,343
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,955
884
21
2
0
176,295
1
W
Sun Wukong
7,915
879
19
2
0
200,782
1
W
Ah Puch
9,163
1,018
27
3
0
148,687
2
W
Ne Zha
8,208
912
7
1
0
189,430
0
L
Fenrir
6,937
771
10
1
0
180,087
0
W
Anhur
8,617
957
11
1
0
189,149
3
L
Fafnir
6,630
737
16
2
0
156,223
0
L
Mercury
7,500
833
20
2
0
168,421
0
L
Cerberus
7,320
813
40
4
0
160,173
1
L
Hercules
6,639
738
8
1
0
173,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role