Player Matchup

Hachiman
Hachiman
KOTILAlNEN
Hachiman
Level 29
God Stats
7W - 5L
1,508 SR
Queue Stats
111W - 123L
1,375 Elo+
Solo
Bellona
Bellona
Unamindundi
Bellona
Level 18
God Stats
10W - 15L
1,185 SR
Queue Stats
184W - 160L
1,580 Elo+
Solo
Loki
Loki
coronel-nitido5
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,614 Elo+
Party 1
Janus
Janus
danield2007
Janus
Level 29
God Stats
20W - 16L
1,718 SR
Queue Stats
120W - 171L
1,279 Elo+
Party 1
Cabrakan
Cabrakan
educraft144
Cabrakan
Level 20
God Stats
3W - 3L
1,335 SR
Queue Stats
43W - 60L
1,216 Elo+
Party 1
Team Averages
Level 20
1,449 SR
1,413 Elo+

VS

Team Averages
Level 11
1,480 SR
1,350 Elo+
Bellona
Bellona
Anibalal14
Bellona
Level 5
God Stats
0W - 1L
1,243 SR
Queue Stats
1W - 3L
1,210 Elo+
Solo
Tsukuyomi
Tsukuyomi
Haydensana
Tsukuyomi
Level 6
God Stats
1W - 3L
1,688 SR
Queue Stats
9W - 17L
1,283 Elo+
Party 2
Athena
Athena
Resonance59
Athena
Level 27
God Stats
1W - 3L
1,411 SR
Queue Stats
85W - 67L
1,524 Elo+
Solo
Izanami
Izanami
fibrous_once3
Izanami
Level 11
God Stats
2W - 4L
1,558 SR
Queue Stats
25W - 26L
1,504 Elo+
Solo
Anubis
Anubis
solicity_atom
Anubis
Level 8
God Stats
2W - 6L
1,499 SR
Queue Stats
14W - 28L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KOTILAlNEN
Hachiman
8
0 / 4 / 3
5,182
518
2,049
5,888
1,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Unamindundi
Bellona
12
13 / 0 / 0
8,003
800
8,292
6,110
6,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 3 / 4
5,899
590
1,169
4,917
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 1 / 2
6,223
622
3,966
4,028
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
educraft144
Cabrakan
7
1 / 5 / 0
4,860
486
1,599
7,422
4,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anibalal14
Bellona
7
0 / 4 / 0
4,372
437
1,142
6,756
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Haydensana
Tsukuyomi
6
1 / 6 / 2
4,534
453
1,404
5,481
1,437
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
8
3 / 2 / 6
5,530
553
4,000
6,660
4,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
11
9 / 2 / 4
6,980
698
6,840
5,543
1,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 2
4,524
452
1,217
5,480
3,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
19
Kills
13
13
Deaths
20
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
Anibalal14
Bellona
0
4
0
0
L
Tsukuyomi
Haydensana
Tsukuyomi
1
6
2
0.33
W
Hachiman
KOTILAlNEN
Hachiman
0
4
3
0.38
L
Athena
3
2
6
3
W
Bellona
Unamindundi
Bellona
13
0
0
13
W
1
3
4
1
W
4
1
2
5
W
Cabrakan
educraft144
Cabrakan
1
5
0
0.2
L
Izanami
9
2
4
5.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,075
Damage
14,603
28,365
Taken
29,920
14,762
Mitigated
14,340
7,001
Healing
5,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Anibalal14
Bellona
1,142
393
0
1,503
6,756
3,591
0
545
6,211
0
12,864
L
Tsukuyomi
Haydensana
Tsukuyomi
1,404
519
0
580
5,481
1,437
0
922
4,559
0
9,572
W
Hachiman
KOTILAlNEN
Hachiman
2,049
1,316
0
1,855
5,888
1,509
37
964
4,924
0
18,091
L
Athena
4,000
1,543
0
1,544
6,660
4,077
0
2,232
4,428
12,451
0
W
Bellona
Unamindundi
Bellona
8,292
2,695
0
2,786
6,110
6,270
0
735
5,375
8,243
29,221
W
1,169
373
0
910
4,917
1,719
0
518
4,399
0
32,015
W
3,966
128
0
140
4,028
843
592
1,057
2,971
28,327
0
W
Cabrakan
educraft144
Cabrakan
1,599
751
0
1,310
7,422
4,421
225
1,943
5,479
10,589
0
L
Izanami
6,840
4,982
0
1,440
5,543
1,728
0
1,450
4,093
0
39,561
L
1,217
122
0
250
5,480
3,507
0
2,437
3,043
13,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,167
Gold Earned
25,940
255
Minions Killed
170
0
Camps Cleared
0
962,639
Distance Traveled
913,264
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,372
437
27
3
0
178,812
0
L
Tsukuyomi
4,534
453
18
2
0
213,345
0
W
Hachiman
5,182
518
28
3
0
176,947
1
L
Athena
5,530
553
22
2
0
190,914
0
W
Bellona
8,003
800
87
9
0
236,987
1
W
Loki
5,899
590
66
7
0
186,529
0
W
Janus
6,223
622
58
6
0
185,232
0
W
Cabrakan
4,860
486
16
2
0
176,944
0
L
Izanami
6,980
698
82
8
0
173,286
1
L
Anubis
4,524
452
21
2
0
156,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role