Player Matchup

Vamana
Vamana
Côke
Vamana
Level 142
God Stats
5W - 4L
1,413 SR
Queue Stats
444W - 449L
1,599 Elo+
Solo
He Bo
He Bo
Danmag256
He Bo
Level 157
God Stats
3W - 3L
1,388 SR
Queue Stats
332W - 350L
1,491 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gunners091
Morgan Le Fay
Level 157
God Stats
16W - 5L
1,699 SR
Queue Stats
477W - 496L
1,554 Elo+
Solo
Vulcan
Vulcan
Hielth
Vulcan
Level 160
God Stats
21W - 18L
1,479 SR
Queue Stats
1,357W - 1,242L
1,588 Elo+
Solo
Artio
Artio
joeboss14
Artio
Level 160
God Stats
2W - 0L
1,791 SR
Queue Stats
143W - 115L
1,594 Elo+
Solo
Team Averages
Level 155
1,554 SR
1,565 Elo+

VS

Team Averages
Level 128
1,594 SR
1,573 Elo+
Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MF1_Thebasur99
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,509 Elo+
Solo
Ymir
Ymir
MayoOrKetchup
Ymir
Level 160
God Stats
2W - 1L
1,792 SR
Queue Stats
358W - 300L
1,628 Elo+
Solo
The Morrigan
The Morrigan
Wienskaya
The Morrigan
Level 127
God Stats
4W - 4L
1,525 SR
Queue Stats
313W - 287L
1,640 Elo+
Solo
Chronos
Chronos
gabote04
Chronos
Level 67
God Stats
1W - 2L
1,651 SR
Queue Stats
63W - 69L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Côke
Vamana
16
10 / 1 / 12
10,012
1,001
11,937
10,770
9,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

He Bo
Danmag256
He Bo
14
7 / 3 / 11
8,903
890
8,472
7,981
4,120
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Gunners091
Morgan Le Fay
16
7 / 1 / 17
9,793
979
13,376
8,680
4,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Hielth
Vulcan
17
6 / 1 / 15
10,125
1,013
15,822
4,783
2,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
joeboss14
Artio
13
0 / 4 / 19
8,615
862
5,601
17,033
20,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
0 / 5 / 4
6,378
638
4,439
15,463
11,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 3
8,670
867
10,716
8,993
4,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 8
7,656
766
2,098
17,872
19,140
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Wienskaya
The Morrigan
14
2 / 6 / 3
7,371
737
7,630
6,163
6,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
gabote04
Chronos
16
4 / 6 / 1
9,003
900
8,781
10,900
5,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
28
30
Kills
9
10
Deaths
30
74
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
5
4
0.4
W
Vamana
Côke
Vamana
10
1
12
16
W
He Bo
Danmag256
He Bo
7
3
11
4.17
W
Morgan Le Fay
Gunners091
Morgan Le Fay
7
1
17
15.5
W
Vulcan
Hielth
Vulcan
6
1
15
13.5
L
3
6
3
0.75
L
0
7
8
0.57
L
The Morrigan
Wienskaya
The Morrigan
2
6
3
0.58
L
Chronos
gabote04
Chronos
4
6
1
0.75
W
Artio
joeboss14
Artio
0
4
19
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,208
Damage
33,664
49,247
Taken
59,391
41,511
Mitigated
46,785
25,085
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,439
607
111
3,678
15,463
11,461
0
10,471
4,992
0
4,862
W
Vamana
Côke
Vamana
11,937
4,941
757
3,997
10,770
9,948
1,710
4,772
5,669
0
25,021
W
He Bo
Danmag256
He Bo
8,472
534
991
1,927
7,981
4,120
1,462
5,188
2,519
13,692
0
W
Morgan Le Fay
Gunners091
Morgan Le Fay
13,376
485
1,306
4,192
8,680
4,331
911
5,935
2,475
33,720
0
W
Vulcan
Hielth
Vulcan
15,822
3,592
1,643
1,048
4,783
2,358
1,244
3,087
1,482
29,616
0
L
10,716
1,732
72
1,556
8,993
4,392
189
6,236
2,757
22,957
0
L
2,098
85
334
2,022
17,872
19,140
0
12,970
4,902
6,278
0
L
The Morrigan
Wienskaya
The Morrigan
7,630
1,122
262
418
6,163
6,316
0
4,834
1,279
15,619
1,577
L
Chronos
gabote04
Chronos
8,781
1,721
223
1,130
10,900
5,476
784
8,710
2,190
25,338
0
W
Artio
joeboss14
Artio
5,601
597
2,901
6,323
17,033
20,754
355
8,974
7,635
8,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,448
Gold Earned
39,078
118
Minions Killed
115
0
Camps Cleared
0
1,059,395
Distance Traveled
810,995
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,378
638
3
0
0
174,580
4
W
Vamana
10,012
1,001
28
3
0
229,456
0
W
He Bo
8,903
890
10
1
0
200,430
1
W
Morgan Le Fay
9,793
979
35
4
0
228,771
5
W
Vulcan
10,125
1,013
41
4
0
208,800
3
L
Zeus
8,670
867
36
4
0
137,946
0
L
Ymir
7,656
766
3
0
0
170,564
0
L
The Morrigan
7,371
737
25
3
0
149,504
0
L
Chronos
9,003
900
48
5
0
178,401
0
W
Artio
8,615
862
4
0
0
191,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role