Player Matchup

Nemesis
Nemesis
Bigmackjr123
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,153 Elo+
Solo
Aphrodite
Aphrodite
HoneyLemonLemon
Aphrodite
Level 3
God Stats
0W - 5L
1,294 SR
Queue Stats
3W - 10L
1,148 Elo+
Solo
Artio
Artio
Runabyte
Artio
Level 10
God Stats
8W - 9L
1,454 SR
Queue Stats
19W - 21L
1,503 Elo+
Solo
Fenrir
Fenrir
W4ney
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,545 Elo+
Solo
Apollo
Apollo
Xx1ordxX
Apollo
Level 15
God Stats
4W - 9L
1,286 SR
Queue Stats
20W - 25L
1,302 Elo+
Solo
Team Averages
Level 8
1,407 SR
1,330 Elo+

VS

Team Averages
Level 10
1,396 SR
1,465 Elo+
Guan Yu
Guan Yu
Kyutsuz
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,560 Elo+
Solo
Ah Puch
Ah Puch
MaximusAnkralos
Ah Puch
Level 5
God Stats
1W - 1L
1,252 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
SERPED
Neith
Level 13
God Stats
1W - 1L
1,263 SR
Queue Stats
15W - 15L
1,202 Elo+
Solo
Thor
Thor
realllywizards
Thor
Level 14
God Stats
2W - 2L
1,404 SR
Queue Stats
27W - 34L
1,630 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tricky4finger
Morgan Le Fay
Level 12
God Stats
10W - 7L
1,561 SR
Queue Stats
15W - 15L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bigmackjr123
Nemesis
17
0 / 8 / 4
10,979
422
6,594
19,718
7,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
HoneyLemonLemon
Aphrodite
15
1 / 7 / 7
10,720
412
6,434
15,502
11,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Runabyte
Artio
19
12 / 3 / 3
12,566
483
22,845
23,919
28,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
W4ney
Fenrir
20
2 / 5 / 2
12,587
484
3,939
19,845
8,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Xx1ordxX
Apollo
18
5 / 7 / 4
12,671
487
17,704
20,421
7,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kyutsuz
Guan Yu
20
6 / 1 / 7
13,343
513
9,555
20,864
28,797
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 6 / 13
11,613
447
13,243
13,423
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
SERPED
Neith
19
6 / 6 / 12
13,082
503
12,708
17,662
6,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 2 / 8
13,113
504
11,573
19,448
10,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
tricky4finger
Morgan Le Fay
18
7 / 5 / 9
12,667
487
21,863
12,779
4,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
20
Kills
29
30
Deaths
20
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bigmackjr123
Nemesis
0
8
4
0.25
L
Aphrodite
HoneyLemonLemon
Aphrodite
1
7
7
0.64
W
Guan Yu
Kyutsuz
Guan Yu
6
1
7
9.5
W
2
6
13
1.42
L
Artio
Runabyte
Artio
12
3
3
4.5
W
Neith
SERPED
Neith
6
6
12
2
L
Fenrir
W4ney
Fenrir
2
5
2
0.6
L
Apollo
Xx1ordxX
Apollo
5
7
4
1
W
8
2
8
6
W
Morgan Le Fay
tricky4finger
Morgan Le Fay
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,516
Damage
68,942
99,405
Taken
84,176
62,005
Mitigated
56,151
30,082
Healing
19,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bigmackjr123
Nemesis
6,594
3,323
0
4,115
19,718
7,234
0
2,622
17,038
0
98,979
L
Aphrodite
HoneyLemonLemon
Aphrodite
6,434
1,120
2,530
4,002
15,502
11,234
523
5,737
9,701
27,955
0
W
Guan Yu
Kyutsuz
Guan Yu
9,555
1,809
3,551
11,399
20,864
28,797
1,764
5,776
15,088
0
83,394
W
13,243
778
0
481
13,423
4,890
1,411
6,089
7,334
58,213
0
L
Artio
Runabyte
Artio
22,845
1,081
933
8,732
23,919
28,322
306
12,108
11,335
68,189
0
W
Neith
SERPED
Neith
12,708
7,437
0
3,222
17,662
6,737
4,784
5,232
12,430
0
75,700
L
Fenrir
W4ney
Fenrir
3,939
748
0
5,818
19,845
8,142
2,336
6,577
12,941
0
70,431
L
Apollo
Xx1ordxX
Apollo
17,704
12,333
0
3,952
20,421
7,073
3,090
7,007
13,284
0
80,845
W
11,573
2,352
0
434
19,448
10,858
1,669
6,205
13,243
0
70,549
W
Morgan Le Fay
tricky4finger
Morgan Le Fay
21,863
2,670
0
623
12,779
4,869
621
5,977
6,802
71,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,523
Gold Earned
63,818
567
Minions Killed
563
0
Camps Cleared
0
2,201,531
Distance Traveled
2,192,513
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,979
422
128
5
0
453,791
1
L
Aphrodite
10,720
412
53
2
0
379,419
0
W
Guan Yu
13,343
513
146
6
0
534,765
0
W
Ah Puch
11,613
447
86
3
0
399,231
1
L
Artio
12,566
483
97
4
0
496,716
0
W
Neith
13,082
503
131
5
0
413,647
0
L
Fenrir
12,587
484
138
5
0
440,860
0
L
Apollo
12,671
487
151
6
0
430,745
2
W
Thor
13,113
504
109
4
0
447,216
0
W
Morgan Le Fay
12,667
487
91
4
0
397,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role