Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dakonis
Sobek
Level 147
God Stats
1W - 1L
1,304 SR
Queue Stats
78W - 73L
1,512 Elo+
Solo
Geb
Geb
Turan8888
Geb
Level 109
God Stats
12W - 6L
1,489 SR
Queue Stats
1,116W - 1,161L
1,395 Elo+
Solo
Amaterasu
Amaterasu
TyDitto
Amaterasu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,647 Elo+
Solo
Team Averages
Level 134
1,458 SR
1,511 Elo+

VS

Team Averages
Level 100
1,414 SR
1,478 Elo+
Tyr
Tyr
 
Tyr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
KoHcTaHTNH6009
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Rama
Rama
KoolAidOhYeah
Rama
Level 148
God Stats
3W - 6L
1,403 SR
Queue Stats
420W - 405L
1,518 Elo+
Solo
Tiamat
Tiamat
Nikitarik
Tiamat
Level 40
God Stats
2W - 7L
1,237 SR
Queue Stats
128W - 150L
1,381 Elo+
Solo
Ao Kuang
Ao Kuang
x1x2xComing4U
Ao Kuang
Level 157
God Stats
3W - 5L
1,427 SR
Queue Stats
511W - 510L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
3 / 3 / 16
9,797
816
13,158
12,004
5,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bastet
 
Bastet
16
1 / 3 / 9
9,135
761
4,333
8,853
3,583
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Dakonis
Sobek
17
7 / 2 / 12
10,235
853
11,035
15,901
18,198
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 2 / 17
9,044
754
6,376
11,589
11,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
TyDitto
Amaterasu
19
13 / 4 / 10
11,981
998
16,990
20,607
14,217
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 6 / 7
8,492
708
6,014
15,549
10,177
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
11
0 / 4 / 4
6,930
578
2,065
5,376
1,842
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 4 / 7
9,227
769
15,532
11,501
5,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Nikitarik
Tiamat
16
2 / 5 / 9
8,953
746
14,349
13,353
10,044
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
x1x2xComing4U
Ao Kuang
16
5 / 6 / 4
9,784
815
11,181
12,888
5,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
45
25
Kills
14
14
Deaths
25
64
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
3
16
3.67
W
Bastet
 
Bastet
1
3
9
1.83
L
Tyr
 
Tyr
2
6
7
0.92
W
Sobek
Dakonis
Sobek
7
2
12
6.5
L
Jing Wei
0
4
4
0.5
L
5
4
7
2.13
L
Tiamat
Nikitarik
Tiamat
2
5
9
1.3
W
1
2
17
4.75
W
Amaterasu
TyDitto
Amaterasu
13
4
10
4.5
L
Ao Kuang
x1x2xComing4U
Ao Kuang
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,892
Damage
49,141
68,954
Taken
58,667
53,201
Mitigated
33,100
30,420
Healing
17,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
13,158
4,365
969
2,280
12,004
5,710
456
3,351
8,653
0
29,265
W
Bastet
 
Bastet
4,333
1,518
1,052
715
8,853
3,583
2,156
3,515
5,338
0
12,854
L
Tyr
 
Tyr
6,014
315
370
4,726
15,549
10,177
0
5,102
10,096
65
9,552
W
Sobek
Dakonis
Sobek
11,035
958
2,809
4,444
15,901
18,198
516
5,980
9,921
24,875
0
L
Jing Wei
2,065
1,706
110
167
5,376
1,842
0
2,109
3,134
0
3,790
L
15,532
6,806
607
2,809
11,501
5,751
0
2,458
8,648
0
29,829
L
Tiamat
Nikitarik
Tiamat
14,349
732
191
3,386
13,353
10,044
0
4,213
8,854
29,471
0
W
6,376
82
3,705
4,650
11,589
11,493
396
4,232
7,357
16,026
0
W
Amaterasu
TyDitto
Amaterasu
16,990
6,745
2,807
6,989
20,607
14,217
1,431
8,511
12,096
0
24,057
L
Ao Kuang
x1x2xComing4U
Ao Kuang
11,181
1,965
579
4,183
12,888
5,286
0
3,529
9,117
19,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,192
Gold Earned
43,386
106
Minions Killed
87
0
Camps Cleared
0
1,280,345
Distance Traveled
1,107,524
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,797
816
35
3
0
228,516
2
W
Bastet
9,135
761
17
1
0
239,883
0
L
Tyr
8,492
708
7
1
0
281,748
5
W
Sobek
10,235
853
24
2
0
251,474
4
L
Jing Wei
6,930
578
9
1
0
150,078
0
L
Rama
9,227
769
29
2
0
183,798
1
L
Tiamat
8,953
746
30
3
0
236,337
1
W
Geb
9,044
754
12
1
0
289,794
0
W
Amaterasu
11,981
998
18
2
0
270,678
0
L
Ao Kuang
9,784
815
12
1
0
255,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role