Player Matchup

Apollo
Apollo
Amid228
Apollo
Level 28
God Stats
3W - 0L
1,767 SR
Queue Stats
18W - 14L
1,361 Elo+
Party 2
Thor
Thor
DARUM2005
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,211 Elo+
Solo
Gilgamesh
Gilgamesh
DELSIhuligan
Gilgamesh
Level 24
God Stats
68W - 82L
1,339 SR
Queue Stats
599W - 653L
1,439 Elo+
Party 2
Team Averages
Level 19
1,535 SR
1,337 Elo+

VS

Team Averages
Level 73
1,373 SR
1,395 Elo+
Medusa
Medusa
Craist
Medusa
Level 129
God Stats
1W - 1L
1,322 SR
Queue Stats
37W - 59L
1,385 Elo+
Solo
Ah Puch
Ah Puch
Farjin99
Ah Puch
Level 25
God Stats
2W - 6L
1,347 SR
Queue Stats
48W - 63L
1,346 Elo+
Party 1
Sun Wukong
Sun Wukong
ShoKgolate
Sun Wukong
Level 65
God Stats
13W - 17L
1,451 SR
Queue Stats
96W - 111L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Amid228
Apollo
17
10 / 10 / 10
15,433
702
25,140
22,789
9,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
15
0 / 12 / 17
13,722
624
4,929
19,797
11,189
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
DELSIhuligan
Gilgamesh
20
17 / 3 / 8
17,336
788
23,404
29,727
30,955
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Craist
Medusa
19
13 / 12 / 6
17,306
787
21,851
24,681
15,369
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Farjin99
Ah Puch
15
3 / 12 / 6
13,148
598
13,183
17,021
6,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ShoKgolate
Sun Wukong
20
9 / 3 / 15
17,298
786
20,366
23,647
35,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
52
27
Kills
25
25
Deaths
27
35
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
Amid228
Apollo
10
10
10
1.5
L
Medusa
Craist
Medusa
13
12
6
1.33
W
Thor
0
12
17
0.71
W
Gilgamesh
DELSIhuligan
Gilgamesh
17
3
8
7
L
Ah Puch
Farjin99
Ah Puch
3
12
6
0.5
L
Sun Wukong
ShoKgolate
Sun Wukong
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,473
Damage
55,400
72,313
Taken
65,349
51,852
Mitigated
57,279
6,026
Healing
10,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Amid228
Apollo
25,140
13,544
0
2,017
22,789
9,708
2,229
4,853
16,980
0
72,999
L
Medusa
Craist
Medusa
21,851
10,224
0
5,874
24,681
15,369
2,184
257
24,424
0
81,857
W
Thor
4,929
1,461
0
138
19,797
11,189
103
4,262
14,830
0
36,038
W
Gilgamesh
DELSIhuligan
Gilgamesh
23,404
6,026
0
3,871
29,727
30,955
1,303
6,000
21,876
0
59,760
L
Ah Puch
Farjin99
Ah Puch
13,183
633
0
1,818
17,021
6,665
380
58
16,963
40,619
0
L
Sun Wukong
ShoKgolate
Sun Wukong
20,366
3,390
0
3,262
23,647
35,245
487
0
23,647
959
42,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,491
Gold Earned
47,752
214
Minions Killed
208
8
Camps Cleared
7
1,056,844
Distance Traveled
1,111,337
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,433
702
79
4
3
320,977
4
L
Medusa
17,306
787
107
5
5
318,386
0
W
Thor
13,722
624
59
3
4
316,970
2
W
Gilgamesh
17,336
788
76
3
1
418,897
6
L
Ah Puch
13,148
598
50
2
2
340,319
2
L
Sun Wukong
17,298
786
51
2
0
452,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role