Player Matchup

Izanami
Izanami
Naiadduan
Izanami
Level 145
God Stats
4W - 3L
1,596 SR
Queue Stats
113W - 90L
1,548 Elo+
Party 1
Fenrir
Fenrir
beicheng
Fenrir
Level 138
God Stats
3W - 2L
1,256 SR
Queue Stats
142W - 124L
1,514 Elo+
Party 1
Ymir
Ymir
cxkNewbee
Ymir
Level 14
God Stats
4W - 4L
1,427 SR
Queue Stats
20W - 13L
1,541 Elo+
Party 1
Team Averages
Level 99
1,426 SR
1,534 Elo+

VS

Team Averages
Level 118
1,533 SR
1,512 Elo+
Nox
Nox
 
Nox
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
B3NINI
Charybdis
Level 102
God Stats
6W - 4L
1,652 SR
Queue Stats
81W - 87L
1,481 Elo+
Party 2
Bellona
Bellona
InspectorDipsy
Bellona
Level 134
God Stats
0W - 4L
1,447 SR
Queue Stats
161W - 135L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Naiadduan
Izanami
11
3 / 0 / 8
7,551
755
5,003
3,532
1,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
beicheng
Fenrir
11
7 / 0 / 5
8,004
800
7,963
7,205
4,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
11
2 / 0 / 9
7,400
740
3,645
6,994
7,424
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
0 / 3 / 0
5,690
569
3,336
4,356
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
B3NINI
Charybdis
8
0 / 4 / 0
5,617
562
1,399
6,653
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 5 / 0
5,612
561
5,627
9,659
7,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
0
0
L
Charybdis
B3NINI
Charybdis
0
4
0
0
L
0
5
0
0
W
Izanami
Naiadduan
Izanami
3
0
8
7
W
Fenrir
beicheng
Fenrir
7
0
5
9.5
W
Ymir
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,611
Damage
10,362
17,731
Taken
20,668
13,366
Mitigated
10,865
4,752
Healing
1,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,336
251
0
500
4,356
1,440
0
1,200
3,068
18,939
0
L
Charybdis
B3NINI
Charybdis
1,399
646
0
290
6,653
2,166
0
531
5,828
0
12,370
L
5,627
2,801
0
1,102
9,659
7,259
0
2,482
7,007
0
14,525
W
Izanami
Naiadduan
Izanami
5,003
3,755
0
1,214
3,532
1,376
2,490
199
3,333
0
43,829
W
Fenrir
beicheng
Fenrir
7,963
2,276
0
2,809
7,205
4,566
548
1,676
5,529
0
15,810
W
Ymir
3,645
146
225
504
6,994
7,424
273
1,814
5,180
5,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,955
Gold Earned
16,919
105
Minions Killed
89
7
Camps Cleared
2
588,540
Distance Traveled
512,641
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,690
569
33
3
2
177,380
1
L
Charybdis
5,617
562
28
3
0
164,877
3
L
Bellona
5,612
561
28
3
0
170,384
0
W
Izanami
7,551
755
85
9
3
191,789
1
W
Fenrir
8,004
800
14
1
2
212,985
3
W
Ymir
7,400
740
6
1
2
183,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role