Player Matchup

Sobek
Sobek
A1azka
Sobek
Level 14
God Stats
3W - 1L
1,566 SR
Queue Stats
15W - 17L
1,438 Elo+
Solo
Anubis
Anubis
Milorus
Anubis
Level 28
God Stats
20W - 8L
1,859 SR
Queue Stats
23W - 10L
1,725 Elo+
Solo
Neith
Neith
Nedzuko
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,678 Elo+
Solo
Kukulkan
Kukulkan
Shrobinson
Kukulkan
Level 17
God Stats
18W - 16L
1,552 SR
Queue Stats
31W - 34L
1,404 Elo+
Solo
Hera
Hera
VintukaS
Hera
Level 20
God Stats
2W - 4L
1,432 SR
Queue Stats
67W - 53L
1,510 Elo+
Solo
Team Averages
Level 21
1,582 SR
1,551 Elo+

VS

Team Averages
Level 12
1,590 SR
1,491 Elo+
Baron Samedi
Baron Samedi
BayKurt04
Baron Samedi
Level 13
God Stats
0W - 2L
1,285 SR
Queue Stats
12W - 20L
1,348 Elo+
Party 1
Ra
Ra
BusyGranger
Ra
Level 3
God Stats
1W - 2L
1,713 SR
Queue Stats
1W - 3L
1,399 Elo+
Party 1
Medusa
Medusa
Draacule
Medusa
Level 15
God Stats
10W - 8L
1,688 SR
Queue Stats
27W - 19L
1,615 Elo+
Solo
Bakasura
Bakasura
LeoIsBack
Bakasura
Level 27
God Stats
2W - 4L
1,766 SR
Queue Stats
210W - 184L
1,594 Elo+
Solo
Fenrir
Fenrir
Nagini44
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
A1azka
Sobek
18
4 / 0 / 25
10,200
1,020
9,601
8,820
11,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Milorus
Anubis
18
7 / 0 / 29
11,048
1,105
17,816
6,803
4,232
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Nedzuko
Neith
19
21 / 0 / 16
13,194
1,319
26,909
6,603
3,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Shrobinson
Kukulkan
18
4 / 3 / 24
10,133
1,013
11,364
7,805
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
19
14 / 1 / 25
12,222
1,222
24,336
7,042
3,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

306

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BayKurt04
Baron Samedi
15
0 / 10 / 3
9,232
923
9,850
21,709
6,269
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 12 / 2
8,625
863
2,643
16,827
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Draacule
Medusa
14
0 / 10 / 0
8,676
868
9,304
20,883
5,110
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
LeoIsBack
Bakasura
15
3 / 6 / 0
9,726
973
5,448
18,293
4,864
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Nagini44
Fenrir
14
1 / 12 / 0
8,854
885
4,818
19,008
9,580
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
9
50
Kills
4
4
Deaths
50
119
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
A1azka
Sobek
4
0
25
16.5
L
Baron Samedi
BayKurt04
Baron Samedi
0
10
3
0.15
L
0
12
2
0.08
L
Medusa
Draacule
Medusa
0
10
0
0
L
Bakasura
LeoIsBack
Bakasura
3
6
0
0.5
W
Anubis
Milorus
Anubis
7
0
29
21.5
L
Fenrir
Nagini44
Fenrir
1
12
0
0.08
W
Neith
Nedzuko
Neith
21
0
16
29
W
Kukulkan
Shrobinson
Kukulkan
4
3
24
5.33
W
Hera
14
1
25
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,026
Damage
32,063
37,073
Taken
96,720
25,687
Mitigated
30,191
8,877
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
A1azka
Sobek
9,601
610
0
1,106
8,820
11,346
0
3,236
5,224
17,143
0
L
Baron Samedi
BayKurt04
Baron Samedi
9,850
756
1,394
2,458
21,709
6,269
0
11,569
10,140
36,346
0
L
2,643
915
289
0
16,827
4,368
0
14,127
2,700
14,209
0
L
Medusa
Draacule
Medusa
9,304
3,568
382
1,063
20,883
5,110
0
15,724
5,159
0
31,572
L
Bakasura
LeoIsBack
Bakasura
5,448
3,698
0
837
18,293
4,864
0
9,396
8,897
0
24,465
W
Anubis
Milorus
Anubis
17,816
1,302
0
3,405
6,803
4,232
0
1,901
4,398
34,163
0
L
Fenrir
Nagini44
Fenrir
4,818
1,388
0
425
19,008
9,580
0
12,301
6,707
0
19,870
W
Neith
Nedzuko
Neith
26,909
11,378
0
2,173
6,603
3,136
0
2,938
3,665
0
50,253
W
Kukulkan
Shrobinson
Kukulkan
11,364
820
0
216
7,805
3,607
0
3,095
4,080
29,471
0
W
Hera
24,336
7,510
351
1,626
7,042
3,366
0
1,323
5,649
37,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,797
Gold Earned
45,113
191
Minions Killed
180
6
Camps Cleared
9
930,663
Distance Traveled
863,182
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,200
1,020
19
2
0
211,289
2
L
Baron Samedi
9,232
923
67
7
2
158,384
0
L
Ra
8,625
863
19
2
0
140,382
0
L
Medusa
8,676
868
34
3
0
160,049
0
L
Bakasura
9,726
973
42
4
6
211,303
0
W
Anubis
11,048
1,105
43
4
0
183,651
0
L
Fenrir
8,854
885
18
2
1
193,064
1
W
Neith
13,194
1,319
40
4
2
196,427
3
W
Kukulkan
10,133
1,013
50
5
2
163,507
1
W
Hera
12,222
1,222
39
4
2
175,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role