Player Matchup

Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
GerittDieSchneke
Charybdis
Level 29
God Stats
5W - 1L
1,686 SR
Queue Stats
202W - 148L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
Keifende_Natter
Nu Wa
Level 127
God Stats
25W - 21L
1,553 SR
Queue Stats
212W - 186L
1,518 Elo+
Party 1
Team Averages
Level 61
1,580 SR
1,515 Elo+

VS

Team Averages
Level 20
1,541 SR
1,463 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Pegasus12R
Apollo
Level 24
God Stats
5W - 4L
1,623 SR
Queue Stats
18W - 11L
1,624 Elo+
Solo
Xing Tian
Xing Tian
bangcack
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 1 / 6
8,325
694
8,555
12,141
7,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
12
3 / 1 / 6
8,509
709
9,169
8,726
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 6
8,135
678
9,114
6,316
2,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 3 / 1
8,234
686
5,597
9,614
2,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Pegasus12R
Apollo
9
1 / 4 / 3
7,172
598
6,955
11,315
3,382
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
bangcack
Xing Tian
10
0 / 2 / 3
6,933
578
5,584
11,784
9,081
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
9
Kills
4
4
Deaths
9
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
6
6
L
Scylla
 
Scylla
3
3
1
1.17
W
Charybdis
3
1
6
6
W
3
2
6
3
L
Apollo
Pegasus12R
Apollo
1
4
3
0.63
L
Xing Tian
bangcack
Xing Tian
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,838
Damage
18,136
27,183
Taken
32,713
12,416
Mitigated
15,396
13,205
Healing
4,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,555
859
0
7,559
12,141
7,156
293
6,255
5,886
261
19,675
L
Scylla
 
Scylla
5,597
453
0
761
9,614
2,933
0
2,276
7,091
36,407
0
W
Charybdis
9,169
3,996
0
3,080
8,726
2,789
925
3,118
5,608
0
29,051
W
9,114
1,937
108
2,458
6,316
2,471
618
3,005
3,311
30,853
0
L
Apollo
Pegasus12R
Apollo
6,955
2,978
0
2,151
11,315
3,382
0
4,238
6,705
0
18,060
L
Xing Tian
bangcack
Xing Tian
5,584
630
0
1,250
11,784
9,081
0
3,004
8,367
16,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,969
Gold Earned
22,339
118
Minions Killed
107
4
Camps Cleared
4
661,969
Distance Traveled
625,409
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,325
694
27
2
2
245,061
1
L
Scylla
8,234
686
59
5
2
193,924
4
W
Charybdis
8,509
709
46
4
1
208,826
4
W
Nu Wa
8,135
678
45
4
1
208,082
4
L
Apollo
7,172
598
20
2
1
217,428
8
L
Xing Tian
6,933
578
28
2
1
214,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role